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dragon gods


Actor22295

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this is more turning into a deck now that i look at it................ill go with that :D

 

[spoiler=monster]

[spoiler=Aryte - Dragon God of War]

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If this card is the only card on your side of the field you can attack each of your opponents monsters once. If you use this effect you cannot attack your opponent directly.

 

 

[spoiler=Bekilip - Dragon God of Destruction]

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This card can only be normal summoned. You must tribute 3 monsters to summon this card. When this card is summoned all cards in both players graveyards and all other cards on both players fields are removed from play. This monsters original ATK and DEF become equal to the number of card removed from play due to this monsters effect x 200. This monster cannot attack the turn it is summoned.

 

 

[spoiler=Gemuth - Dragon God of Earth]

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As long as this card is face up on the field your opponent can only attack this card. This cards effect can only be activated if "Temple of the Gods" is on the field.

 

 

[spoiler=Hesjing - Dragon God of Water]

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The owner of this card can activate trap cards from their hand. This card effect can only be activated if "Temple of the Gods" is on the field.

 

 

[spoiler=Iowan - Dragon God of the Dead]

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"1 tuner" + "1 or more non Tuner monsters"

Once per turn you can send one card from your hand to the graveyard to Special Summon one monster from your graveyard. This card is can not be destroyed as a result of battle.

 

 

[spoiler=Itpro - Dragon God of Lightning]

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When this card is summoned you can destroy every spell and trap card on the field then you can choose one field spell card in your deck or hand and then activate it.

 

[spoiler=Ixen - Dragon God of Fire]

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If this card destroys an opponents defense position monster then the difference is subtracted from your opponents life points as effect damage. This cards effect can only be activated if "Temple of the Gods" is on the field.

 

 

[spoiler=Mitne - Dragon God of Light]

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Once per turn you can select one spell or trap card from your graveyard and add it to your hand. This cards effect can only be activated if "Temple of the Gods" is on the field.

 

 

[spoiler=Rygat -Dragon God of Chaos]

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"1 tuner monster" + "2 or more non tuner monsters"

When a card is sent to the graveyard it is removed from play instead. If "Temple of the Gods" is on the field once per turn you can Special Summon 1 monster that has been removed from play on your side of the field.

 

 

[spoiler=Servant of the Dragon Gods]

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When you send this card from the field to the graveyard to summon a synchro monster you can select one card in your hand, graveyard, or on your side of the field. The selected monsters level gets added to this cards level.

 

 

 

 

[spoiler=spell]

[spoiler=creation by the gods]

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During the tun that this card is played roll a dice all monsters levels in your hand are subtracted by the number you rolled. if a monsters level becomes 0 due to this cards effect you can special summon it from your hand. No cards can be activated in response to this cards effect. When this card is sent to the graveyard it is removed from play instead.

 

 

[spoiler=Dragon of the abyss]

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Remove from play all Dragon type monsters in your graveyard and summon 1 "Abyss Token" (Dragon-Type/DARK/Level 12/ATK?/Def?) the ATK and DEF are equal to the number of dragons removed from play x800. Destroy the token at the end of the turn that it was summoned and send all cards in your hand to the graveyard.

(the dragon of the abyss pic didnt load all the way so only part of its effect was shown, so sorry)

 

 

[spoiler=Gate to the Temple]

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This card can only be activated if "Temple of the Gods" is targeted by a card effect controlled by your opponent. The cards effect is negated and you can summon one level 4 or lower monster from your hand or deck.

 

 

[spoiler=Property Destruction]

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Select one set spell or trap card on your opponents side of the field. The selected card cannot be activated and your opponent must discard one card from their hand to the graveyard at the end of their draw phase.

 

 

[spoiler=Rampaging Dragon God]

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This card can only be equipped to monsters that have "- Dragon God of" in their card name. The monster equipped to this card is destroyed when this card is destroyed. The monsters DEF is added to its ATK.

 

 

[spoiler=Sacrifice for the Dragon Gods]

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Send one monster you control to the graveyard and all monsters with "- Dragon God of" in their card name gain that monsters ATK and DEF until the end phase of the turn this card was activated.

 

 

[spoiler=Seal of the Gods]

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This card can be played from your hand by sending "Temple of the Gods" on your side of the field to the graveyard. This cards name is also treated a "Temple of the Gods". Once per turn you can active one of the following effects:

-Select one monster on the field. Increase or decrease the ATK and DEF of all monsters on your side of the field so that they are equal to the selected monsters ATK and DEF.

-Sacrifice one monster on your side of the field and Special Summon one level 7 or 8 monster from your hand to your side of the field.

-Destroy one spell or trap card on your opponents side of the field.

 

 

 

 

[spoiler=trap]

[spoiler=Chains of Fate]

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This card can only be activated during you or your opponents battle phase select one monster on your side of the field and one monster on your opponents side of the field. Those monsters immediately battle.

 

 

[spoiler=Dragons Flames]

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You can only activate this card if you have at least one dragon type monster on your side of the field. Negate the activation of a spell or trap card and destroy it.

 

 

 

[spoiler=Mind Hook]

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Take control of one of your opponents monsters until the end of the turn this card was activated. The monster being controlled cannot attack, change battle position, be destroyed, or activate its effect.

 

 

 

 

and yes to all of you that have noticed i am releasing these in units of 5 (the whole set is done im just finalizing the cards as i post them)

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