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Weapons of Mass Destruction


RickiMinaj

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Powerful Hand Gun

 

OCG / Common Sense:

tribute / tributed = Tribute / Tributed

 

The small problem for me is, after reading through the effect and looking at the picture / name, the person who would see this card though would clearly think it would be used for something to benefit that monster in battle, not Tribute the monster for a free draw.

 

Effect:

First effect works with only few Decks that use Equip Spells. Morphtronics and the upcoming archetype Vairon came to mind. At the cost of Tributing the equipped monster, you get to draw a free card, which is always great. Plus, after Tributing that monster, you can re-equip this card to another monster you control, continuing the draw power for a decent amount of time.

 

Usefulness / Balance

Can be useful in some Decks. Only thing that breaks this not being used in almost any Deck is the drawback, but hey, a drawbacks a drawback. Has the potential to bump up Morphtronics and / or the upcoming Vairons up a bit on the Tier list, or at least make them a bit more fun to play and duel with. Balance on the other hand, is somewhat OP'd. Why? Well there is no drawback when re-equipping it to another monster, and no limit on how many times you can use it in 1 turn, which means, if you have 3 monsters on the field, you can Tribute them again and again all to draw 3 cards, even though in some cases people wouldn't want to Tribute all of their monsters. So add a drawback to that last effect pretty much.

 

Ratings:

OCG: 1.8/2

Effect: 3.9/4

Usefulness / Balance: 3.8/4

Overall: 9.5/10

 

Poison Dreached Scythe

 

OCG / Common Sense

OCG is flawless. No errors whatsoever.

 

Effect:

First effect is great for searching for a needed Equip Spell, from United We Stand all the way to Mage Power. First effect benefits the monster when attacking a monster in Defense, which is great to protect that monster from getting hit by a Mirror Force, Negate Attack, pretty much anything that would be able to be activated at the right moment. Last effect is great for protecting from destruction cards like Lightning Vortex, Mirror Force, Sakuretsu Armor and such.

 

Usefulness / Balance:

Unlike the above card, can be used in most Decks, but is more useful in Decks that use Equip Spells. Don't know what kind of Decks besides ones that use Equip Spells would this card can be used for, but this card IMO, can be in most cases, be used as tech. The card also seems balanced enough, sure the card lacks a drawback or two, but with these effects, drawbacks are not needed. (IMO).

 

Ratings:

OCG / Common Sense: 2/2

Effect: 4/4

Usefulness / Balance: 3.8/4

Overall: 9.8/10

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Powerful Hand Gun

 

OCG / Common Sense:

tribute / tributed = Tribute / Tributed

 

The small problem for me is, after reading through the effect and looking at the picture / name, the person who would see this card though would clearly think it would be used for something to benefit that monster in battle, not Tribute the monster for a free draw.

 

Effect:

First effect works with only few Decks that use Equip Spells. Morphtronics and the upcoming archetype Vairon came to mind. At the cost of Tributing the equipped monster, you get to draw a free card, which is always great. Plus, after Tributing that monster, you can re-equip this card to another monster you control, continuing the draw power for a decent amount of time.

 

Usefulness / Balance

Can be useful in some Decks. Only thing that breaks this not being used in almost any Deck is the drawback, but hey, a drawbacks a drawback. Has the potential to bump up Morphtronics and / or the upcoming Vairons up a bit on the Tier list, or at least make them a bit more fun to play and duel with. Balance on the other hand, is somewhat OP'd. Why? Well there is no drawback when re-equipping it to another monster, and no limit on how many times you can use it in 1 turn, which means, if you have 3 monsters on the field, you can Tribute them again and again all to draw 3 cards, even though in some cases people wouldn't want to Tribute all of their monsters. So add a drawback to that last effect pretty much.

 

Ratings:

OCG: 1.8/2

Effect: 3.9/4

Usefulness / Balance: 3.8/4

Overall: 9.5/10

 

Poison Dreached Scythe

 

OCG / Common Sense

OCG is flawless. No errors whatsoever.

 

Effect:

First effect is great for searching for a needed Equip Spell, from United We Stand all the way to Mage Power. First effect benefits the monster when attacking a monster in Defense, which is great to protect that monster from getting hit by a Mirror Force, Negate Attack, pretty much anything that would be able to be activated at the right moment. Last effect is great for protecting from destruction cards like Lightning Vortex, Mirror Force, Sakuretsu Armor and such.

 

Usefulness / Balance:

Unlike the above card, can be used in most Decks, but is more useful in Decks that use Equip Spells. Don't know what kind of Decks besides ones that use Equip Spells would this card can be used for, but this card IMO, can be in most cases, be used as tech. The card also seems balanced enough, sure the card lacks a drawback or two, but with these effects, drawbacks are not needed. (IMO).

 

Ratings:

OCG / Common Sense: 2/2

Effect: 4/4

Usefulness / Balance: 3.8/4

Overall: 9.8/10

I LOVE YOU! >.<

 

You always love my cards, that's why :3

Actually, it's an entire equip set, more to come really :3

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Love you to <3

 

Pin Point Kunai

 

OCG / Common Sense:

OCG is flawless. No errors whatsoever.

 

Effect:

First effect is great with yet, more searching. The main effect is pretty much making a monster equipped to it a Ninja Grandmaster Sasuke. Could be a bit more original, but it's good.

 

Usefulness / Balance:

This card and Poison Dreached Scythe would work great / be beast for the Spider archetype. Other than that, like also said in Poison Dreached Scythe, as tech. The card is balanced, purely because the effect is quite simple.

 

Ratings:

OCG / Commons Sense: 2/2

Effect: 3.7/4

Usefulness / Balance: 3.8/4

Overall: 9.5/10

 

Precise Deadlock Cannon

 

OCG / Common Sense:

tribute / tributed = Tribute / Tributed

 

And just saying, it looks more like a machine gun than a cannon xD

 

Effect:

First effect / requirement automatically reminded me of Judgement Dragon, because they are quite similar. This card pretty much stuffs the monster into the cannon, and launches it at your opponent's Life Points, dealing damage equal to the ATK or DEF of that monster. Kinda like a better Catapult Turtle. Than, like that Hand Gun Equip Spell, can re-equip to another monster you control.

 

Usefulness / Balance:

Quite useful for dishing out some serious burn. The rest of the usefulness and balance is pretty much the same as Powerful Hand Guns useful and balance. For some reason though, I'm thinking the burn damage it can dish out can be OP'd, don't know how, and don't know why, but it just feel likes to me the burn has the potential to be OP'd.

 

Ratings:

OCG / Common Sense: 1.8/2

Effect: 3.9/4

Usefulness / Balance: 3.8/4

Overall: 9.5/10

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Love you to <3

 

Pin Point Kunai

 

OCG / Common Sense:

OCG is flawless. No errors whatsoever.

 

Effect:

First effect is great with yet, more searching. The main effect is pretty much making a monster equipped to it a Ninja Grandmaster Sasuke. Could be a bit more original, but it's good.

 

Usefulness / Balance:

This card and Poison Dreached Scythe would work great / be beast for the Spider archetype. Other than that, like also said in Poison Dreached Scythe, as tech. The card is balanced, purely because the effect is quite simple.

 

Ratings:

OCG / Commons Sense: 2/2

Effect: 3.7/4

Usefulness / Balance: 3.8/4

Overall: 9.5/10

 

Precise Deadlock Cannon

 

OCG / Common Sense:

tribute / tributed = Tribute / Tributed

 

And just saying, it looks more like a machine gun than a cannon xD

 

Effect:

First effect / requirement automatically reminded me of Judgement Dragon, because they are quite similar. This card pretty much stuffs the monster into the cannon, and launches it at your opponent's Life Points, dealing damage equal to the ATK or DEF of that monster. Kinda like a better Catapult Turtle. Than, like that Hand Gun Equip Spell, can re-equip to another monster you control.

 

Usefulness / Balance:

Quite useful for dishing out some serious burn. The rest of the usefulness and balance is pretty much the same as Powerful Hand Guns useful and balance. For some reason though, I'm thinking the burn damage it can dish out can be OP'd, don't know how, and don't know why, but it just feel likes to me the burn has the potential to be OP'd.

 

Ratings:

OCG / Common Sense: 1.8/2

Effect: 3.9/4

Usefulness / Balance: 3.8/4

Overall: 9.5/10

 

I'll add more to pin point kunai, and for the cannon, it would be OP if i din't use once per turn. So glad i put it in there, or else, it could dish out an OTK with 2 monarchs :3

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