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Mystic Dragon Collection. New Cards Every Day


tammytop16

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Here I leave some "Mystic Dragon" cards to you. Every day I will be putting some new "Mystic Dragon" cards. If the Effects are translated badly or written, please help me to correct them. One would be grateful for them very much. ♥♥

 

MistycDragonBahamut2.jpg

 

Lore: When this card is Normal Summoned successfully, add 1 "Mystic Dragon" monster from your Deck or Graveyard to your hand.

 

MysticDragonCrow.jpg

 

Lore: During you Battle Phase, all "Mystic Dragon" monsters you control gain 400 ATK until the end of the Battle Phase.

 

LethalFlameOfMysticDragon.jpg

 

Lore: Activate only while you control a "Mystic Dragon" monster. Pay 500 Life Points to destroy 1 card on the field.

 

MysticDragonIkaiza2.jpg

 

Lore: 1 Tuner + 1 or more non-Tuner "Mystic Dragon" monster.

When this card is Synchro Summoned, flip all face-down Spell and Trap Cards on the field and destroy all Trap Cards among them. All other cards are returned to their original position. When this card attacks directly, you can draw 1 card at the beginning of the Damage Step.

 

MysticDragonGironkam2.jpg

 

Lore: This card gains 300 ATK for each "Mystic Dragon" monster you controls. If this card is used for the Synchro Summon of a monster, you can reduce the level of this card by 2. If the Synchro monster is a "Mystic Dragon" monster, you gain 800 Life Points.

 

MysticDragonYaki-Araiza.jpg

 

Lore: This card cannot be Special Summoned. When this card destroy a monster as result of battle add 1 "Mystic Dragon" monster from your Graveyard to your hand. If you control "Humika-Garai", this card cannot be destroyed as result of battle.

 

MysticDragonSpiritualPolution.jpg

 

Lore: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card cannot be destroyed as result of battle. The monster attacked by this card is destroyed at the end of the Damage Step.

 

MysticDragonRiujin.jpg

 

Lore: 1 Tuner + 1 o more non-Tuner monsters.

If you control "Humika-Garai", this card cannot be removed from play. During your Stand-By Phase, this card gain 1000 ATK and DEF for every card in your hand until your End-Phase. This card only can be destroyed as a ressult of battle by monster Level 7 or more.

 

HumikaGarai2.jpg

 

Lore: During your Main-Phase, only once per turn, you can choose 1 "Mystic Dragon" you control. That card cannot be attacked by monsters your oponnent controls until the end of your next Stand-By Phase. You only can control 1 "Humika-Garai".

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Crow's OCG has a little messed up word order. It should look like that:

During you _______ Phase, all "Mystic Dragon" monsters you control gain 400 ATK until the end of the Battle Phase.

In the empty space you should insert the phase when the effect launches. OR it could be:

During your Battle Phase, all "Mystic Dragon" monsters you control gain 400 ATK.

which boosts them up only during the Battle Phase.

 

In Lethal Flame of Mystic Dragon I don't know if you intentionally mention Monster Card Zone (it's capitalized btw). If they are like Crystal Beasts in some way I understand. If not, there is no need to include this "in a Monster Card Zone" (you don't really need it).

 

I can definitely say that these cards are really good, almost too good to be made by a new member. :D

But I've seen many cases like this, so I'm not that surprised :lol:

You have potential I see and I hope you can develop it even more ^_^

Good job! Keep it up! ;)

 

P.S.: I suggest you put the lore (effect) of the cards underneath each card. It's easier to read and correct if necessary :)

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Here I leave some "Mystic Dragon" cards to you. Every day I will be putting some new "Mystic Dragon" cards. If the Effects are translated badly or written, please help me to correct them. One would be grateful for them very much. ♥♥

 

MistycDragonBahamut2.jpgMysticDragonCrow.jpg

LethalFlameOfMysticDragon.jpg

 

Where do you find these pics? Do you make them? Please tell me, I need some good pics...

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OK, so 2 more cards.

Ikaiza: 1 Tuner + 1 or more "Mystic Dragon" non-Tuner monster(s)

When this card is Synchro Summoned, you can destroy all face-up Trap Cards on the field. If When this card attacks directly, you can draw 1 card from your Deck at the beginning of the Damage Step.

For the first effect there is an alternative. When you can destroy the face-down Traps as well, but it's kinda too brutal (you can use it though :D). The wording is as follows: When this card is Synchro Summoned, flip all face-down Spell and Trap Cards on the field and destroy all Trap Cards among them. All other cards are returned to their original position.

Gironkam: This card gains 300 ATK for each "Mystic Dragon" monster you controls.

The new cards are pretty nice. Good job! So you started making Synchros. I want to see more of them ;)

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For the 2 new cards.

Yaki-Araiza: When this card destroys a monster as result of battle, add 1 "Mystic Dragon" monster....

This one seems pretty cool but I need to see that Humika-Garai to judge the last effect.

Spiritual Polution: This Spirit monster is great. Nice job on making it balanced. If you have put some kind of damage reduction it would have been overpowered, but now it's great. Nice job!

 

I'll be going to have some sleep now. I'll check out the thread tomorrow morning ^_^

Keep it going and good night ;)

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For the new cards:

Ryujin: 1 Tuner + 1 or more non-Tuner monsters

If you control "Humika-Garai", this card cannot be removed from play. During your Standby Phase, this card gains 1000 ATK and DEF for every card in your hand until your End Phase. This card only can be destroyed as a result of battle by monster Level 7 or more higher.

 

This one is quite powerful. maybe it deserves making its requirements like this: 1 Tuner + 2 or more non-Tuner monsters.

Either way it's nice! :lol:

 

 

Humika-Garai: During your Main Phase, only once per turn, you can choose select 1 "Mystic Dragon" monster you control. That card cannot be attacked by monsters your opponent controls until the end of your next Standby Phase. You only can control 1 "Humika-Garai".

 

So, that's Humika-Garai. Is she Indian, or maybe Mayan, or an Aztec... interesting. Now, for the card, it's underpowered. For a Level 8 monster with not so powerful effect you can make the ATK a little higher, OR what will be better, make the Level 6. That would be great.

The pics are great as always and the effects are nice. Good job, Tamara! ^_^

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For the new cards:

Ryujin: 1 Tuner + 1 or more non-Tuner monsters

If you control "Humika-Garai", this card cannot be removed from play. During your Standby Phase, this card gains 1000 ATK and DEF for every card in your hand until your End Phase. This card only can be destroyed as a result of battle by monster Level 7 or more higher.

 

This one is quite powerful. maybe it deserves making its requirements like this: 1 Tuner + 2 or more non-Tuner monsters.

Either way it's nice! :lol:

 

 

Humika-Garai: During your Main Phase, only once per turn, you can choose select 1 "Mystic Dragon" monster you control. That card cannot be attacked by monsters your opponent controls until the end of your next Standby Phase. You only can control 1 "Humika-Garai".

 

So, that's Humika-Garai. Is she Indian, or maybe Mayan, or an Aztec... interesting. Now, for the card, it's underpowered. For a Level 8 monster with not so powerful effect you can make the ATK a little higher, OR what will be better, make the Level 6. That would be great.

The pics are great as always and the effects are nice. Good job, Tamara! ^_^

 

Now i finish the card that support "Humika-Garai" and then, you will understand why she is a Level 8 monster. ^^

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This cards seems limited because i hate made cards overpowered. Yugioh is about strategy and is boring to create a WINNER card that can win the duel by himself. I like the Dark Magician, because with the right strategy and combination of cards is really powerful. But i hate that monster with 4500 ATK an a lot of Effects more.

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