burnpsy Posted August 10, 2010 Report Share Posted August 10, 2010 Self-Kill V4 (40) Monsters (16) 3x A Cat of Ill Omen3x Gale Dogra3x Giant Kozaky3x Grinder Golem1x Sangan3x The Immortal of Thunder Spells (5) 3x Spell Chronicle2x Twin Swords of Flashing Light - Tryce Traps (19) 3x An Unfortunate Report3x Crop Circles3x Destruction of Destiny3x Destructive Draw3x Nightmare Archfiends1x Solemn Judgment2x Solemn Warning1x Wall of Revealing Light Extra Deck (3) 3x Charubin the Fire Knight Strategy: Die as quickly and consistently as possible without surrendering. I'm considering Upstart Goblin, thoughts? Link to comment Share on other sites More sharing options...
burnpsy Posted August 11, 2010 Author Report Share Posted August 11, 2010 BUMP Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted August 11, 2010 Report Share Posted August 11, 2010 Six Sam Self Kill > This Just sayin'. :P Link to comment Share on other sites More sharing options...
.Leo Posted August 11, 2010 Report Share Posted August 11, 2010 Winged Dragon of Ra. Makes your LP 1. Seems solid to me ;D. Link to comment Share on other sites More sharing options...
burnpsy Posted August 11, 2010 Author Report Share Posted August 11, 2010 Six Sam Self Kill > ThisJust sayin'. :P I don't like the inconsistency there, honestly. One has to put a Six Sam in the grave and wait for the trap... Plus, the Six Sams themselves are actually useful for something - that defeats the purpose. Winged Dragon of Ra.Makes your LP 1.Seems solid to me ;D. Ra drops your LP to 100, plus you need tributes or useful cards to summon it. Link to comment Share on other sites More sharing options...
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