Just Crouton Posted August 6, 2010 Report Share Posted August 6, 2010 This is to hold me over until I unlock Machina Mayhem in wc10. Then, I'll buy it, and grind DP to buy multiples of the desired cards from said deck. It's mostly beatdown, and gets the job done in story mode for the most part. Duelists/Ghosts are a pain sometimes. I usually draw Evocators/Marauders early. Monsters: 19CydraGAF x2Evocator x3Twin-Sword Marauder x2BreakerWildheartDD Warrior LadyFlamvell Magician x2Junk Synchron x2Nimble Momonga x3Summoner Monk Spells: 12 RotaPoAHeavyTrunadeSoul Taker x2ShrinkMBaaSMage PowerBurden x3 Traps: 9WabokuD-Prison x2Bottomless x2Needle CeilingDust Tornado x2Bribe x2 Total: 40Extra Deck: 15Catastor x3Field Marshal x3ColossalDewlorenGaia KnightLightning WarriorMist WurmNaturia BeastZeman the Ape KingTempestUrbellum x2Wayne Link to comment Share on other sites More sharing options...
Just Crouton Posted August 7, 2010 Author Report Share Posted August 7, 2010 One BUMP or two? Link to comment Share on other sites More sharing options...
Family Friendly Posted August 7, 2010 Report Share Posted August 7, 2010 this deck is bad buy an action replay and make a good one Link to comment Share on other sites More sharing options...
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