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Yes I leveled up! *Plays pokemon level up theme* my Hp is noa 103 :D {A LV set} [12/??]


Kuri

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If you remember back when I was a new member I made a speed warrior LV10 well here is the remake with somewhat better OCG.

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[spoiler=Lore]This card can only be Special Summoned when you Tribute 1 "Speed Warrior" and 2 or more monsters whose level equals 8. When a Trap Card is activated, draw 1 card. If you drew a Machine-Type monster, Special Summon it to your side of the field in Face-Up Defense Postion. When this card attacks your opponent Life Points directly, switch this cards ATK and DEF.

 

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[spoiler=Lore]This card can only be Special Summoned when you Tribute 1 "Speed Warrior" and 1 or more monsters whose level equals 6. When a monster card is Set Face-up look through your Deck for 1 level 4 or lower Machine type monster and add it to your hand. During the turn this card was Special Summoned decrease all non-Machine type monsters' ATK and DEF by 500. This card cannot be destroyed by battle against a level 8 or higher monster (damage calculation still applies).

 

[spoiler=The Main Cards]

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[spoiler=Lore]Treat this card as any LV monster whose level is equal or less than 3. During your End Phase you can look at 1 card in the Spell and Trap Zone. If the card is a Trap card destroy it and inflict 300 points of damage to your opponent.

 

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[spoiler=Lore]When this card is Normal Summoned Draw 1 card. If the card is not a DARK type monster destroy it and keep drawing until your get a DARK type monster.

 

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[spoiler=Lore]This card can only be Special Summoned by sending to the Graveyard from the field 1 "Evil Maiden LV 1". When this card is Special Summoned destroy all ATK position monsters on the field (excluding this card). During your End Phase send this card to the Graveyard and Special Summon 1 "Evil Maiden LV 7" from your Deck or hand.

 

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[spoiler=Lore]This card can only be Special Summoned when "Evil Maiden LV 4" 's effect is activated. When this card is Special Summoned half your Lifepoints and Draw 2 cards. During your End Phase reduce your opponent's Lifepoints by 1000 and send this card to the Graveyard. This card cannot attack your opponent directly.

 

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[spoiler=Lore]Remove from play 1 "Evil Maiden Lv 7", 1 DARK type monster, and 1 LIGHT type monster and Special Summon this card from your hand. This card can only be Summoned using its own effect. When this card is Special Summoned you may look into your Graveyard and select 1 "Evil Maiden" card and increase this card's ATK and DEF equal to the selected card's ATK and DEF. This card is also treated as a Fiend monster.

 

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[spoiler=Lore]During your Battle Phase look into your Deck for a "LV" monster. Special Summon that monster, ignoring Summoning conditions. That monster's ATK and DEF are halved and is destroyed during the End Phase.

 

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[spoiler=Lore]When "Evergrown Knight LV 4" is Summoned you may Special Summon this card from your hand. During your Battle Phase you can double a "LV" monster's ATK and DEF. When a "LV" monster is Special Summoned send this card to the Graveyard, from the field, and increase that monster's ATK and DEF by equal to its level x100.

 

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[spoiler=Lore]Special Summon this card from your hand when "Chilled Spirit LV 4" and "Evergrown Knight LV 4" are Face-up on the field. You can send to the Graveyard from your side of the field 1 "Riding Turtle LV 4", 1 "Chilled Spirit LV 4", and 1 "Evergrown Knight LV 4" to Special Summon 1 "Elemental Lord LV 12" from your hand or Deck.

 

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[spoiler=Lore]This card can only be Special Summoned when a "Riding Turtle LV 4" you control activates its effect. Treat this card as a LIGHT, DARK, FIRE, WATER, WIND, and EARTH monster. When a monster your control is destroyed by battle increase this card's ATK and DEF by 500. Send this card to the Graveyard when any "LV" monster is destroyed and sent to the Graveyard.

 

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[spoiler=Lore]During your Draw Phase draw 4 cards. Choose 1 of those cards and add it to your hand. The other 3 cards are sent back into your Deck, your Deck is then shuffled.

 

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[spoiler=Lore]This card can only be Summoned by removing from play 1 "Underling LV 4" on your side of the field. This card cannot be destroyed while there is a Field Spell in play.

 

 

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[spoiler=Lore]Shuffle your Deck and draw 2 cards. If any of those 2 cards are "LV" monsters add them to your hand.

 

 

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[spoiler=Lore]When an "Evil Maiden" card is Normal Summoned, Set, or Special Summoned you may activate this card's effect. Treat your "Evil Maiden" as a Normal monster while it is in Face-up ATK. During your End Phase destroy this card. While this card is in your Graveyard you must Draw 2 cards during your End Phase.

 

 

[spoiler=Supports]

 

 

I was inspired to make a LV set.

 

Credit HP Doom for image

Notes

You may have noticed.."Some of the LV cards don't have a corresponding LV." Some where made like that due to the effects of support cards. This will only max out to 99 until set 2 :D. Some of this has been pre-planned but I haven't had the time to post some cards and so these will be within the set. I am looking for any type of OCG errors, its a fun set so enjoy!

 

Some images may not all be from HP Doom but from some other Archive so I give credit to all the other archives I use but most especially HP Doom's since many of my images will be from his archive.

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OCG Fixes:

 

When a Trap Card is activated, draw 1 card. If you drew a Machine-Type monster, Special Summon it to your side of the field in Face-Up Defense Postion. When this card attacks your opponent Life Points directly, switch this cards ATK and DEF.

 

Its somehow OP'd.

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