Just Crouton Posted August 26, 2010 Report Share Posted August 26, 2010 Artillery Eject Trap Card Activate when a monster you control that is equipped with a Union monster is attacked by a monster with 2000 or more ATK than itself. Destroy the equipped Union monster. The attacking monster loses ATK equal to half the difference between the ATK of the attacking monster and the attack target. Link to comment
CrabHelmet Posted August 26, 2010 Report Share Posted August 26, 2010 It's incredibly underpowered. I mean, I know the ATK loss is permanent, but a -2 just to drain less than half of a monster's ATK? Worse still, it requires a lot of setup, it requires the sacrifice of that setup, it's non-chainable, and it's made even more situational by the massive ATK disparity. Why bother when you could just use Shrink, or Dimensional Prison, or Sakuretsu Armor, or just about anything else? Link to comment
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