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Part of my "Wolf" set- Flame Wolf


Anti-Apocryphal

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This monster can only be Special Summoned by removing from play 2 EARTH monsters. While this monster is on the field, Trap cards cannot be activated. Decrease the ATK and DEF of this monster by 100 for each WATER monster on the field. If this monster is destroyed by a WATER monster, your opponent takes 1500 points of damage.

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It's not bad.

 

But Special Summon is different to Normal Summon which disturbs me.

 

Easy to Summon within 2 turns.

 

The WATER effect is unlikely but powerful. Not many WATER Decks out there.

 

Maybe lower its ATK a bit, make it fairer :)

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