Natu Posted August 26, 2010 Report Share Posted August 26, 2010 [img]http://img843.imageshack.us/img843/9954/84113.jpg[/img] Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 26, 2010 Report Share Posted August 26, 2010 [center][color="#9932CC"][b]Too game-changing. Would be forbidden really early on.[/b][/color][/center] Link to comment Share on other sites More sharing options...
Natu Posted August 26, 2010 Author Report Share Posted August 26, 2010 Should I change it to 2 standby phases? Or 1? Link to comment Share on other sites More sharing options...
Lord Smeagle Posted August 26, 2010 Report Share Posted August 26, 2010 I wouldn't say it's much more game-changing than Prohibition. I dig it. 9.5/10. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 26, 2010 Report Share Posted August 26, 2010 [center][color="#9932CC"][b]It locks down much more easily than Prohibition. For example, declare Machina Fortress. That'll kill that deck instantaneously. This card makes OTKs too easy.[/b][/color][/center] Link to comment Share on other sites More sharing options...
Natu Posted August 26, 2010 Author Report Share Posted August 26, 2010 [quote name='♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥' timestamp='1282796567' post='4566639'] [center][color="#9932CC"][b]It locks down much more easily than Prohibition. For example, declare Machina Fortress. That'll kill that deck instantaneously. This card makes OTKs too easy.[/b][/color][/center] [/quote] How does it make OTKS to easy? They only lose the card for 3 turns, then they get it back to their hand. If you call fortress, you better win in 3 turns or they just got a +3 to hand. I think I should lower the standby phase to 2 though. Prohibition does do pretty much just what this card does. But a little different. Link to comment Share on other sites More sharing options...
Scyire Posted August 26, 2010 Report Share Posted August 26, 2010 As Strawberry stated, this card would get insta-banned if released. Too much control of your opponent for one card. 1.5/5 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted August 26, 2010 Report Share Posted August 26, 2010 Fair enough. Give it a cost. Maybe tribute a Psychic? Link to comment Share on other sites More sharing options...
Turmoil Posted August 26, 2010 Report Share Posted August 26, 2010 Needs a cost and maybe switch it to 2 standby phases. This card is quite interesting Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 26, 2010 Report Share Posted August 26, 2010 [center][color="#9932CC"][b]This is roughly a mixture between Gold Sarcophagus and Prohibition, both of which are Limit-worthy cards =\. That should tell you enough as it is.[/b][/color][/center] Link to comment Share on other sites More sharing options...
Turmoil Posted August 26, 2010 Report Share Posted August 26, 2010 ^ its your opponents cards, so its not much of a gold sarcophagus, and if it is switched to 2 standby phases it should be fair enough, plus if u dont manage to win before 2 turns its up to +3 card advantage for them. another thing, dont make it quick-play or thats really gamebreaking Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 26, 2010 Report Share Posted August 26, 2010 [center][color="#9932CC"][b]Why would you use the card if you're not prepared to take advantage of it o _O? You obviously have a plan to do something within those few turns. Otherwise you wouldn't activate it at all. Do you understand the point I am getting at? And even if you don't have a plan, you generally wouldn't just waste it for no reason.[/b][/color][/center] Link to comment Share on other sites More sharing options...
Turmoil Posted August 26, 2010 Report Share Posted August 26, 2010 well then several things should be changed about this card - Doesnt remove declared cards on the field from play - not quickplay - give a cost, a big one or any combination of above oh and prohibition is not limit-worthy, if anything its kind of a bad card. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 26, 2010 Report Share Posted August 26, 2010 [center][color="#9932CC"][b]Prohibition isn't bad. It really depends on if you use it properly to help yourself. If anything, you should do something similar to [url=http://yugioh.wikia.com/wiki/Ambitious_Gofer]Ambitious Gofer[/url].[/b][/color][/center] Link to comment Share on other sites More sharing options...
Scyire Posted August 26, 2010 Report Share Posted August 26, 2010 [quote name='Lord Smeagle' timestamp='1282797034' post='4566655'] Fair enough. Give it a cost. Maybe tribute a Psychic? [/quote] Tribute a Psychic? Are you shitting me? E-Tele a Krebons! Just do that, and you dominate your opponent?! Card sucks. It reminds me of 2000 Yugioh, full of broken cards like Monster Reborn and Raigeki. Bad times. Link to comment Share on other sites More sharing options...
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