Lil' Foxy Posted August 19, 2010 Report Share Posted August 19, 2010 sorry my computer is acting dumb, and i still have like 25 cards to upload, so i will tomorrow afternoon. [spoiler=1-5][img]http://img819.imageshack.us/img819/8710/259536.jpg[/img] The monster that was attacking is returned to your opponents hand. The monster that was being attacked cannot be a target for 3 of your turns. [img]http://img682.imageshack.us/img682/8710/259536.jpg[/img] This card is also treated as a DARK, FIRE, WATER, WIND, or EARTH Attribute monster. As long as this card remains face-up on the field, the Level of Tuner monsters can be changed during your Main Phase. [img]http://img682.imageshack.us/img682/8710/259536.jpg[/img] This card stays on the field for 2 of your opponents turns, while this card is in play all of your opponents monsters remain in defense mode. [img]http://img688.imageshack.us/img688/8716/259536j.jpg[/img] 1 Angelic Dragon Synchron + 1 or more non-tuner monsters This monster gains 500 attack and defense points per "angel" or "angelic" monster in your grave. If this cards attack is between 0 and 2000 it cannot be destroyed as a result of battle. If this cards attack is between 2100 or higher all spell and trap card effects are negated. [img]http://img816.imageshack.us/img816/8710/259536.jpg[/img] This card cannot be normal summond or set. It may only be summond when the magic card "Heavens Fighters is Played. If Angelic Worrior: Male is also in the field of play, increase this cards attack by 700.[/spoiler]bumpbump... Link to comment Share on other sites More sharing options...
LRPXD Posted August 19, 2010 Report Share Posted August 19, 2010 just fix the OCG. But the effects of your cards are innovative. whole set overall: 8.2/10 Link to comment Share on other sites More sharing options...
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