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Screw Sabers,Infernity,Bwing,Glads....im goin under the sea


aznhobo

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Monsters: 16

Superancient Deepsea King Coelacanth: 3

Metabo-Shark: 3

Royal Swamp Eel: 3

Oyster Meister: 3

Nimble Sunfish: 2

Fishborg Blaster: 2

 

Spells: 12

Big Wave Small Wave: 3

Moray of Greed: 2

Pot of Avarice: 2

Card Destruction

Magical Mallet

Mystical Space Typhoon

Heavy Storm

Giant Trunade

 

Trap: 12

Spiritual Water Art - Aoi: 2

Fish Depth Charge: 2

Bottomless Trap Hole: 2

Solemn Judgment

Torrential Tribute

Mirror Force

Trap Dustshoot

Mind Crush

Call of the Haunted

 

Extra Deck:

Generic: 15

 

little mermaid should be proud right now.........

been play testing this irl and its been good

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I think you should use the third moray. Mallet is -1

 

and wheres that magic that gets two water monsters from the graveyard with 1500 or less ATK?

most of the time im sitting on my moray with no targets in my hand

since i have a very low monster count and my deck recycles its self a lot i decide just to try mallet and i find it more versatile

there is no point in running salvage

i only have 4 targets for it

and none of them i rly want in my hand so its a wasted salvage

because i want most of my stuff in the deck and not my hand

because deepsea king ss from deck

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