♥Łövëły-Ċħän♥ Posted August 4, 2010 Report Share Posted August 4, 2010 This is branch 1 of the Archithan Set. To view recent updates please click this like ~> Archithan HQ. [spoiler=Vicious Archithan Monsters] -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. When this card attacks your opponent's Life Points directly, your opponent can pay 500 Life Points to activate 1 Trap Card from their hand. If your opponent activates a Trap Card from their hand by this card's effect, your opponent cannot Special Summon monsters from his/her Graveyard during your opponent's next turn. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. When this card is Special Summoned, if your opponent controls 1 or more monsters then you, you can pay 500 Life Points to Special Summon 1 "Vicious Archithan" monster that is currently removed from play. The Special Summoned monster cannot attack this turn. This is this Sets Signature Card. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. When this card is Special Summoned, destroy 1 monster your opponent controls. This card gains 100 ATK for each "Vicious Archithan" monster you control. Once per turn, you can remove up to 2 monsters from your hand from play to activate 1 of the following effects: -1 Card: Change the battle position of 1 monster your opponent controls. -2 Cards: Half the ATK of 1 monster your opponent controls. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. This card cannot be destroyed by battle (Damage calculations apply). When this card is targeted by the effect of a monster, you can remove 1 card in your Graveyard from play. Your opponent cannot Normal Summon monsters during their next turn. If this card is destroyed by the effect of a Spell or Trap Card, draw 1 card. during your End Phase, you can pay 1000 Life Points to Special Summon 1 "Vicious Archithan" that is removed from play. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. This card is also treated as a Machine-Type monster. If this is the only monster you control, your opponent cannot Set monsters. Each time a Spell Card is activated, place 1 Missile Counter on this card (max. 5). When this card is selected as an attack target, you can remove 4 Missile Counters from this card to negate and destroy the attacking monster. When this effect is activated, you must remove 2 monsters in your Graveyard from play. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. When this card inflicts Battle Damage to your opponent, you can remove 1 card from play to Special Summon 1 Zombie-Type monster that is currently removed from play. During your next End Phase you must pay 200 Life Points. If you do not, destroy all monsters Special Summoned by this card's effect. When this card is destroyed, you opponent cannot Normal Summon monsters during their next turn. Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of an "Archithan Species" monster while it is removed from play. When this card attacks a Level 6 or higher monster, your opponent cannot Normal Summon or Set monsters during their next turn. During your Main Phase, you can remove any number of "Vicious Archithan" monsters you control to destroy a number of cards equal to the number of "Vicious Archithan" monsters removed from play by this card's effect. Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. When this card is Special Summoned, you can remove 1 card in your hand from play to Special Summon 1 Level 4 or lower non-Tuner monster from your hand. When this card is selected as an attack target, you can remove this card and 1 non Tuner monster from play to Special Summon 1 Synchro monster, whose Level is equal to the combined Level of the removed from play monsters, from your Extra Deck. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. When this card is Special Summoned by the effect of a Spell Card, place 2 Spell Counters on this card (max. 10). Each time a Spell Card is activated place 1 Spell Counter on this card. Once per turn, you can remove any number of counters from this card to inflict damage to your opponent equal to the amount of counters removed x100. When this effect is activated, you cannot Special Summon monsters next turn. When this card is destroyed, your opponent cannot Special Summon monsters during their next turn. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. This card is also treated as a Warrior-Type monster. When this card inflicts Battle Damage, your opponent draws 1 card. This card gains 100 ATK each time your opponent draws a card outside his/her Draw Phase. During you Main Phase 2, if this card inflicted Battle Damage it is switched to Defense Position. If this card is destroyed while it is in Defense Position, you can Special Summon 1 Level 4 or lower "Vicious Archithan" monster that is currently removed from play. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of an "Archithan Species" monster while it is removed from play. When this card destroys a Level 6 monster, your opponent cannot Normal Summon monsters during their next turn. During each of your End Phases, if you control 1 other WIND monster, you can destroy 1 Spell or Trap Card on the field. During the End Phase of the turn this card was destroyed, you can remove 1 WIND monster you control from play to Special Summon this card in face-up Defense Position. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. When this card attacks a Defense Position monster, this card gains 100 ATK. When this card destroys a monster whose Level is 6 or higher, your opponent takes damage equal to the amount of face-down cards they control x200. This card cannot be destroyed by battle while it is in face-up Defense Position. When this card in your Graveyard is removed from play, you can Special Summon 1 Thunder-Type monster that is currently removed from play or from your Graveyard. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. This card cannot be selected as an attack target while you control 1 or more "Archithan Species" monsters. When this card is destroyed by battle, you can remove this card from play to select 1 monster you control and reduce it's ATK to 0 to have this removed from play card gain ATK equal to the ATK of the selected monster. During your 2nd Standby Phase, you can remove the selected monster from play to Special Summon this card. During the End Phase of the turn this card is Special Summoned, this card is destroyed. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. When this card is Special Summoned your opponent cannot Special Summon monsters during their next turn. Each time this card is equipped with an Equip Spell Card your opponent must send the top card of their Deck to the bottom of their Deck. When this card attacks, you can destroy 1 Spell or Trap Card for each card equipped to it. When this card is destroyed except by battle, you can Special Summon 1 "Archithan" monster that is currently removed from play. You can remove 1 monster you control from play to add this card from your Graveyard to your hand. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. This card cannot attack except by it's own effect. This card gains 1 attack for each WATER monster you control. This card cannot attack your opponent directly. When this card destroys a FIRE monster, your opponent must send the top 2 cards from their Deck to the Graveyard. Your opponent cannot Set monsters while you control 3 other WATER monsters. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. If this is the only Zombie-Type monster you control, this card loses 300 ATK. If you control 2 or more Fiend-Type monsters, this card cannot be destroyed by battle. When this card destroys a monster by battle, you can return 1 card in your opponent's hand to the bottom of their Deck to place 1 counter on this card (max. 5). During your End Phase, you can remove 5 counters from this card to Special Summon 1 "Archithan" monster that is currently removed from play. -Effect:This card is also treated as a Psychic-Type monster. This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. Each time an "Archithan" monster is destroyed by battle, you can pay 1000 Life Points to Special Summon 1 monster destroyed this turn. When this card is selected as an attack target, you can discard 1 Monster Card from your hand to negate the attack. This card cannot attack your opponent directly during your next Battle Phase. When this card destroys a Psychic-Type monster, this card gains 100 DEF. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. When this card is attacked by a FIRE monster or a Fairy-Type monster, this card gains 1000 ATK during the Damage Step only. When this card is used to Synchro Summon an "Archithan" monster, you can Special Summon a monsters whose Level is 1 Level higher then halve the Level of the Synchro Monster, from your hand or Deck. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a "Vicious Archithan" monster while it is removed from play. Once per turn, you can inflict your opponent with 600 points of damage. Each time your opponent takes Effect Damage, place 1 Mask Counter on this card. When this card has 10 Mask Counters on it, this card is destroyed. When this card is destroyed by it's own effect, you can remove all monsters in your hand from play to destroy all monsters on the field. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. When this card is Summoned, you can destroy 1 monster on the field. That monster's controller cannot Normal Summon monsters during their next turn. Once per turn, you can send up to 5 cards from the top of your opponent's Deck to the Graveyard. This card loses 200 ATK for each card sent to the Graveyard by this card's effect until your opponent's next End Phase. If this card would be sent to the Graveyard by battle, this card is removed from play instead. -Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned while it is removed from play. When this card is Special Summoned, you can add 1 Level 3 or lower monster from your Deck to your hand. During your opponent's next Standby Phase, you can discard that card. If you do, your opponent cannot Normal Summon monsters that turn. Link to comment Share on other sites More sharing options...
.Leo Posted August 4, 2010 Report Share Posted August 4, 2010 I meant different posts in teh thread D: Might be considered spam. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 4, 2010 Author Report Share Posted August 4, 2010 Meh >> other people have done it, I'll ask RC mod if it's ok Link to comment Share on other sites More sharing options...
Archwing Posted August 5, 2010 Report Share Posted August 5, 2010 First thing, The pictures, All of them are awsome and i can honestly say ive never seen any of them before. The effects are good, Posible the most original ive seen today. Im still gonna have to sit here for a couple minutes to read these all. (I just skimmed them at the start).10/10.....I sound like such a Kiss A** but these are really good. Ill try to review them all but that might take a while. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 5, 2010 Author Report Share Posted August 5, 2010 Thanks ^^.. And for some reason when i open the spoiler Leo's post overlaps card 1's effect allthe way to card 2's top half o.O that happening to anyone? Link to comment Share on other sites More sharing options...
Archwing Posted August 5, 2010 Report Share Posted August 5, 2010 Thanks ^^.. And for some reason when i open the spoiler Leo's post overlaps card 1's effect allthe way to card 2's top half o.O that happening to anyone? No but i had been having problems with the card maker, It flickers and when i copy the code it always comes out the same nomatter what. I finally reset the whole computer then it worked... Hopefully this isnt seen as off topic >_>And Quick edit something about the set in there D: >><< Oh no`s! Umm These cards are very......Stuff....and thing... ♥Łövëły Ċ.Ċ♥->Make Cards->????->pie->???-> Profit! Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 5, 2010 Author Report Share Posted August 5, 2010 Well i had that same issue but I just moved to uploading the card to tinypic then posting the tinypic code and the issue went away And Quick edit something about the set in there D: >><< Link to comment Share on other sites More sharing options...
Archwing Posted August 5, 2010 Report Share Posted August 5, 2010 Well i read them completely and all of them are great. The names ~ Super Special Awsome ~ The Pictures ive allready talked about and the effects are lengthy without getting overcomplicated. 10/10 for the whole set Link to comment Share on other sites More sharing options...
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