.Leo Posted August 10, 2010 Report Share Posted August 10, 2010 Monsters -20-:Gravekeeper's SpyGravekeeper's SpyGravekeeper's SpyGravekeeper's DescendantGravekeeper's DescendantGravekeeper's DescendantGravekeeper's CommandantGravekeeper's CommandantGravekeeper's CommandantGravekeeper's AssaliantGravekeeper's AssaliantGravekeeper's GuardGravekeeper's CheifMalefic Stardust DragonMalefic Stardust DragonMalefic Stardust DragonDD CrowDD CrowDark Armed DragonBlackwing - Gale the Whirlwind Spell Cards -14-:NecrovalleyNecrovalleyNecrovalleyGravekeeper's SteleGravekeeper's StelePot of DualityPot of DualityBook of MoonBook of MoonGiant TrunadeMystical Space TyphoonBrain ControlMind ControlAllure of Darkness Trap Cards -8-:Dust TornadoDust TornadoBottomless Trap HoleBottomless Trap HoleMirror ForceTorrential TributeRite of SpiritSolemn Judgment Link to comment Share on other sites More sharing options...
Crimson Phantom Posted August 10, 2010 Report Share Posted August 10, 2010 Doing it wrong imo. Link to comment Share on other sites More sharing options...
.Leo Posted August 10, 2010 Author Report Share Posted August 10, 2010 If I am doing it wrong, how do I do it right? Link to comment Share on other sites More sharing options...
~Kefka~ Posted August 11, 2010 Report Share Posted August 11, 2010 (cracks knuckles) ok, let's see what i can do first off get rid of Priestess, she blows somethin' awful, replace her and 1 of ur cheif's for 2 more commandant, u want as many Nercovalley searches as possible have Spy and Desendant maxed out, these r key cards that will give u very much win Take out one Guard and Sangan and throw in 2 Assailants, weird as it may seen trust me on it, they do what they need to and max out Malefic, you'll have Nercovalley fairly quick so give urself a few free Stardusts get rid of Burial and throw in Mind Control get rid of call and toss in Rite of Spirit (Necrovalley has no effect on it so it works better than Call in here) or Starlight Road, to protect Nercovalley from Heavy Storm or other things as far as i can tell that's all i see, u should be good if u change these few things Link to comment Share on other sites More sharing options...
aznhobo Posted August 11, 2010 Report Share Posted August 11, 2010 why no royal tribute? Link to comment Share on other sites More sharing options...
~Kefka~ Posted August 11, 2010 Report Share Posted August 11, 2010 in here it's good for a side deck card, while getting rid of ur opponents monster r good for that moment there r risks to u using it as well, i'd say side deck 2 Tribute and see how it runs if u think u need it then toss 2 things u don't think u'd need and give it a whirl Link to comment Share on other sites More sharing options...
.Leo Posted August 11, 2010 Author Report Share Posted August 11, 2010 Thanks for the fixes :3. Will be editing the deck. Link to comment Share on other sites More sharing options...
poopybuttoxes Posted August 11, 2010 Report Share Posted August 11, 2010 I think its cool. Seems like it would conflict a little as most gravekeeper decks do though. Link to comment Share on other sites More sharing options...
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