Heliosora Posted August 2, 2010 Report Share Posted August 2, 2010 This is my first set it is supposed to be set feedback is highly recommended and I will only take constructive criticism. If you need me to post the Lore of some cards just tell me and I will. From Sanity to Insanity [spoiler=Monsters Lvl 4 or Under] [spoiler=Monsters Lvl 5 or Higher] [spoiler=Extra Deck Monsters] [spoiler=Spells] [spoiler=Traps] The Info here is so you understand that this is deck and so I made sure there is two of different monsters.Calm Synchron x 2Insabe-Xananani x 2 Link to comment Share on other sites More sharing options...
shadowuchiha08 Posted August 2, 2010 Report Share Posted August 2, 2010 Insane Zantiathid is OP.. the attack is 2000, max attack a monster would have is 1900. i would recommend it lowered to 1900 or add a defect or make it gemini. also, a few typos occurs. "every time you play a monster" should be everytime you normal summon. even so, that effect is OP without a actual cost. My guess is, you make the first six "insanity" monsters like the koaki meiru archtype. .. that would suffice for the cost. Sane Ancone " for every turn its face up on the field" you should make that, during each of your standbye phases (other wise, it'll be unspecific) (same goes for all Sane monsters)Sane Noniuthesid is OP, you should make it remove 2 sanity counter. or you should make it like the koaki meiru archtype.(during the endphase crap.)Sane Teusus is also OP seeing how you can just make it last a turn and then use its effect. Sane Userthel is also unspecific and should be read. "During each of your standby phases, place 1 "Sanity" counter on this card. When this card is destroyed, special summon 1 monster from your graveyard equal to or lower than the number of "sanity" counters on this card.I like the fact that the "Sane" monsters are defense types and the "Insanity" monsters are offensive. but adding a weakness to Insanity (to suffice for their effects, such as "During each of your end phases, reveal 1 "sane____" or destroy this card. )The "Construct" cards are great :DInsane Eliderndre is OP with that effect. (it can copy without limit)Sane Gaerace... how can they attack directly... perhaps it can be a hand effect... hmmmSane Danya is OP, it can select itself... perhaps, you should cut the attack by 400...gains 600 attack while face up on the fieldVorian has a typo.... "Insane tuner" ... i thought it was "insane type"Vorian-insanity is OP..it is basically worser than a lightning vortex, without costCalm Barrage-OP without costcalms decoy, "this card is treated like a monster" ... it should be, your "insane" or "sane" monster is not destroyed and you take no battle damage.Power of Insanity is OP, it can attack thrice...Sanity Guardians and Insanity protects both use the word "and end HIS battle phase" perhaps "end the battle phase"Song of Insanity has a type "Sanity Counter"Insanity Rule (makes it so that you only have an Insane deck)the "cannon" cards seem to be reverse and too UPThe "Sanity or Insanity" Rules cards are UP seeing how it only heals 100 or deals 100.Sanity True Sight is OP Overall, its an original archtype.. good job... the card i did not mention were okay :D Link to comment Share on other sites More sharing options...
Heliosora Posted August 2, 2010 Author Report Share Posted August 2, 2010 OK thank you for the suggestions i knew some of them were op but i wasn't sure thank you for the review oh and the reason why the cannon cards are reversed is because i made it so you need to sacrifice the Sanity monsters instead cause you are sane before you are Insane. Link to comment Share on other sites More sharing options...
shadowuchiha08 Posted August 3, 2010 Report Share Posted August 3, 2010 OK thank you for the suggestions i knew some of them were op but i wasn't sure thank you for the review oh and the reason why the cannon cards are reversed is because i made it so you need to sacrifice the Sanity monsters instead cause you are sane before you are Insane.Thats why i said i like the archetype :DP.S. edit your post so that the title isnt "first finish set" , and instead put, "Sanity/Insanity" deck.. that way you can get more viewers :D Link to comment Share on other sites More sharing options...
Heliosora Posted August 4, 2010 Author Report Share Posted August 4, 2010 Thanks for the suggestion i changed the title and i will make the edits once i get some more people to comment Link to comment Share on other sites More sharing options...
shadowuchiha08 Posted August 4, 2010 Report Share Posted August 4, 2010 bump. There's no point on putting calm and balance...Additionally, this should be a psychic type deck (it'll look cooler and expand the type) Link to comment Share on other sites More sharing options...
Heliosora Posted August 4, 2010 Author Report Share Posted August 4, 2010 alright thanks I wasn't sure what would be a middle between sanity and Insanity and i asked my mom if I what is in between and she said balance and then I but calm so that way it was like you weren't completely sane you were on the verge of going either way so thats why Calm and Balance are there so if I were to remove them what would be a good name for the monsters that are Insane and Sane and on the verge of going either way. Link to comment Share on other sites More sharing options...
Heliosora Posted August 6, 2010 Author Report Share Posted August 6, 2010 BUMP and all the editing on my cards will be done when I get a couple more Comments other than my own Link to comment Share on other sites More sharing options...
shadowuchiha08 Posted August 9, 2010 Report Share Posted August 9, 2010 Well, a monster without Insanity or Sanity would be considered "going either way" A good idea would to have a fusion portal in which an insanity monster would fuse with a sanity monster to create a stronger monster Link to comment Share on other sites More sharing options...
Heliosora Posted August 10, 2010 Author Report Share Posted August 10, 2010 Thanks and i have decided to do a complete remake of my cards cause i tested on them my friend and they turned out to be very bad. can someone please close this thread for me Link to comment Share on other sites More sharing options...
Heliosora Posted August 11, 2010 Author Report Share Posted August 11, 2010 Mods can you please close this thread Link to comment Share on other sites More sharing options...
chronic_hero Posted August 15, 2010 Report Share Posted August 15, 2010 theres some really great cards in here where can you get picz like that Link to comment Share on other sites More sharing options...
Arion Gale Posted August 16, 2010 Report Share Posted August 16, 2010 Insane Zantiathid is OP.. the attack is 2000, max attack a monster would have is 1900. i would recommend it lowered to 1900 or add a defect or make it gemini. also, a few typos occurs. "every time you play a monster" should be everytime you normal summon. even so, that effect is OP without a actual cost. My guess is, you make the first six "insanity" monsters like the koaki meiru archtype. .. that would suffice for the cost. Sane Ancone " for every turn its face up on the field" you should make that, during each of your standbye phases (other wise, it'll be unspecific) (same goes for all Sane monsters)Sane Noniuthesid is OP, you should make it remove 2 sanity counter. or you should make it like the koaki meiru archtype.(during the endphase crap.)Sane Teusus is also OP seeing how you can just make it last a turn and then use its effect. Sane Userthel is also unspecific and should be read. "During each of your standby phases, place 1 "Sanity" counter on this card. When this card is destroyed, special summon 1 monster from your graveyard equal to or lower than the number of "sanity" counters on this card.I like the fact that the "Sane" monsters are defense types and the "Insanity" monsters are offensive. but adding a weakness to Insanity (to suffice for their effects, such as "During each of your end phases, reveal 1 "sane____" or destroy this card. )The "Construct" cards are great :DInsane Eliderndre is OP with that effect. (it can copy without limit)Sane Gaerace... how can they attack directly... perhaps it can be a hand effect... hmmmSane Danya is OP, it can select itself... perhaps, you should cut the attack by 400...gains 600 attack while face up on the fieldVorian has a typo.... "Insane tuner" ... i thought it was "insane type"Vorian-insanity is OP..it is basically worser than a lightning vortex, without costCalm Barrage-OP without costcalms decoy, "this card is treated like a monster" ... it should be, your "insane" or "sane" monster is not destroyed and you take no battle damage.Power of Insanity is OP, it can attack thrice...Sanity Guardians and Insanity protects both use the word "and end HIS battle phase" perhaps "end the battle phase"Song of Insanity has a type "Sanity Counter"Insanity Rule (makes it so that you only have an Insane deck)the "cannon" cards seem to be reverse and too UPThe "Sanity or Insanity" Rules cards are UP seeing how it only heals 100 or deals 100.Sanity True Sight is OP Overall, its an original archtype.. good job... the card i did not mention were okay :D I would read that... but it's WAY too long!!! lol! : )OCG 0/2 (Since this is still technically part of the Realistic Cards forum, stick with the actual card types : ) )Originality 2/2 (Never seen anything like it!)Name 1/2Power-Balance 1/2 (Some slightly OP some slightly UP)IMG 2/2 (Love the pics!!!)Overall 6/10 Good for a first set!!! Link to comment Share on other sites More sharing options...
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