Dandelo Posted August 27, 2010 Report Share Posted August 27, 2010 This card is meant to be considered a "Dark Counterpart" (http://yugioh.wikia.com/wiki/Dark_Counterparts), which is basically just a DARK counterpart of existing cards, with effects that are [u]similar[/u] to the original card's effect, only having to deal with DARK monsters. And yes, I know the original Colossal Fighter is already a DARK monster... though I think he looks more EARTH or LIGHT-like. But at least this card's effect follows the "Dark Counterparts" rules of dealing with DARK monsters. [img]http://img18.imageshack.us/img18/7248/212065.jpg[/img] Once per turn, you can remove 1 DARK monster in your Graveyard from play. If you do, other DARK monsters you control gain ATK equal to the removed from play monster's Level x 100, and non-DARK monsters your opponent controls lose ATK equal to the removed from play monster's Level x 100, until your next Standby Phase. Link to comment Share on other sites More sharing options...
Demodude08 Posted August 27, 2010 Report Share Posted August 27, 2010 Not that bad. I really can't see any OCG errors with it, and the effect seems balanced. 10/10. Link to comment Share on other sites More sharing options...
Havok_SCO Posted August 27, 2010 Report Share Posted August 27, 2010 remove Yubel. Instant 1000 for your monsters and -1000 for his if hes not dark. 7/10 Link to comment Share on other sites More sharing options...
Dandelo Posted August 27, 2010 Author Report Share Posted August 27, 2010 Sounds about right. Link to comment Share on other sites More sharing options...
Zextra Posted August 27, 2010 Report Share Posted August 27, 2010 It's a creative effect for Colossal Fighter (Plus, this is my first time seeing a DARK counterpart for it). However, it is OP'ed in the sense that it's a.) It benefits you AND messes up your opponent (most likely) b.) A Level 10 monster (like Yubel, as said above), would make the difference between their original strengths 2000, allowing weaklings like Celtic Guardian kill BEWD, or some other powerhouse. The idea is good, but the effect seems a bit over the top. 8/10 Link to comment Share on other sites More sharing options...
Dandelo Posted August 27, 2010 Author Report Share Posted August 27, 2010 Thanks for the comment. I suppose I could make it only effect either your monsters, or your opponent's... to make it less overpowered. Here's your +rep. Link to comment Share on other sites More sharing options...
Zextra Posted August 27, 2010 Report Share Posted August 27, 2010 Thanks! +1 rep for you as well. Keep up the good work! Link to comment Share on other sites More sharing options...
Codeson Posted August 27, 2010 Report Share Posted August 27, 2010 I like the picture but I think it is Oped. In my opinion you should make it select one monster to increase its attack and one of your opponents. In my opinion if your opponent has strong non Dark monsters they're just going to get destroyed straight away. You can'tuse it during your opponents turn right? Maybe limit it to a 4star or less but I don't know. Maybe make it while this effect is activee all battle damage is halved or somehting Link to comment Share on other sites More sharing options...
MissionGenocide Posted August 27, 2010 Report Share Posted August 27, 2010 A very nice twist on the original card, I like it I think it would be better balance though if its effect applied only until the end of your turn, so your opponent has a chance to come back in their turn. Otherwise you will easily dominate the battle phase with even just level 4 darks in the grave. Would work really well with doomsday Horror :3 9/10 Link to comment Share on other sites More sharing options...
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