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Werewolf Archtype


MissionGenocide

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I had, what I thought, was a pretty cool idea of how to represent a werewolf in Yu-gi-Oh. So I put together a couple of cards to show you all. Let me know what you think :)

[img]http://img39.imageshack.us/img39/6055/271038.jpg[/img]

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[i]Werewolf Howler
Dark/Warrior/lvl4/1500/500/Gemini
This card is treated as a Normal Monster while face up on the field or in the graveyard. While this card is face up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect
* The ATK of this card becomes 1900 and it becomes a Beast-type. Once per turn you can special summon a "Werewolf" monster from your deck with 1500 or less ATK. During the end phase of your opponents turn, this card is no longer treated as an Effect Monster. [/i]

[img]http://img59.imageshack.us/img59/6055/271038.jpg[/img]

[b]Text[/b]
[i]Werewolf Brute
Dark/Warrior/lvl4/1300/800/Gemini
This card is treated as a Normal Monster while face up on the field or in the graveyard. While this card is face up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect
* The ATK of this card becomes 2600 and it becomes a Beast-type. During the end phase of your opponents turn, this card is no longer treated as an Effect Monster. [/i]

[img]http://img34.imageshack.us/img34/6055/271038.jpg[/img]

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[i]Werewolf Savage
Dark/Warrior/lvl3/1000/400/Gemini
This card is treated as a Normal Monster while face up on the field or in the graveyard. While this card is face up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect
* The ATK of this card becomes 2000 and it becomes a Beast-type. Negate the effects of a monster this card selects as an attack target. During the end phase of your opponents turn, this card is no longer treated as an Effect Monster.[/i]

[img]http://img25.imageshack.us/img25/1594/271038n.jpg[/img]

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[i]Werewolf Moonchaser
Dark/Warrior/lvl2/500/200/Gemini
This card is treated as a Normal Monster while face up on the field or in the graveyard. While this card is face up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect
* This cards ATK becomes 1600 and it becomes a Beast-type. You can stop treating one other Beast-type "Werewolf" monster you control as an Effect Monster to draw a card. During the end phase of your opponents turn, this card is no longer treated as an Effect Monster. [/i]

[img]http://img34.imageshack.us/img34/3151/271038s.jpg[/img]

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[i]Ashnell the White Werewolf
Dark/Warrior/lvl6/1600/1200/Gemini
This card is treated as a Normal Monster while face up on the field or in the graveyard. While this card is face up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect
* This cards ATK becomes 3000 and it becomes a Beast-type. Negate the effect of Spell or Trap cards that target a"Werewolf" monster(s) . During the end phase of your opponents turn, this card is no longer treated as an Effect Monster. [/i]

[img]http://img69.imageshack.us/img69/7080/271038r.jpg[/img]

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[i]Forboding Full Moon
Field Spell Card
Beast-type Werewolf monsters dont have to activate thier effects to stop bieng treated as effect monsters during the opponents end phase. When this face up card is destroyed, shuffle it into your deck instead of sending it to the graveyard.[/i]


[img]http://img28.imageshack.us/img28/6055/271038.jpg[/img]

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[i]Call of the Pack
Normal Spell Card
For each Beast-type "Werewolf" Monster on your side of the field, search your deck for a "Werewolf" monster and add it to your hand. You cannot conduct your battle phase this turn.[/i]

[img]http://img34.imageshack.us/img34/7080/271038r.jpg[/img]

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[i]Sudden Moonlight
Quick Play Spell Card
Normal Summon one Warrior-type "Werewolf" monster you control and it gains it's effects.[/i]

Thats all I have done so far, if people like them I might do more, add some traps, tuner + Synchros or something. Suggestions are welcome

Thanks for reading!! :)

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[quote name='Demodude08' timestamp='1282885293' post='4570228']
All op'd, except howler, which is a mite up'd. anything with higher than 2000 attack should be at least 5 stars, and 3000, 7. Unless it has a negative effect to balance it out.
[/quote]

They do have a negative effect, they return to bieng normal monsters at the end of your opponents turn, so you have to use your normal summon again to reactivate thier effects (unless you have the field spell).

Heehee its funny you should say that, I was worried Howler was the most likely to be considered OP :3
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