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Zeki [not finished Updated]


Skarlet

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Zeki Gromas Prag

DARK

Level: 8

Zombie/Effect

Lore: This card can not be Normal Summoned or Set. This card can only be Special Summoned from your hand or Graveyard by removing 5 "Mutation Counters" from 'Zeki" monsters on your side of the field. Once per turn, you can remove all "Mutation Counters" from 1 "Zeki" monster you control to destroy a number of cards equal to, or lower than the number of counters removed. During a turn in which you do not use this effect, place 1 "Mutation Counter" on each "Zeki" monster you control, and each Non-"Zeki" monster your opponent controls. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it.

ATK: 2700

DEF: 1900

 

Zeki Exusvol

DARK

Level: 2

Zombie/Tuner

Lore: You can treat this card as being a number of levels higher equal to the number of "Mutation Counters" on this card for the purpose of Synchro Summoning only. Monsters Synchro summoned using this card as Synchro Matierial are treated as "Zeki" monsters, and gain a number of "Mutation counters" equial to the number of "Mutation Counters" on this card when it was used as Synchro Matierial.

ATK: 700

DEF: 1000

 

Zeki Harizma

DARK

Level: 4

Zombie/Effect

Lore: this card can not be destroyed by battle with a monster with a "Mutation Counter" on it. When this card is attacked by a monster with a "Mutation Counter" on it, place a number of Mutation Counters on this card equal to the number on the attacking monster. When this card is destroyed by a card effect, divide the "Mutation Counters" on this card between "Zeki" monsters you control.

ATK: 0

DEF: 0

 

Zeki Jatskrit

DARK

Level: 4

Zombie/Effect

Lore: When this card is destroyed by battle divide 4 "Mutation Counters" you control amongst 2 or more monsters on your side of the field. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it.

ATK: 1900

DEF: 1100

 

Zeki Iltaz

DARK

Level: 4

Zombie/Effect

Lore:Any time you would put a "Mutation Counter" on this card you can instead put 2 "Mutation Counters" on another monster on the field except "Zeki Iltaz". Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it.

ATK: 1800

DEF: 100

 

Zeki Critsgor

DARK

Level: 4

Zombie/Effect

Lore: Once per turn you can place 1 "Mutation Counter" on each monster on the field. If you do, this card can not attack during this turn. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it.

ATK: 1700

DEF: 900

 

Zeki Voltrigz

DARK

Level: 1

Zombie/Effect

Lore: You can discard this card to place 2 Mutation counters on 1 monster on the field. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it. This effect can be used during either player's turn, and can be used during the damage step. Once per turn you can remove 1 "Mutation Counter" from a "Zeki" monster you control to Special Summon this card.

ATK: 100

DEF: 300

 

Iraditated Battleground

Field Spell Card

Lore: During this card's controler's Standby Phase, place 1 "Mutation Counter" on each Monster on the field (Including face-down monsters.) Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it. Once per turn you can remove 1 "Mutation Counter" from a "Zeki" monster you control to activate 1 "Mutation Type" Spell card from your deck.

 

Toxic Nightmare

Spell Card

Lore: Remove any number of "Mutation Counters" from "Zeki" monsters you control to Special Summon a "Zeki" monster from your hand, Deck, or Graveyard with a level is equal to the number of counters removed.

 

Mutation Type A: Speed

Continuous Spell Card

You can remove 2 "Mutation Counters" From a "Zeki" monster you control. During this turn, that card can attack twice. You can only activate this effect once per monster.

 

Mutation Type B: Regeneration

Continuous Spell Card

When a "Zeki" Monster you control with 3 or more "Mutation Counters" is destroyed, Special Summon that monster.

 

Mutation Type C: Hivemind

Instead of placing "Mutation Counters" on Zeki monsters, place them on this card. All Zeki monsters gain 300 ATK per "Mutation Counter" on this card.

 

Mutation Type D: Burrowing

Continuous Spell Card

You can remove 2 "Mutation Counters" From a "Zeki" monster you control. During this turn, that card can attack your opponent directly.

 

Gifts of the Waste

Spell card

Remove up to 3 "Mutation Counters" from a "Zeki" monster you control and draw a number of cards equal to the amount of counters removed.

 

Experimentation

Spell card

Discard 1 card from your hand to activate this card. Place 2 "Radiation Counters" on 1 monster on the field. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it.

 

Reanimative Cancer

Equip Spell card

Special Summon 1 monster from your Graveyard, place 1 "Mutation Counter" on it and equip this card to it. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it. The equiped monster is treated as a "Zeki" monster, the equiped monster is destroyed if this card is removed from the field of if there are no "Mutation counters on it.

 

Radiation Mine

Trap Card

Activate only when your opponent's monster declares an attack. Destroy the attacking monster and place 2 "Mutation Counters" on any monster on the field. Monsters gain 300 ATK for each "Mutation Counter" on them. Destroy any non-"Zeki" monster with 3 or more "Mutation Counters" on it.

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