♫♪GoldenBoy♪♫ Posted August 8, 2010 Report Share Posted August 8, 2010 Activate only when your opponent activates a Spell or Trap Card. Pay 700 Life Points and destroy the activated Spell or Trap Card. During your next Standby Phase add the destroyed card to your hand. You cannot conduct your Draw Phase during your next Turn. Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted August 8, 2010 Author Report Share Posted August 8, 2010 come on people rate Link to comment Share on other sites More sharing options...
Phantom M.C. Posted August 8, 2010 Report Share Posted August 8, 2010 its balanced, but the last effect could actually be bad for you. Link to comment Share on other sites More sharing options...
CMRenji Posted August 8, 2010 Report Share Posted August 8, 2010 Seems very nice to me. IMO the effect is pretty balanced. 9.8/10 Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted August 9, 2010 Report Share Posted August 9, 2010 wow epic looking card dude ^^its hmm (thinks)its balanced sucks that it doesn't negate but you get the cardthen of course you lose a drawso yeah its balanced8.46732/10 Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted August 9, 2010 Author Report Share Posted August 9, 2010 Thanks for the rates and hurry and rate everyone Link to comment Share on other sites More sharing options...
Jacob Slottet Posted August 9, 2010 Report Share Posted August 9, 2010 Very well balanced. Kudos. Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted August 9, 2010 Author Report Share Posted August 9, 2010 Okay thankers Link to comment Share on other sites More sharing options...
crossader Posted August 9, 2010 Report Share Posted August 9, 2010 Got a small issue... it destroys the card only? or it NEGATES the card and destroys it? And i believe is too OP's for the small price of 700 LP to steal 1 card from your opponent after he used it... Amazoness Chainmaster = needs to be destroyed in battle and pay 1500 life points. Graverobber = you can use a Normal Spell Card in your opponent's graveyard at the cost of 2000 life points. but the idea is good and the effect is interesting 7/10 Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted August 9, 2010 Report Share Posted August 9, 2010 Got a small issue... it destroys the card only? or it NEGATES the card and destroys it? And i believe is too OP's for the small price of 700 LP to steal 1 card from your opponent after he used it... Amazoness Chainmaster = needs to be destroyed in battle and pay 1500 life points. Graverobber = you can use a Normal Spell Card in your opponent's graveyard at the cost of 2000 life points. but the idea is good and the effect is interesting 7/10you also lose a draw, that right there is big and can make you lose card advantage so a 700 Life point cost plus -draw and it doesn't negate makes it balanced Link to comment Share on other sites More sharing options...
:ABC: Posted August 9, 2010 Report Share Posted August 9, 2010 it's not bad, seems to depend on what type of card you use it on, a continous card might hold better rewards, not bad 7.4/10 Link to comment Share on other sites More sharing options...
Dries965 Posted August 9, 2010 Report Share Posted August 9, 2010 make cost to 800 , 800 is a more common number then 700 9/10 Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted August 10, 2010 Author Report Share Posted August 10, 2010 thanks for all the rates Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 10, 2010 Report Share Posted August 10, 2010 Could be a good chain Trap Card to steal one of your opponent's cards, especially if it's good. But against the wrong decks, this could be completely useless. For example, decks that only use deck-specific Spells and Traps. Anyways, good creation. Link to comment Share on other sites More sharing options...
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