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Containment Breach


Phantom M.C.

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Tried to make the effect simple yet awesome this time. Useful and Constructive Feedback is appreciated. Enjoy :D

 

+rep for the first person to give a correct fix on the card's bad ocg/wording

245354s.jpg

Lore:

Activate only when you control 5 Spell and Trap cards, have at least 2 monsters you control sent to the Graveyard, then control no monsters, and lose 2000 or more Life Points in the same turn. Special Summon as many Level 7 or higher monsters from your hand, Deck, Extra Deck, or Graveyard as possible, ignoring the Summoning Conditions.

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I SEE A LOT OF OCG ERRORS!

it should be, "You can only activate this card while your spell and trap card zones are occupied, 2 monsters you control are sent from the field to the graveyard, as well as have no more monsters left, also have lost 2000 or more life points. Special Summon as many Level 7 monsters as possible from your Deck,Extra Deck, Graveyard, ignoring the summoning conditions."

Your welcome for the help.

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well, of course, i really couldn't find a better way to word it. +rep to the first person who gives a correct fix btw

 

I SEE A LOT OF OCG ERRORS!

it should be, "You can only activate this card while your spell and trap card zones are occupied, 2 monsters you control are sent from the field to the graveyard, as well as have no more monsters left, also have lost 2000 or more life points. Special Summon as many Level 7 monsters as possible from your Deck,Extra Deck, Graveyard, ignoring the summoning conditions."

Your welcome for the help.

 

not really sure about it : /. i'll see if other people can come up with different fixes. thx for helping though

 

FAIL, a mod changed my topic title XD

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