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Power Ranger Set: [11/???] White Ranger in'


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[spoiler=MMPR Red Ranger]

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Lore:

As long as this card remains face-up on the field, all "Ranger" monsters gain 200 ATK (excluding this card). When this card declares an attack on a monster, increase this card's ATK by 100 during the Damage Step only for each "Ranger" monster you control. When this card is destroyed by a Spell or Trap Card, you can Special Summon 1 Level 4 or lower "Ranger" monster from your hand.

 

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Lore:

This card can be Special Summoned from your hand during your Standby Phase by Tributing 1 "Red Ranger" with a Spell Card equipped to it. This card gains 300 ATK if Special Summoned this way. When this card inflicts Battle Damage, flip a coin. If heads, double the Battle Damage. If tails, inflict no Battle Damage.

 

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Lore:

This card cannot be Set or Normal Summoned, this card can only be Summoned by Tributing 1 "Red Ranger" you control. This card is unaffected by Trap Cards. When this card destroys a monster that your opponent controls, switch this card to Defense Position.

 

 

 

[spoiler=MMPR Black Ranger]

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Lore:

If you control another "Ranger" monster, this card can attack twice per Battle Phase. When this card inflicts Battle Damage, increase this card's ATK by 300 until the end of your opponent's next Battle Phase. When this card is destroyed by a Spell or Trap Card, you can Special Summon 1 "Black Ranger" from your hand.

 

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Lore:

This card cannot be Set or Normal Summoned. This card can only be Summoned by Tributing 1 "Black Ranger" you control. When this card declares an attack on a non-DARK monster, place 1 Dark Counter on this card (max 3). This card gains 200 ATK for each Dark Counter. Remove 3 Dark Counters to destroy 1 opposing monster and inflict 300x for each Level on the destroyed monster.

 

 

 

[spoiler=MMPR Green Ranger]

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Lore:

This card can only be Ritual Summoned by the Spell Card "Curse of the Green Ranger". As long as this card remains face-up on the field, all "Ranger" monsters on the field lose 400 ATK and DEF (excluding this card). This card gains 100 ATK and DEF for each "Ranger" monster effected by this card's effect. When this card destroys an Effect Monster that your opponent controls, you can destroy 1 "Ranger" monster you control and inflict 800 Direct Damage to your opponent. When this card would be destroyed, you can destroy 1 "Ranger" monster you control instead.

 

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Lore:

This card cannot be Set or Normal Summoned. This card can only be Summoned if you control 1 "Green Ranger" or by the Spell Card, "Dragonzord Calling's" effect. This card inflicts Piercing Damage. When this card destroys a monster that your opponent controls, destroy 1 face-down Spell or Trap Card as well.

 

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[spoiler=MMPR White Ranger]

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Lore:

This card cannot be Set or Normal Summoned. This card can only be Summoned if there is a "Green Ranger" monster in your Graveyard. As long as this card remains face-up on the field, all "Ranger" monsters are unaffected by Spell and Trap Cards. When this card destroys a monster by battle, increase the Level of all "Ranger" monsters you control by 1. This card gains 100 ATK and DEF for each Level added on a "Ranger" monster by this card's effect.

 

 

 

[spoiler=Support Cards]

[spoiler=Spell Cards]

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[spoiler=Trap Cards]

None.

 

 

 

 

 

 

 

 

 

 

COMMENT/RATE/SUGGEST/OCG FIX PLEASE :)

 

THANKS AND ENJOY!!'

 

 

 

 

 

 

 

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Thanks :) You go to full editor mode on your post, and change it where the title is located. But heres a tip, if its a post that you posted in the older version of YCM, then you can't >.< I can't do that on my Famous People Set, it sucks!!

 

3 friends answer this ? please'

 

"Should I change the Green Ranger to an Effect Monster instead??

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