Great Unclean One: VK Posted August 2, 2010 Report Share Posted August 2, 2010 Come ladies and gentlemen. Look at my first archetype! Monsters based on the demons of Hell! Key Features: Pay XXXX life points to add it to your hand. Light attribute Fiends. [spoiler= monsters]Effect: You cannot Normal Summon or Set this card. You can only Special Summon this card from your hand or Graveyard by removing from play 3 Fiend type monsters from your hand. You can pay 1000 life points to destroy all cards on your Opponent's side of the field. When you activate this effect, you cannot conduct your Battle Phase. If this card attacks your Opponent directly, put 1 Dogma counter on this card. When this card has 3 Dogma counters, you win the Duel. Effect: When you draw this card, discard it and draw another card from your deck. You cannot Normal Summon or Set this card. You can only Special Summon this card from your graveyard by paying 2000 life points. This card can attack all monsters on your Opponent's side of the field. When this card attacks, no monster effects can be activated. Effect: When this card is in your graveyard, you can pay 1000 life points to add it to your hand. When this card attacks a level 7 or lower monster, remove it from play. Then at the End Phase of your Opponent's turn, Special Summon that monster in face up defense position on your Opponent's side of the field. Effect: When this card is in your graveyard, you can pay 1000 life points to add it to your hand. When this card is Special Summoned, this card gains 500 attack points for each Fiend type monster in your hand. You can discard a Spell and Trap card from your hand to destroy all monsters on your Opponent's side of the field. Effect: When this card is in your graveyard, you can pay 400 life points to add it to your hand. When this card is destroyed by battle, remove this card from play and then destroy the monster that attacked this card and deal damage to your Opponent equal to it's attack points. [spoiler= Spells] [spoiler= Trap] Link to comment Share on other sites More sharing options...
Archwing Posted August 2, 2010 Report Share Posted August 2, 2010 Well i started a nice lenghty review of these cards but then about 1/3 of the way in i got (Or rather im getting) a headache so im gonna make this short and probably not very sweet. The first card seems OPed to me. The whole 3 direct attacks and you instanty win seems cheap to me. The cards (Even the first one in all of its cheapness) are good and most of the pictures are very appealing. I saw a few OCG errors when reading but i suck at fixing ocg so i cant help you on that. The set is intresting in concept and i look forward to more. BTW you posted "Grimores of the fiend" for the trap card by accident.8/10 Link to comment Share on other sites More sharing options...
Therrion Posted August 2, 2010 Report Share Posted August 2, 2010 The Alternate Win is actually balanced, seeing as if it attacks directly 3 times the opponent has already lost 7500 Life Points anyways. But the fact that you can easily get its fodder in hand then summon it then just pay 1000 to destoy all cards your opponent controls is what bothers me. I stopped halfway through monsters...7.5/10 Link to comment Share on other sites More sharing options...
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