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Mach Archetype


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I'm back! and i've got a new archetype!

RATE AND COMMENT PLEASE!!!

[spoiler="Mach" Monsters]

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LORE: This card gains 100 ATK for each LIGHT Monster you control. This card can attack your opponent directly.

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LORE: This card gains 200 ATK for each face-down Spell and Trap Card on your side of the field. When an Equip Card is equipped to this card, destroy the Equip Card.

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LORE: This card gains 100 ATK for each "Mach" monster you control. All Battle Damage involving this monster is halved.

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LORE: This card gains 100 ATK for each "Mach" monster in your Graveyard. All Battle Damage involving this monster is doubled.

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LORE: Decrease the ATK of this card by 300 for every other "Mach" monster you control. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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LORE: Once per turn, you can pay 2000 Life Points to Special Summon 1 "Mach Smasher Token" (Machine-Type/DARK/Level 10/ATK 2000/DEF 0) in Defense Position. This card gains 2000 ATK for each "Mach Smasher Token" you control.

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LORE: This card gains 100 ATK for each Spell or Trap Card in your Graveyard. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Lore: Once, you can pay 4000 Life Points to Special Summon 1 "Cursed Avatar Token" (Machine-Type/DARK/Level 12/ATK 4000/DEF 0) in Attack Position. This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. This card is unaffected by the effects of Trap Cards.

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LORE: This card gains 100 ATK for each "Mach" monster you control. If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent.

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LORE: This card gains 100 ATK for each "Mach Scout" you control. This card can attack you opponent directly.

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LORE: This card gains 100 ATK for each Spell and Trap Card on your side of the field. Once per turn, you can reveal the top 5 cards of your Deck, then shuffle your Deck. During this turn's Battle Phase, this card can attack once for each Trap Card revealed this way.

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I suppose this card is part of the mach archetype.

LORE: This card cannot be destroyed by battle with another "Angel" or "Mach" monster. This card can attack your opponent directly.

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LORE: This card cannot be destroyed by battle with another "Angel" or "Mach" monster. This card can attack twice during the same Battle Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

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I don't think Mach Heavyblader should be Level 8. Maybe 7 or 6. With all of your Spell and Trap card zones filled, it would have 2900, but still. Also, why add that lest effect on Heavyblader? If that's not somewhat made into the archetype, I would say it doesn't belong

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Well if the Heavyblader is Level 7 it wouldn't make much of a difference....

Anyway, I can see the new archetype is based around attack increasing or at least for it is. I like the effects and the pics too. Nice job! Give us some more! ;)

fear not, more will be made, and this won't be an all female archetype, even though it's much easier to find girl warriors than guy warriors.

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Your Mach Gunslinger should be toned down. A little op'd. Also, downgrade the blader and dont limited it to facedowns. Other than that its good and ,if you can, check out my Tale of the Lost vanillas.

i don't know if you noticed but gunslinger gets a boost from LIGHT monsters, all other mach monsters are DARK. Plus even if you did use dna transplant with a full field she would only do 1000 damage

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