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Dark Lord Embodiment of Evil


Mojito465

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[img]http://img828.imageshack.us/img828/5157/263675x.jpg[/img]
You cannot activate this card unless you have at least 5 cards on your field. Pay 700 Life Points. Send all cards on your field to the Graveyard. Summon 1 "Dark Lord-Embodiment of Evil" from your Hand.
[img]http://img833.imageshack.us/img833/623/263675u.jpg[/img]
This card cannot be Normal Summoned or set. This card can be only Ritual Summoned by the effects of "Ritual of the Dark Lord". When this card is on your field, you cannot Summon or set any monsters. Once per turn, you can activate 1 of the following effects:
-Pay 400 Life Points, your opponent discards 3 cards from their hand. This monster cannot attack if this effect was used this turn.
-Pay 600 Life Points, Destroy 1 Effect Monster your opponent controls. This monster cannot attack if this effect was used this turn.
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Overpowered and abusable really.

Any amount of Continuous Spells or Traps with some stall monsters and this is a free Ritual Summon.

Rituals aren't in gameplay much anymore anyway, but the LP paying is really low considering the actual effects.
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Please explain how it is overpowered ( In Darth Vader's Voice)
+you need to send to the graveyard 5 cards and pay 700 life points.
+ you cannot play any other monsters while this monster is on the field
To use his effect to destroy one effect monster,you have to pay 600 life points and he can't attack if this effect is used.
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Set 5 Spell or Traps with the help of some drawing power.

Gather your Ritual Support that adds Ritual spells/ monsters to your hand (there's a monster for it)

Then remove those 5 S/T Cards, or just 3S/T and 2 monsters, OR you can use Scapegoat and get 4 tokens to remove.

Special Summon, discard those 3 cards to prevent combo and attack for destruction.

Ofcourse, if you build your Deck well, you would have a good number of Support cards to save it like Solemn Judgement, Sakuretsu Armour, Magic Jammer.

'play any other monsters' = 'Summon or Set any monsters'
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