conakgrey Posted August 21, 2010 Report Share Posted August 21, 2010 [size="7"]Vile Forest Deck[/size] [size="6"]Monster Cards[/size] [b]Vile Seed[/b]/1/Dark/Plant/0Atk/500Def/You can tribute this card to special summon one level 4 or lower dark attribute plant monster from your hand. You cannot activate this effect the same turn that this card is normal summoned. [b]Shadow Vine[/b]/3/Dark/Plant/1000Atk/1200Def/During each of your standby phases place one spell counter on this card. When this card is removed from the field, inflict damage to your opponent equal to 500 times the number of spell counters on this card. [b]Dark Rose[/b]/6/Dark/Plant/???Atk/1500Def/Place two spell counters on this card when it is successfully tribute summoned. Once per turn you can remove one spell counter from a card on the field and add one to this card. This card’s attack equals 500 times the number of spell counters on this card. By removing one spell counter from this card you can negate the activation of a spell or trap card and destroy the card. [b]Vampiric Fly Trap[/b]/4/Dark/Plant/1900Atk/0Def/Each time this card destroys a card, place one spell counter on this card (maximum 1). Once per turn you can remove one spell counter from this card to increase this card’s attack by 500. [b]Ironwood Defender/[/b]3/Dark/Plant/2000Atk/500Def/Once per turn, you can place one spell counter on any card on the field. This card cannot attack after using this effect. If there is no other dark attribute plant monster on the field, this card is destroyed. [b]Blood Red Orchid[/b]/4/Dark/Plant/1500Atk/2000Def/During each of your end phases, place one spell counter on this card. When this card would be destroyed, you can instead remove one spell counter from this card. [b]Vile Rosethorn[/b]/8/Dark/Plant/???Atk/1900Def/this card cannot be normal summoned or set, this card cannot be special summoned except by tributing a dark rose on your side of the field. When this card is summoned, it gains a number of spell counters equal to the number of spell counters on the dark rose tributed to summon this card. Once per turn you can remove a spell counter from a card on the field and add one to this card. This card’s attack equals 700 times the number of spell counters on this card. By removing one spell counter from this card you can negate the activation of a spell, trap, or monster effect and destroy the card. [b]Vile Forest Reaper[/b]/5/Dark/Plant/2000Atk/1000Def/Once per turn, you can place one spell counter on this card. When this card battles an opponents monster, you can remove spell counters from this card to decrease the attack and defense of the monster by 300 for each spell counter removed. [b]Barkskin Beast[/b]/4/Dark/Plant/1500Atk/1900Def/Place one spell counter on this card when it is summoned. Each time a dark attribute plant monster is normal summoned, flip summoned, or special summoned place one spell counter on this card. By removing spell counters from this card you can inflict 300 points of damage to your opponents life points for each spell counter removed. [b]Dark Flower[/b]/3/Dark/Plant/1500Atk/1300Def/During each of your end phases, place one spell counter on this card (maximum 5). When this card is destroyed, you can special summon dark flower tokens (3/Dark/Plant/1000Atk/1000Def) for each spell counter on this card. [b]Evil Seed[/b]/2/Dark/Plant/0Atk/2000Def/Each time a dark attribute plant monster is sent to the graveyard put two spell counters on this card. You can tribute this card to add one dark attribute plant monster to your hand with a level equal to or lower than the number of spell counters on this card. [b]Vile Forest Sage[/b]/4/Dark/Plant/100Atk/2000Def/Once per turn, you can remove one spell counter from any card on the field to gain 500 life points. [b]Blackthorn[/b]/3/Dark/Plant/1600Atk/1800Def/You can tribute this face up card to remove all spell counters from any one card on the field, you gain 300 life points for each spell counter removed. [b]Battlebriar[/b]/3/Dark/Plant/1800Atk/1600Def/You can tribute this face up card to remove all spell counters from any one card on the field, you inflict 300 points of damage to your opponent’s life points for each spell counter removed. [size="6"]Spell Cards[/size] [b]Vile Forest[/b]/Field Spell/Each time a dark attribute plant monster is sent to the graveyard, you can place one spell counter on this card. Once per turn, you can remove spell counters from this card to special summon one card from your hand with a level equal to the number of spell counters removed. [b]Wall of Vines[/b]/Continuous Spell/After activation, place one spell counter on this card for every dark attribute plant monster on the field (maximum 5). Your opponent cannot attack with any cards of a level equal to or lower than the number of spell counters on this card. You can remove two spell counters to destroy one of your opponent’s attacking monsters. Once per turn, you can remove one spell counter from another card and add it to this card. [b]Fruits of the Vile Forest[/b]/Quick Play Spell/You can only activate this card while the Vile Forest spell is on the field. You can add one spell counter to every card on your side of the field that can hold them. [b]Spirits of the Vile Forest[/b]/Normal Spell/You can remove spell counters from the vile forest field to special summon one dark attribute plant monster from your graveyard with a level equal to or lower than the number of spell counters removed. [b]Vile Forest’s Servants[/b]/Continuous Spell/Once per turn, you can remove a spell counter from the field to special summon a vile forest servant token (1/Dark/Plant/ 500Atk/500Def) in defense position. [b]Blade of the Vile Forest[/b]/Equip Spell/This card can only be equipped to a dark attribute plant monster. Each time the equipped monster attacks or is attacked put one spell counter on this card. For each spell counter on this card, the equipped monster gains 200 Atk and Def. You can remove two spell counter from this card to negate the attack of an opponent’s monster that targets the equipped monster. [size="6"]Trap Cards[/size] [b]Sinister Forest[/b]/Normal Trap/You can only activate this card while vile forest is on the field. You can remove spell counters from the vile forest field spell to special summon a dark attribute plant monster from the graveyard whose level is equal to or less than the number of spell counters removed. [b]Spore Cloud[/b]/Counter Trap/Discard one dark attribute plant monster from your hand, negate the effect of a spell or trap card and destroy it. Place one spell counter on any one card on the field. [b]Devil’s Snare[/b]/Counter Trap/Discard one dark attribute plant monster from your hand, negate the effect of a monster card and destroy it. Place one spell counter on any one card on the field. [b]Vile Forest Avatar[/b]/Continuous Trap/After activation place two spell counters on this card. Each time a spell card is activated, place one spell counter on this card. You can remove one spell counter from this card to negate an attack. [b]Black Fruits[/b]/Normal Trap/You can only activate this card while vile forest is on the field. You can remove spell counter from the vile forest field spell to special summon vile forest tokens (2/Dark/Plant/0Atk/0Def) equal to the number of spell counters removed. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.