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Spiked Malevolent Cards


Mugendramon

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The title told you. See them for yourself![img]http://forum.yugiohcardmaker.net/public/style_emoticons/default/laugh.gif[/img]

[spoiler="Spiked Malevolent Doizaru"][img]http://img822.imageshack.us/img822/2807/150875j.jpg[/img]

[spoiler="Lore"]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, destroy 1 card you control. Increase the ATK of this card by 600 for each card destroyed by this effect. If this card's ATK is 4000 or higher, you can Tribute it along with "Spiked Malevolent Seriaku", "Spiked Malevolent Hidris" and "Spiked Malevolent Feigis" to Summon 1 "Malevolent Core" from your Deck.
[/spoiler][/spoiler]


[spoiler="Spiked Malevolent Seriaku"][img]http://img718.imageshack.us/img718/364/150875.jpg[/img]

[spoiler="Lore"]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● If this card is selected as an attack target, flip a coin and call it. If you call it right, double the ATK and DEF of this card during the damage step only. By Tributing this card and "Spiked Malevolent Doizaru", inflict damage to your opponent equal to halve the combined ATK of the Tributed monsters.[/spoiler][/spoiler]


[spoiler="Spiked Malevolent Fengis"][img]http://img704.imageshack.us/img704/7916/150875m.jpg[/img]

[spoiler="Lore"]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● This card cannot attack. Once per turn, if a Dragon-Type monster you control is selected as an attack target, you can change the target to this card. If this card is attacked, double the ATK of this card.[/spoiler][/spoiler]


[spoiler="Spiked Malevolent Hidris"][img]http://img835.imageshack.us/img835/7708/150875ga.jpg[/img]

[spoiler="Lore"]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, you can negate the Special Summon of a monster and destroy it. If you do, this card gains 500 ATK. If this card's ATK is 4000 or higher, you can Tribute 4 "Spiked Malevolent" monsters with different names you control to destroy all cards your opponent controls, and inflict damage to your opponent equal to the number of cards destroyed x400.[/spoiler][/spoiler]


[spoiler="Malevolent Core"][img]http://img835.imageshack.us/img835/5710/150875u.jpg[/img]

[spoiler="Lore"]If this card is in your hand, return it to the Deck and draw 1 card. This card cannot be Normal Summoned or Set. his card can only be Special Summoned by the effect of "Spiked Malevolent Doizaru". When this card is Special Summoned successfully, halve your Life Points. Then, Special Summon 4 "Spiked Malevolent" monsters with different names from your Graveyard. They cannot attack, and cannot be Normal Summoned. Once per turn, you can equip 1 face-up "Spiked Malevolent" you control to this card. This card gets the appropriate effect according to the monster(s) equipped to this card: ●"Spiked Malevolent Doizaru":This card gains 3500 ATK. ●"Spiked Malevolent Seriaku":This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. ●"Spiked Malevolent Fengis":This card is unaffected by Spell and Trap Cards. ●"Spiked Malevolent Hidris": If this card is destroyed, Special Summon it during the End Phase.[/spoiler][/spoiler]


Are these cards fine here or should I go to the "Any Other Cards" section?

Image Credit goes to Jazin Kay.
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meh tricky group of cards to make. ive already made a large se tof these, and im really not bragging but i feel mine were bttr.(seriously not tryin to be a jerk). anyway i like people who take risks. they are unplayable u know. wat i did was make them so that they gain an awesome effect because u have to wait a turn to activate their effects./ then i made a spell and trap that let them ectivate their effects the turn they are summoned for a life point cost
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