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Malefic Gravekeepers


.Leo

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Monsters -20-:

Gravekeeper's Spy

Gravekeeper's Spy

Gravekeeper's Spy

Gravekeeper's Descendant

Gravekeeper's Descendant

Gravekeeper's Descendant

Gravekeeper's Commandant

Gravekeeper's Commandant

Gravekeeper's Commandant

Gravekeeper's Assaliant

Gravekeeper's Assaliant

Gravekeeper's Guard

Gravekeeper's Cheif

Malefic Stardust Dragon

Malefic Stardust Dragon

Malefic Stardust Dragon

DD Crow

DD Crow

Dark Armed Dragon

Blackwing - Gale the Whirlwind

 

Spell Cards -14-:

Necrovalley

Necrovalley

Necrovalley

Gravekeeper's Stele

Gravekeeper's Stele

Pot of Duality

Pot of Duality

Book of Moon

Book of Moon

Giant Trunade

Mystical Space Typhoon

Brain Control

Mind Control

Allure of Darkness

 

Trap Cards -8-:

Dust Tornado

Dust Tornado

Bottomless Trap Hole

Bottomless Trap Hole

Mirror Force

Torrential Tribute

Rite of Spirit

Solemn Judgment

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(cracks knuckles) ok, let's see what i can do

 

first off get rid of Priestess, she blows somethin' awful, replace her and 1 of ur cheif's for 2 more commandant, u want as many Nercovalley searches as possible

 

have Spy and Desendant maxed out, these r key cards that will give u very much win

 

Take out one Guard and Sangan and throw in 2 Assailants, weird as it may seen trust me on it, they do what they need to

 

and max out Malefic, you'll have Nercovalley fairly quick so give urself a few free Stardusts

 

get rid of Burial and throw in Mind Control

 

get rid of call and toss in Rite of Spirit (Necrovalley has no effect on it so it works better than Call in here) or Starlight Road, to protect Nercovalley from Heavy Storm or other things

 

as far as i can tell that's all i see, u should be good if u change these few things

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in here it's good for a side deck card, while getting rid of ur opponents monster r good for that moment there r risks to u using it as well, i'd say side deck 2 Tribute and see how it runs if u think u need it then toss 2 things u don't think u'd need and give it a whirl

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