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Futuristic Revolution


BlackWindDragon

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[spoiler=Monsters]

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[spoiler=Synchros]

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[spoiler=Traps]

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[spoiler=Card Lores]

Aftermath Survival: Once per turn, if a monster on your side of the field would be removed from play, you can pay 300 Life Points to Remove from play 1 monster your opponent controls instead.

Barrier Breakout: You can activate the effect of this card only when a monster in your Deck has been removed from play by the effect of a "Futuria" monster. You can pay 200 Life Points to Special Summon the removed monster.

Future Mach Dragon: 1 Synchro tuner + 1 or more non-Tuner Synchro monsters

When this card is Synchro Summoned, you can remove from play up to 3 "Futuria" monsters from your Deck, Graveyard, or Extra Deck to have this card gain 1000 ATK until the End Phase (A monster removed by this effect is Special Summoned during your second Standby Phase after this cards effect activates. You can remove this card from play until the End Phase to Negate the activation and effect of your opponents Spell and Trap Card.

Futuria Alien: Once per turn, while you control another face-up "Futuria" monster, place 1 "Future Counter" on all face-up monsters on the field. If this card attacks, you can select 1 monster with a Future Counter on it and remove it from play for the total number of turns equal to the number of "Future Counters" on the removed card.

Futuria Armegeddon Master - Gatotkaca:2 DARK tuners + "Futuria Avenger"

This card cannot be destroyed by your opponents cards effects. You can remove all "Futuria" monsters in your Graveyard from play give this card 2 extra attacks. You can remove 3 "Futuria" monsters in your Deck to destroyed all cards on your opponent controls.

Futuria Blackout: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Futuria Commander". When this face up ATK position monster destroys a monster by battle, remove the top cards in your opponent's Deck from play equal to the level of the destroyed monster. If this card is selected as the target of your opponents card effect, you can remove it from play and Special Summon "Futuria Alien", "Futuria Goth Cyborg" and "Futuria Moon Angel" that have been removed from play in face up ATK position.

Futuria Dawn Dragon: 1 DARK tuner + 1 or more non-Tuner DARK monster.

Once per turn, you can remove from play any number of face-up "Futuria" monsters you control to have this card gain an extra attack for each card removed. A monster removed by this cards effect is Special Summoned during the second Standby Phase after the activation of this card.

Futuria Draco-Knight:1 DARK tuner + 1 or more non-tuner DARK monsters.

When this card is Synchro Summoned, you can remove from play 1 tuner and 1 non-tuner monster in your Graveyard and Special Summon 1 Synchro monster from your extra deck whose level is total to the total level of the removed from play monsters.

Futuria Fireguard: While this card is face-up on the field, "Futuria" monsters you control cannot be selected as an ATK target by a FIRE monster. Once per turn, you can remove this card from play to destroy one FIRE monster your opponent controls. Special Summon this card during the End Phase.

Futuria Headhunter: If this card is Special Summoned by the effect of a "Futuria" monster, Inflict 300 damage to your opponent. Once per turn, you can remove from play 1 monster your opponent controls to have this card gain 200 ATK until the End Phase. Monsters removed by this effect are Special Summoned during your next Standby Phase.

Futuria Moon Angel: If you control another face-up "Futuria" monster while this card is on the field, remove from play a monster that battles with this card without applying damage calculation. A monster removed by this effect is Special Summoned in face-down DEF mode during your second Standby Phase

Futuria Powerhand: 1 DARK tuner + 1 or more non-Tuner DARK monster.

Once per turn, you can remove from play 1 DARK Machine or DARK Warrior type monster in your hand to have this card gain ATK equal to half the ATK of the removed monster until the End Phase. A monster removed by this effect is returned to the Hand during your opponents next End Phase.

Futuria Shockblaster: Once per turn, you can remove from play on "Futuria" monster on your field on in your Graveyard and inflict 500 damage to your opponent and decrease the ATK of this card by 500 until the End Phase. During your opponents End Phase, you can select 1 level 4 or lower "Futuria" monster that has been removed from play and Special Summon it to your field.

Futuria Tactiscout: Once per turn, while you control another "Futuria" monster, this card cannot be destroyed by battle. Once per turn, you can remove from play the top card in your Deck to destroy 1 Spell or Trap your opponent controls. A card removed by this effect is added to your hand during your opponents End Phase.

 

 

I take no credit for any of these images, and thanks to E-Hero Kyle for the booster pack template. +1 rep point for him

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  • 2 weeks later...
Well apparently, there were a few that i had made when i did this set that i forgot to post up, but now i have, so 4 new synchros make the set truely complete. Dont know if i hit them all but i made a section for the lores of cards who have pretty long effects, so those are up to, thanks for the ratings folks and tell your friends about this set, i really liked making it.

Next set up will be a fairy set by the name of Zoda, so look out for that one to be posted up soon.
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  • 4 weeks later...

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