ss2phil Posted August 14, 2010 Report Share Posted August 14, 2010 Here I made other Paladins for my Paladin Archetype(Evil ones this time!) (I Know it sounds like Dark Paladin, but their definately not alike!) Lore(I know it's long): This card cannot be Normal summoned or set. This card can only be special summoned by paying half your LP and tributing 3 Dark monsters on the field(with at least 1 on your side). When this card is summoned or flipped face-up, flip all other cards on the field face-down. As long as this card remains face-up on the field, increase this card's Atk by 500 for each face-down cards on the field.As long as this card remains face-down on the field, it cannot be removed from the field. When this face-up card would be destroyed,you can pay 1000 LP to negate it's destruction and flip it face-down Lore: 1 Warrior-Type monster + 2 Fiend-Type monstersThis card can only be summoned from your Extra deck by fusion summon. This card is treated as a Fiend-Type monster. When this card is summoned take control of 1 of your opponent's monster that as less Atk than this card for as long as this card remains face-up on the field. That monster is then treated as a Fiend-Type Dark monster.If this card would be destroyed, destroy that monster instead. This card's Atk and Def are equal to half the combined Atk of the monsters used to fusion summon this card. This card gains 500 Atk for each Fiend-Type Dark monsters on your side of the field other than this card Lore: This card is also treated as a Fiend-Type monster. When this card destroys a monster by battle, special summon that monster during the End phase of that turn to your side of the field. That monster's Atk is reduced by half and it is treated as Fiend-Type Dark monster Lore: This card is also treated as a Fiend-Type monster.A monster that battles this card loses 500 Atk before damage step.Monsters that were affected by this effect cannot increase their Atk as long as they stay on the field Lore: This card can only be special summoned by tributing 1 Paladin on your side of the field. This card gains the Paladin's effect. This card can only be destroyed by battle by a Light monster And an Old returning one: Lore: 1 Warrior-Type monster + 1 Dark monsterThis card is also treated as Fiend-Type monster. When this card destroys an opponent monster by battle, inflict damage to your opponent's LP equal to the destroyed monster's Atk Link to comment Share on other sites More sharing options...
senatheEND Posted August 14, 2010 Report Share Posted August 14, 2010 Interesting the wording on the cards is weird but i can understand what you mean i would love to see where this evolves into good Job 7.5/10 till you finish this set Link to comment Share on other sites More sharing options...
~Shin~ Posted August 14, 2010 Report Share Posted August 14, 2010 [spoiler=Long Post]1[spoiler=FIX]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying half your Life Points and Tributing 1 DARK monster you control and 2 DARK monsters on the field. When this card is Summoned or flipped face-up, flip all other cards on the field face-down. While this card is face-up on the field, it gains 500 ATK for each face-down card on the field. While this card is face-down on the field, it cannot be removed from the field. If this face-up card would be destroyed, you can pay 1000 Life Points and flip it face-down instead. [spoiler=TALK]It is OP due to the gaining ATK effect and the last effect you should lower its ATK & DEF, take out this "While this card is face-down on the field, it cannot be removed from the field." and you should limit the tributing from your opponent monsters to 1. what will happen to the face-up in attack monsters when the are fliped face-down ?!! 6.3/10. 2[spoiler=FIX]This card can only be Summoned from your Extra Deck by Fusion Summon. This monster is also treated as Fiend-Type. When this card is Summoned select and control 1 monster with an ATK less than this card ATK you opponent controls and treat it as a DARK Fiend-Type monter until this card is removed from the field. This card ATK and DEF are equal to the total ATK of its Fusion Meterial Monsters. This card gains 500 ATK for each DARK Fiend-Type monster you control except itself. If this card would be destroyed, destroy that monster instead. [spoiler=TALK]Put 0 in the ATK and DEF space. why did you put this "This card can only be Summoned from your Extra Deck by Fusion Summon" ?!! You do not need any to control monsters this card ATK make it powerfull enough but with the control it become overpower. this card do not need to gain ATK remove this "This card gains 500 ATK for each DARK Fiend-Type monster you control except itself." 6.2/10. 3[spoiler=FIX]This monster is also treated as Fiend-Type. When this card destroys a monster by battle, Special Summon it during the End Phase to your side of the field its ATK is halved and it is treated as a DARK Fiend-Type monster. [spoiler=TALK]Cut the pic to hide the artist singture. The summoned monster still can use effect, attack and can be tributed so this effect need some more limits. 5.5/10 4[spoiler=FIX]This monster is also treated as Fiend-Type. A monster that battles this card loses 500 ATK. Monsters that were affected by this effect cannot gain ATK until they are removed from the field. [spoiler=TALK]I do not like the pic. You do not need this "before the Damage Step" 5.7/10. 5[spoiler=FIX]This card can only be Special Summoned by Tributing 1 "Paladin" monster you control. This card gains the Tributed monster effect. This card can only be destroyed by battle by a LIGHT monster. [spoiler=TALK]With the last effect this card is OP. 5.7/10 6[spoiler=FIX]This monster is also treated as Fiend-Type. When this card destroys an opponent monster by battle, inflict damage to your opponent equal to the destroyed monster ATK. [spoiler=TALK]This card is OP too 5/10 Link to comment Share on other sites More sharing options...
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