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[KING] Ice Cold Confrontations [KING]


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New Counter Trap Card! It's been ages since I made a new thread in RC so my CG might be a bit off but well I'll appreciate any fixes you guys fix!

 

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Activate when your opponent Normal Summons a monster. You can Special Summon 1 monster from your hand that has less ATK than the Normal Summoned monster. Neither player can attack with either monsters. During the End Phase return both monsters to their owners hands.

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The Special Summon seems sort of redundant if your opponent's monster is the only one on the field. That being said, it isn't the only possibility, so I guess this card could be pretty useful with multiple monsters on your opponent's field.

 

Still creative idea. KIU. ^_^

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I like this. Nice to bounce back Tribute monsters for lulz.

 

There isn't really much to say. It could screw with Infernities, Frogs and such. Really, it is just a staple card that you would run in a deck, sadly, nothing 'really' amazing ;D.

 

Imo, most people would play this at 1 or 2, maybe to replace the Bottomless we might lose in September. D:

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When I wrote "Neither player can attack with either monsters" I meant just the one your opponent Normal Summoned and the one you Special Summoned that can't attack. I don't know if the Card Grammar is right with that part of the effect though if you know the correct term please fix it if you can.

 

Thank you for the comments so far ^^

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Only OCG Error I see is that instead of Normal Summoned in the second sentence you can just say Summoned. First of all, the great is countering those normal summons when your opponent drops an 1800 beater you can special summon even though the monster has to have a lower ATK, you can hopefully get out a monster with lower ATK but then a higher DEF, which can benefit for a bit of stall. Having both players not being able to do anything with them but use them as fodder fits the name and picture quite nicely, like they're frozen in place, being worthless in battle. Last effect bounces them back to both players hands, which can piss off your opponent, seeing they might have to waste a normal summon on a monster they just tried to normal summon. Overall it's a great counter to one of the most simplest things that can occur in a duel. 9.9/10

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I think it's a great card, good picture, original effect, not too strong but still very usefull. Would be great fun to use with cards like "Sacred Crane". But I don't see why your monster can't attack, it's not like you could attack with it during your opponent's turn anyway right? I think that if you would leave that part out you could word it easier like: "The monster Summoned by your opponent cannot attack". 8/10

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I made the card to make it seem like two monsters involved would just stare at each other without battling that's why the two monsters can't attack.

That's also what I thought you ment. Such a reason behind a card is also why I really like it. And if you want it in, you should definetly keep it in (not that you need me to tell you that xD). I'm just saying you could word it easier with out the effect being different if you would leave the part of your monster not attacking out.

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