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Pure Lightsworn . . .


El-Rrey

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I'm gonna play this for a while, then, i'll go with FlamvellSworn which apparently works better than the KristyaSworn.

 

Monsters: 23

 

Celestia x3

Gorz x1

Judgment Dragon x2

 

Aurkus x1

Ehren x1

Garoth x1

Jain x1

Lumina x1

Lyla x2

Ryko x2

Wulf x3 (3 is awesomeness, nuff' said)

 

D.D. Crow x2

Honest x2

Plaguespreader Zombie x1

 

Spells: 13

 

Brain control x1

Charge of the Light Brigade x1

Cold Wave x1

Foolish Burial x1

Gold Sarco x2

Heavy Storm x1

Monster Reincarnation x3

Solar Recharge x3

 

Traps: 5

 

Mirror Force x1

Royal Oppression x1

Solemn x1

Torrential Tribute x1

Trap Dustshoot x1

 

Extra Deck: 15

 

Casual LS Extra Deck

 

[spoiler=Side Deck: 15]

Cydra x1

Gemini Imps x1

Hanewata x2

Thunder King Rai-Oh x3

 

Gottoms' Emergency Call x2

Mask of Restrict x2

Mirror of Oaths x2

Shadow-Imprisoning Mirror x2

 

 

 

- You might be surprised that i don't run Rai-Oh in Main Deck, in fact, at my locals, D.D. Crow is more needed;

- Don't suggest Necro, i find horrible at 1. I prefer Trago!

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Hamster? Caius?

 

Puresworn loses a lot. Especially to Starlight Road.

 

Hamster can be played in here, but i prefer running Crows instead. I had more uses for Crows than for both Hamsters and Rai-Ohs!

Caius is played in HamsterSworn or MonarchSworn! Puresworn don't really need him.

 

Starlight Road could be a problem actually, i have to look deeper for it but i think that a Cold Wave or a ready RO before a JD or Celestia play should be enough!

Unfortunatly for me, i haven't seen any Roads so all of this remains only theory, i have to face some to know how to deal proprely.

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Could test it and could also see brillant resulsts:

- Owned a BW with an awesome Cold Wave, Celestia, Wulf, JD play and a casual JD topdeck while ditching a Cold Wave!

- Faced a Six Samurai, i ate Starlight on a TT on Turn 4! Did manage to deal with him and comeback with Wulf spam and Celestia! Duel 2 was awesome because of a ready RO before Double JD play on Turn 6.

 

Well, to make long story short, Starlight isn't that much of a big problem and that the deck goes on pretty well!

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I find maxxing out Celestia to be the best way to run her. I also prefer Garoth at 2.

 

dunno what to neg though... My first instinct is to say neg a Wulf for a third Celest but you seem to like Wulf at 3, so I have no idea.

 

With Wulf at 3, i really thought about maxing Celestia but i was tight on space but it goes well at 2!

I don't really know for Garoth, never tested.

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deck lacks beckoning.

 

@2.

 

And where is Trag?

 

Well, i find Becko being way too slow to be ran at 2 and terribad at 1, it gets milled or ends up like a terrible topdeck >.<

 

Negged Trag for a Heavy, if you find a slot, i may use it again.

 

EDIT: loldoubleposthowdowedeleteonenow?

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