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Compass Beasts - My First Set - Please comment? |15/ Some number!|


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[center][b]Hey! I'm going to try and do my first set here, tell me if you like it![/b]

[spoiler=EN001 Aailyah of the North]
[img]http://img801.imageshack.us/img801/6132/273402.jpg[/img]
[b]Level 3 / Beast / ATK 1300 / DEF 800/ Effect:[/b]
[i]This card cannot be Normal Summoned when you control a level 8 or higher monster. This card can be Special Summoned when a WIND monster you control is removed from the field, except if it is being used for a Synchro Summon. When this card is Summoned, place 1 Cardinal Counter on it's Monster Card Zone. Only 1 "Cardinal Counter" can be on the field by the effect of "Compass Beast - Aailyah of the North" at a time. If there are 2 or more Cardinal Counters on the field, you can add this card to your hand. This card is treated as being a face-up Attack Position monster while in your hand by this effect. If this card declares an attack while in your hand by this effect, all other monsters your opponent controls are put into Defense Position after Damage Calculation.[/i][/spoiler]

[spoiler=EN002 Ostro of the South]
[img]http://img26.imageshack.us/img26/6132/273402.jpg[/img]
[b]Level 4 / Winged Beast / ATK 1400 / DEF 1300 / Effect:[/b]
[i]This card cannot be Normal Summoned. This card can only be Special Summoned by Tributing 1 WIND monster you control or by its own effect. This card cannot be destroyed by battle as long as you control another "Compass Beast" monster. When this card inflicts Damage to your opponent, place 1 Cardinal Counter on this card's Monster Card Zone. Only 1 Cardinal Counter can be on the field by the effect of "Compass Beast - Ostro of the South" at a time. When this face-up card is selected the target of an attack, you can activate 1 Spell or Trap Card from your hand. If you do, you cannot activate this effect for as long as this card remains face-up on the field. If this card is destroyed by battle, you can Special Summon this card on your 3rd Standby Phase after this card's destruction.[/i][/spoiler]

[spoiler=EN003 - Sadila of the East]
[img]http://img829.imageshack.us/img829/6132/273402.jpg[/img]
[b]Level 3 / Beast / ATK 800 / DEF 1300 / Effect:[/b]
[i]This card cannot be Normal Summoned, except when you control 1 or more "Compass Beast" monsters. This card cannot be selected the target of an attack by a level 5 or higher monster. As long as this card remains face-up on the field, increase the DEF of all WIND monsters you control by 200. When a Spell card is Activated, you can place 1 Cardinal Counter on this card's Monster Card Zone. Only 1 Cardinal Counter can be on the field by the effect of "Compass Beast - Sadila of the East" at a time. You can tribute a two monsters to make the increase the DEF of this card by 1000 (Max. 2300). You can send 1 WIND monster from your hand to your Deck to negate the effect of a Spell, Trap, or Effect Monster effect.[/i][/spoiler]

[Spoiler=EN004 - Sc'aar of the West]
[img]http://img835.imageshack.us/img835/6132/273402.jpg[/img]
[b]Level 4 / Beast / ATK 1300 / DEF 1400 / Effect:[/b]
[i]This card cannot be destroyed by battle. This card can only be Summoned when you control at least 2 other "Compass Beast" monsters. When this card is Summoned, destroy 1 Defense Position Monster your opponent controls. When this card inflicts damage to your opponent, or when you Tribute a monster, put 1 Cardinal Counter on this card's Monster Card Zone. There can only be 1 Cardinal Counter on the field by the effect of "Compass Beast - Sc'aar of the West" at a time. If there are 3 or more Compass Counters on the field, increase the ATK of all WIND monsters you control by 500. If there are 4 Compass Counters on the field, destroy all Spell and Trap cards your opponent controls. This card is sent to the Graveyard your 4th Standby Phase after its Summoning.[/i][/spoiler]

[spoiler=EN005 - Loss the Uncharted]
[img]http://img837.imageshack.us/img837/6568/273402x.jpg[/img]
[b]Level 4 / Reptile / ATK 1800 / DEF 1500 / Effect:[/b]
[i]This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a "Compass Beast" monster you control is destroyed, excluding "Compass Beast - Loss the Uncharted". When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. When this card destroys a monster by battle, the destroyed monster is removed from play. Once per turn, you can inflict Damage to your opponent equal to the number of their removed from play monsters x100.[/i][/spoiler]

[spoiler=EN006 - Maroon'd the Terrible]
[img]http://img824.imageshack.us/img824/6132/273402.jpg[/img]
[b]Level 9 / Reptile / ATK 2800 / DEF 2800 / Effect:[/b]
[i]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by Tributing 1 "Compass Beast - Loss the Uncharted" you control when there are 4 or more Cardinal Counters on your field. When this card is Summoned, destroy all face-down cards your opponent controls. Card effects cannot be activated in response to this effects activation. This card cannot attack the turn it is Summoned. When this card destroys a monster by battle, the destroyed monster is removed from play instead. Increase the ATK of this card by 100 each of your opponent's removed from play cards. You can remove from play 4 "Compass Beast" monsters from your hand, field, or Graveyard to inflict damage to your opponent equal to the number of removed from play monsters x200. By removing 1 Cardinal Counter from the field during your Standby Phase, this card cannot be affected by Spell Cards until your next Standby Phase. By removing from play 2 Cardinal Counters, this card cannot be Targeted by Spell or Trap cards until the end of your next turn. [/i]
[/spoiler]

[spoiler=EN007 - Blaze the Ordinal][img]http://img837.imageshack.us/img837/3931/273402p.jpg[/img]
[b]Level 5 / Beast Warrior / ATK 2000 / DEF 1800/ Effect:[/b]
[i]This card cannot be Normal Summoned, except by Tributing 1 "Compass Beast" monster you control. This card cannot be destroyed by battle. When your opponent Summons a monster, place 1 Tremendous Fire Counter on this card. By removing 2 Tremendous Fire Counters from this card, you can remove from play 1 monster your opponent controls. When this card is destroyed, both players take 500 Damage.[/i][/spoiler]

[spoiler=EN008 - Maraqq' the Ordinal][img]http://img822.imageshack.us/img822/6132/273402.jpg[/img]
[b]Level 5 / Beast Warrior / ATK 2000 / DEF 1700 / Effect:[/b]
[i]This card cannot be Normal Summoned, except by Tributing 1 "Compass Beast" monster you control. This card cannot be destroyed by a Spell Card effect. Once per turn, you may place 1 Breeze Counter on this card for every Spell Card on the field. By removing 2 Breeze Counters from this card, you can return 1 monster on the field to its owner's hand, or you can destroy 1 Spell or Trap Card on the field.[/i][/spoiler]

[spoiler=EN009 - Kingeren the Ordinal][img]http://img830.imageshack.us/img830/6132/273402.jpg[/img]
[b]Level 5 / Beast Warrior / ATK 2100 / DEF 1900 / Effect:[/b]
[i]This card cannot be Normal Summoned, except by Tributing 1 "Compass Beast" monster you control. This card cannot be destroyed by a Trap Card effect. You can half the ATK of this card. If you do, it can attack 3 times this turn, but it cannot attack directly. increase the ATK of this card by 200 for each "Compass Beast" monster you control. When this card is removed from the field, increase the ATK of 1 monster your opponent controls by 300 until the End Phase.[/i][/spoiler]

[spoiler=EN010 - Wilder'ra the Ordinal][img]http://img831.imageshack.us/img831/2361/273402z.jpg[/img]
[b]Level 5 / Beast Warrior / ATK 2000 / DEF 2000 / Effect:[/b]
[i]This card cannot be Normal Summoned, except by Tributing 1 "Compass Beast" monster you control. When a Level 3 or lower monster would be destroyed, you can send 1 WIND monster from your Deck to your Graveyard to negate its destruction. If you do, that monster cannot be used to Summon another monster, unless it is a "Compass Beast" monster. When a Level 3 or lower monster is destroyed, shuffle all cards sent to the Graveyard by this card's effect into your Deck and then discard 1 card from your hand.[/i][/spoiler]

[spoiler=EN011 - Leolarjj the Fierce][img]http://img713.imageshack.us/img713/6132/273402.jpg[/img]
[b]Level 8 / Beast Warrior / ATK 2600 / DEF 2400 / Effect:[/b]
[i]This card cannot be Normal Summoned, except by Tributing 1 "Compass Beast - Wilder'ra the Ordinal" you contro l. When this card is Summoned, destroy all Spell and Trap Cards on the field. When your opponent activates a card effect that negates, you can immediately destroy that card and decrease the ATK of this card by 800. When the ATK of this card is below 1000 by this effect, destroy this card. For each "Compass Beast" monster you control, increase the ATK of this card by 300.[/i][/spoiler]

[spoiler=EN012 - Charcool Captain][img]http://img713.imageshack.us/img713/4052/273402w.jpg[/img]
[i]"Compass Beast - Kingeren the Ordinal" + "Compass Beast - Blaze the Ordinal"
This card can only be Special Summoned from the Extra Deck by sending to the Graveyard the above monsters you control.(You do not use "Polymerization"). When this card is Summoned, destroy up to two cards you control. This card can attack 1 extra time this turn for up to the number of cards destroyed. The ATK of this card is halved for every attack this turn after the 1st. When this card destroys a monster by battle, that monster is shuffled into your opponent's Deck.[/i][/spoiler]

[spoiler=EN013 - Wildfire the Savage][img]http://img842.imageshack.us/img842/4052/273402w.jpg[/img]
[i]"Compass Beast - Wilder'ra the Ordinal" + "Compass Beast - Blaze the Ordinal"
This card cannot be Special Summoned from the Extra Deck, except by removing from play the above 2 monsters you control. When this card is summoned, destroy all Level 3 or lower monsters in both player's hands. Once per turn, instead of attacking with this card, you can randomly select 1 card in your opponents hand. If it is a monster card, destroy it if its ATK is lower than the ATK of this card. If it is not, this card cannot attack until your 2nd turn after this effect's activation.[/i][/spoiler]

[spoiler=Land of the Compass Rose][img]http://img828.imageshack.us/img828/6132/273402.jpg[/img]
[i]The effect of this card cannot be negated. All "Compass Beast" monsters gain 100 ATK. Once per turn, both players can Tribute a "Compass Beast" monster to negate the effect of a monster and destroy it. When there is only 1 Level 6 or lower "Compass Beast" monster on the field, it cannot be selected the target of an attack.[/i][/spoiler]

[spoiler=EN015 - Kagirai the Blazing][img]http://img836.imageshack.us/img836/6132/273402.jpg[/img]
[i]"Compass Beast - Blaze the Ordinal" + 2 or more FIRE or "Compass Beast" monsters
This card can only be Special Summoned from the Extra Deck by sending to your Graveyard the above monsters you control (This Summon counts as a Fusion Summon). When this card is Summoned, inflict 300 Damage to your opponent for each card they control. If this card destroys a monster by battle, place 1 Daylight Counter on this card (Max. 12) You can remove 4 Daylight Counters from this card to add 1 Level 4 or lower "Compass Beast" monster from your Graveyard to your Deck. When this card is destroyed, take damage equal to the number of Daylight Counters on this card x300.[/i][/spoiler]

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The others are coming soon! :D

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Well, I think it's easy to tell that u spent time on the effects, which most newbies dont. The set idea is interesting, the images are great (Jazin's archive is amazing), and they show promise. I would, however, just suggest reading over the cards yourself once, because that's always a good thing to do, and you do restate a few things twice and have OCG errors. Overall, you should be proud of yourself. :) 8.4/10.

P.S. If you had been an experienced member, the rating would've dropped to 7.5/10

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