Zeik Posted July 30, 2010 Report Share Posted July 30, 2010 Basically this set is random mecha cards, based of the game series Super Robot Wars so who better to start with then to a nod to the big three [spoiler=Mazinger Z][spoiler=Lore]"Kabuto Kouji" + 1 or more non-tuner monstersWhen this card is Summoned add 1 "SRW" card from your Graveyard to your hand. When this card battles, this card gains 100 ATK x the level of the other monster. This card cannot be destroyed by Trap Cards. When this card is destroyed add 1 "Mazinkaiser" to your hand. [spoiler=Mazinger Z Support][spoiler=Kabuto Koji][spoiler=Lore](This card always counts as a "SRW" monster.) When this card is Summoned Special Summon 1 Level 4 or lower "SRW" monster from your Graveyard. [spoiler=Aphrodite A][spoiler=Lore]When this card is added from to your hand, you can Special Summon it if you control "Kabuto Kouji". If this card is used to Synchro Summon "SRW - Mazinger Z", you can Special Summon all the Synchro Material Monsters, if you do you cannot Synchro Summon again this turn. [spoiler=Diana A] [spoiler=Lore] When this card is Summoned if "SRW - Aphrodite A" is in your Graveyard, you can Special Summon it to the field. If a "Marzinger" or "Mazinkasier" monster would be destoryed, you may destroy this card instead. [spoiler=Mechanical Beast Doublas M2.] [spoiler=Lore] This card can attack twice per turn, if it does its ATK is halved. [spoiler=Mechanical Beast Garada K7] [spoiler=Lore] Once per turn, you can discard 1 card from your hand to deal 700 damage to your opponent. [spoiler=Mechanical Beast Glossam X2] [spoiler=Lore] During your opponent's Standby Phase select 1 card in there hand, and remove it from play until the End Phase. [spoiler=Mechanical Beast Spartan K5] [spoiler=Lore] During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. You can skip your Battle Phase to either add 1 "SRW" card from your Graveyard to your hand or draw 1 card. [spoiler=Minerva X] [spoiler=Lore] All "Mazinger" and "Mazinkaiser" cannot be destroyed. When this card battles, this card gains 100 ATK x the level of the other monster. [spoiler=Rhine X1] [spoiler=Lore] When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. [spoiler=Great Mazinger][spoiler=Lore]If a "SRW" monster is attacked, you can Special Summon this card from your hand and change the attack target to this card, If the attacked card is a "Mazinger" monster when this card is Summoned you can destroy all your opponents monsters. This card gains 300 ATK and DEF for each other "SRW" monster on your side of the field. [spoiler=Grendizer][spoiler=Lore]You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, destroy all of your opponent's Spell and Trap Cards on the field, Spells, Traps, and Effect Monster effects cannot be activated. When this card deals Battle Damage place 1 SRW counter on this card. [spoiler=Getter Robo 1][spoiler=Lore]"Getter Eagle"+"Getter Jaguar" + "Getter Bear"This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control (You do not use "Polymerization"). During your Main Phase, you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. This card is not destroyed by battle or by the effects of Spell Cards. When this card loses a battle increase this cards ATK by 500. When this card would be destroyed, Flip a coin, if Heads. you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. Increase the ATK of all other "SWR" monsters on your side of the field by 400. [spoiler=Getter Robo 2][spoiler=Lore]"Getter Eagle"+"Getter Jaguar" + "Getter Bear"This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control (You do not use "Polymerization"). During your Main Phase, you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. This card is not destroyed by battle or by the effects of Spell Cards. When this card loses a battle increase this cards ATK by 500. When this card would be destroyed, Flip a coin, if Heads. you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Getter Robo 3][spoiler=Lore]"Getter Eagle"+"Getter Jaguar" + "Getter Bear"This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control (You do not use "Polymerization"). During your Main Phase, you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. This card is not destroyed by battle or by the effects of Spell Cards. When this card loses a battle increase this cards ATK by 500. When this card would be destroyed, Flip a coin, if Heads. you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. Once per turn, you can add 1 "SRW" card in your Graveyard to your hand. [spoiler=Getter Dragon][spoiler=Lore]"Dragon"+"Liger"+"Poseidon"This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control (You do not use "Polymerization"). During your Main Phase, you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. This card is not destroyed by battle or by the effects of Spell Cards. When this card loses a battle increase this cards ATK by 500. When this card would be destroyed, Flip a coin, if Heads. you can return this card to your Extra Deck to Special Summon each of the above cards, that are removed from play. If a "SRW" monster is destroyed by battle you can return it to your hand. [spoiler=Gundam][spoiler=Lore]Increase this cards ATK and DEF by 200 for each "Gundam" monster in your Graveyard. When this card is Summoned place 1 SRW Counter on each "SRW" monster on your side of the field(When a monster with a SRW Counter would be destroyed remove the Counter instead). If this card is Equipped with "Amuro Ray" this card cannot be destroyed by Spell Cards. [spoiler=Gundam 0079 Support][spoiler=Amuro Ray][spoiler=Lore](This card always counts as a "SRW" monster.)Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) When this card is Equipped to a "SRW" monster add 2 cards from your Graveyard to your Deck. [spoiler=Dom][spoiler=Lore]When this card is Normal Summoned, you can add 1 "SRW" monster from your Deck to your hand. [spoiler=Elmeth] [spoiler=Lore] 1 Tuner + 1 or more non-tuner monstersA monster that battles this card loses 600 ATK. If this card is destroyed by battle, look at the top 5 cards of your deck and pick up to 2 "SRW" cards and add them to your hand. [spoiler=Guncannon] [spoiler=Lore] If you control a "SRW" monster you can Normal Summon this card without a Tribute. [spoiler=Big Zam] [spoiler=Lore] During your Standby Phase place 1 Counter on this card (Max 3.). You can remove 3 Counters from this card to destroy 4 cards on the field. This card cannot attack the turn it uses this effect and it is moved to Defense mode. [spoiler=Zaku I] [spoiler=Lore] When this card is Summoned, you can Special Summon 1 Level 4 or lower "SRW" monster from your Graveyard. [spoiler=Zeong] [spoiler=Lore] When this card is Summon place 3 Counters on it. When this card would be destroyed remove 1 Counter instead. This card gains 300 ATK for each Counter on it. [spoiler=Z'Gok] [spoiler=Lore] If this card is Special Summoned by an effect of a "SRW" monster draw 1 card. [spoiler=Gundam Dendrobium Stamen][spoiler=Lore]If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. [spoiler=Gundam Alex][spoiler=Lore]Reduce the Level of all "SRW" monsters in your hand by 1. You cannot Normal Summon non-"SRW" monsters. [spoiler=Zeta Gundam][spoiler=Lore]When this card attacks a monster, you can remove from play 2 Monsters from your Graveyard to destroy the monster and have this card attack again. When you have 6 or more "SRW" monsters in your Graveyard this card gains 800 ATK and DEF and cannot be destroyed by battle. [spoiler=ZZ Gundam][spoiler=Lore]This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Once only, when this card would be destroyed it is not. When this card is Summoned place 1 Counter on this card. You can remove 1 Counter from this card to destroy all cards on your opponent's side of the field. This card cannot attack the turn you use this effect. [spoiler=Nu Gundam][spoiler=Lore]This card can only be Normal Summoned by Tributing 1 "Gundam" monster along with 1 other monster. When this card is Summoned Select 1 other card on the field, that card cannot be destroyed, while this card is on the field. During your Standby Phase you gain 500 Life points for each "SRW" monster on your side of the field. [spoiler=Gundam F91][spoiler=Lore]1 Machine-type Tuner + 1 or more non-tuner monstersThe Effects of your Spell Cards cannot be negated. This card cannot be targeted by the effects of Spells, Traps or Effect Monsters. [spoiler=Daitarn 3][spoiler=Lore]This card cannot be Normal Summoned or Set except by Tributing 3 monsters. When this card is Summoned, you can destroy 1 card on the field for each "SRW" monster you control. [spoiler=Combattler V][spoiler=Lore]1 "SRW" Tuner + 1 or more non-Tuner monstersOnce per turn, you can Select 1 Equip Spell card or Union Monster and Equip it to a correct "SRW" monster you control. [spoiler=Raideen][spoiler=Lore]Increase the ATK of all other "SRW" monsters by 200. Once per turn, you can reveal the top card of your Deck, if it is a monster, your opponent reveals the top card of there Deck, if your monster has higher ATK the your opponents card (Spell or Trap Cards count as 0 ATK), you can Special Summon the monster in Defense mode. [spoiler=Goshogun][spoiler=Lore]If this card is in the Graveyard when a "SRW" monster is destroyed by battle, you can discard 1 card to Special Summon this card. During battle between this attacking card and a Defence Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Billbine][spoiler=Lore]This card can attack your opponent directly. If you control a "SRW" monster you can Normal Summon this card without a Tribute. [spoiler=Zambot-3][spoiler=Lore]1 "SRW" Tuner + 2 or more non-Tuner monstersAs long as you control at least 1 other "SRW" monster this card cannot be destroyed by battle. If "Umi" is face-up on the field this card loses 700 ATK and DEF. [spoiler=L.Gaim Mark-II ][spoiler=Lore]Once per turn, if you control another "SRW" monster you can reduce the ATK of 1 monster on the field by half. [spoiler=Daimos][spoiler=Lore]This card gains 300 ATK for each monster your opponent controls. When this card destroys a monster by battle, you can add 1 "SRW" who's Level is equal to or lower then the destroyed monster to your hand. [spoiler=Dancougar][spoiler=Lore]1 "SRW" Tuner + 1 or more non-TunerWhen this card destroys a monster by battle, inflict 100 x the total level of all your face-up "SRW" monsters damage to your opponent. [spoiler=Gunbuster][spoiler=Lore]1 Machine-type Tuner + 1 non-tuner Machine-type monsterWhile this card is face-up on the field your opponent cannot attack any other monsters. While this card is on the field "SRW" monsters cannot be destroyed by battle. Once per turn you can send all cards from your hand to the Graveyard, then for each monster sent to the Graveyard by this effect destroy 1 of your opponents monsters, for each Spell or Trap Card sent to the Graveyard destroy 1 of your opponents Spell or Trap Cards on the field. Link to comment Share on other sites More sharing options...
poopybuttoxes Posted July 30, 2010 Report Share Posted July 30, 2010 I like the second getter dragon card. I like how you matched the text box with the top of the pic. The other ones are too heavily shopped. You have to remember that the card has to be functional as well. But i encourage you to keep doing cards like that. Link to comment Share on other sites More sharing options...
Zeik Posted August 1, 2010 Author Report Share Posted August 1, 2010 Grendizer and Getter 2 added Getter 3 can't find a pic of Getter 3 :( thanks for the criticism poopybuttoxes I agree with some of the card (Getter-1, Zeta Gundam) I'll be changing them soon but there are a few I liked like Mazinger Z, personally I can read them all fine, even when printed off... Link to comment Share on other sites More sharing options...
Nightmare Moon Posted August 1, 2010 Report Share Posted August 1, 2010 Pretty impressive Gundam set, dude. ^^ 10/10 And I especially like how you made the cards picture come on the back of the card. ^^ Link to comment Share on other sites More sharing options...
Zeik Posted August 1, 2010 Author Report Share Posted August 1, 2010 redid some of the bad cards. thanks Grand_Hokage_Tsunade happy you like em ^_^ Link to comment Share on other sites More sharing options...
Zeik Posted August 2, 2010 Author Report Share Posted August 2, 2010 Gundam Alex added found a pic for Getter-3 will add soon, now I need to find Liger and Poseidon Link to comment Share on other sites More sharing options...
Zeik Posted August 3, 2010 Author Report Share Posted August 3, 2010 Gundam GP03 added Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted August 3, 2010 Report Share Posted August 3, 2010 Getter 2 seems like an awesome card to use with its Peircing PowerGundam Alex also looks useful with Summoning SRW monsters easily, even though there a few of them that actually get a Tribute Decrease, lolMy Ratings the Same Link to comment Share on other sites More sharing options...
Zeik Posted August 3, 2010 Author Report Share Posted August 3, 2010 thanks for the comment DHeroDogma ^__^ Getter - 3 plus 1 other non Gundam card to be added tomorrow Link to comment Share on other sites More sharing options...
Zeik Posted August 4, 2010 Author Report Share Posted August 4, 2010 2 new cards added Link to comment Share on other sites More sharing options...
NeosWiseman Posted August 5, 2010 Report Share Posted August 5, 2010 That's some Robo power. Insane templates, man. But I'm not really surprised. The effects are exactly your style. Nice going with all these heavy gears.10/10 *thumbs up* ;) P.S.: Oh, and you are getting repped for it ^_^ Link to comment Share on other sites More sharing options...
alien8R 98 Posted August 5, 2010 Report Share Posted August 5, 2010 AWESOMENESS!!!!!!!!!!!! :rolleyes:10/10 Link to comment Share on other sites More sharing options...
Zeik Posted August 5, 2010 Author Report Share Posted August 5, 2010 woot! a rep which I can't see! dam I hope they fix that soon :/ thanks for the rate Neos took awhiel but I finally came up with a template i'm happy with now ^_^. thanks for rate Neekneek :D and now here comes another classic Super robot no one has heard of before Combattler V! fear his yo-yo of doom! Link to comment Share on other sites More sharing options...
NeosWiseman Posted August 5, 2010 Report Share Posted August 5, 2010 I repped your first post. That's the only way to rep for now I think.... It totally sucks, though.... Link to comment Share on other sites More sharing options...
Zeik Posted August 5, 2010 Author Report Share Posted August 5, 2010 Ah I see it now how annoying <_< Link to comment Share on other sites More sharing options...
Zeik Posted August 6, 2010 Author Report Share Posted August 6, 2010 the first transforming robot Raideen added! Link to comment Share on other sites More sharing options...
Zeik Posted August 7, 2010 Author Report Share Posted August 7, 2010 and now for the next robot no ones heard of! Goshogun! Link to comment Share on other sites More sharing options...
Zeik Posted August 8, 2010 Author Report Share Posted August 8, 2010 Billbine from Aura Battler Dunbine added Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted August 8, 2010 Report Share Posted August 8, 2010 Billbine looks alot useful, especially if you combine it with Raideen and Getter Dragon Link to comment Share on other sites More sharing options...
Zeik Posted August 8, 2010 Author Report Share Posted August 8, 2010 yeah that seems like a cool combo thanks for the comment Link to comment Share on other sites More sharing options...
Zeik Posted August 9, 2010 Author Report Share Posted August 9, 2010 Zambot-3 added just a nice big guy to help out Link to comment Share on other sites More sharing options...
Legend X Posted August 9, 2010 Report Share Posted August 9, 2010 Really awesome man. Link to comment Share on other sites More sharing options...
Zeik Posted August 9, 2010 Author Report Share Posted August 9, 2010 Thanks :D Link to comment Share on other sites More sharing options...
Legend X Posted August 9, 2010 Report Share Posted August 9, 2010 np, mind commenting my thug set. Link to comment Share on other sites More sharing options...
Zeik Posted August 9, 2010 Author Report Share Posted August 9, 2010 ive had a look and commented but just so you know that might count as advertising and people don't like that Link to comment Share on other sites More sharing options...
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