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Magical Merchant OTK


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25

2x Cyber Dragon

3x Magical Merchant

3x Dekoichi

3x Black Salvo

2x Tuningware

3x Darksea Rescue

3x Cyber Phoenix

3x Genex Neutron

1x Card Trooper

1x Morphing Jar

 

6

1x Overload Fusion

1x Future Fusion

1x Heavy Storm

1x Giant Trunade

1x Limiter Removal

1x Allure of Darkness

 

9

1x Mirror Force

1x Torrential Tribute

2x Bottomless Trap Hole

3x Threatning Roar

3x Waboku

 

15

2x Chimeratech Overdragon

3x Chimeratech Fortress Dragon

10x Standard Synchros

 

The basic idea is to mill your machines with Merchant/Future Fusion, clear the backrow with Heavy/Trunade, then Overload into Overdragon and attack for an OTK. The traps are for extra protection.

 

Special note: if I use every single machine in my deck for an Overdragon fusion, Overdragon's ATK will be 19,200. If I double it with Limiter Removal, that's 38,400 ATK. Pretty impressive.

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