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Divine Blocker - Goldes Trinity


TitanKing

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[center][img]http://img34.imageshack.us/img34/3941/110866.jpg[/img]
This card is also treated as a Dragon-Type monster in addition to it's normal type. When Summoned Place 5 Shield Counters on this card. If this card would be destroyed, remove 1 Shield Counter. As long as their is a Shield Counter on this card you take no Damage to your Life Points. During the Battle Phase if a monster you control is attacked you can change the attack to this card. At the end of the Battle Phase Change this card to Defense Position until your Main Phase. Each time this card is changed to Defense Position by its own effect your Opponent can select 1 card from their Graveyard or removed from play and add it to their hand.(Their can only be 1 Face up Divine Blocker - Goldes Trinity on the Field.)[/center]

[center]What do you think Usable, Not, or Whatever.......Im sure the OCG is not good maybe.[/center]
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Actually, the OCG is okay. Big fix though.

When Summoned Place 5 Shield Counters on this card. If this card would be destroyed, remove 1 Shield Counter

Note how i removed the 'you can remove a shield counter'. Otherwise, the only reason to do so would be to pity your opponent. You should also lower the attack, it's meant to be a defender, right? Not a beatstick.
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It's good, but I feel it's a bit OP'ed, due to it having invincibility 5 times as well as damage protection. Also, to make things worse, it's also a magnet for attacks, and 3000 ATK/DEF is not easily overcome... Therefore, it's way too abusable...
However, it's a nice idea, and you should continue on it (just add a drawback or something...)
Example: At the End Phase, if this card is in Defense Position, remove 1 Shield Counter from this card and decrease its ATK by 500 [size="4"]OR[/size] When there are no Shield Counters on this card, destroy it and take damage equal to half its ATK.
Something along those lines, because, honestly, just switching positions is not enough for a drawback.
Overall, nice card 8/10
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... this is terribly overpowered.

If I was playing, oh, say, Frog Monarchs, the double tribute would never be a problem to be able to sit there and survive five turns? Yes, Solemn Warning and Judgment could both stop this, but other than that? Compulsory/PWWB/Brionac? Tributes aren't a problem. D Prison, Caius, and Chaos Sorcerer? The only three cards that actually see play time that could get rid of this thing, no problem? Yeah no. Dark End Dragon would be a necessity in the extra deck, along with a means to bring it out. This one card would dominate the entire format without thinking twice about it. Forced Chaos decks with Monarch support and mained D Prisons -every- where. It doesn't even falter to Fossil Dyna's abusive mass destruction ability.

As the above said, needs a much bigger draw back than switching to defense... which is really just an additional plus.
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Way overpowered when tying this with hand destruction.

It's basically unkillable unless you can send it back to the hand.

"This card is also treated as a Dragon-Type monster in addition to it's normal type."

Wtf is that?

It's just "This card is also treated as a Dragon-Type monster."
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