Jump to content

Shadow Dweller's Throne Set(43/50)First Card Pack/Set Thing


Recommended Posts

more will be posted soon
[spoiler=Card Pack(N/A)][/spoiler]
[spoiler=Pack Desc]This Pack introduces the Archetypes of "Shadow Dweller" and a bunch of elemental fiends.[/spoiler]
[spoiler=SDT(43/50)][spoiler=SDT-EN-01(Vanilla)][img]http://img841.imageshack.us/img841/7905/180888.jpg[/img]
He was outcasted by his tribe for thoughts of performing witch-craft. He stumbled across the Shadow Dweller's encampment and was attacked by them. When he was on the brink of death, Zarg, the Shadow Dweller's leader, decided to let him live as a slave among them.[/spoiler][spoiler=SDT-EN-02][img]http://img829.imageshack.us/img829/7905/180888.jpg[/img]
If this defence position monster is destroyed and sent to the Graveyard, you can Special Summon 1 level 4 or lower DARK from your Deck.[/spoiler][spoiler=SDT-EN-03][img]http://img163.imageshack.us/img163/7905/180888.jpg[/img]
This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by tributing 3 DARK monster. This monsters ATK and DEF are equal to the combined ATK and DEF of all face-up DARK monsters on your side of the field. During your End Phase, change this card to defence.[/spoiler][spoiler=SDT-EN-04][img]http://img251.imageshack.us/img251/7567/180888n.jpg[/img]
All DARK monsters gain 200 ATK and DEF for each DARK monster on the field.[/spoiler][spoiler=SDT-EN-05][img]http://img825.imageshack.us/img825/7248/180888m.jpg[/img]
You can only activate this card during the Battle Phase. While this card is on the field, any card sent to the Graveyard is removed from play instead. Whenever a card is removed from play, inflict 300 Points of Damage to both players. If the removed from play card is a DARK monster, the controller of this card takes no damage from this card's effect.[/spoiler][spoiler=SDT-EN-06][img]http://img683.imageshack.us/img683/7905/180888.jpg[/img]
If this is the only DARK monster you control, destroy it. Increase the ATK and DEF of all DARK monsters you control by 500.[/spoiler][spoiler=SDT-EN-07(Vanilla)][img]http://img683.imageshack.us/img683/7905/180888.jpg[/img]
This goblin was raised from a baby by the Shadow Dwellers. He is a master scout as well as archer. He is never seen durign the day, but comes out to "play" at sight of first moon light.[/spoiler][spoiler=SDT-EN-08][img]http://img638.imageshack.us/img638/545/180888a.jpg[/img]
This card can only be equip to a DARK monster. Increase the ATK of the equipped monster by 500. If the equipped monster attacks a defense position monster and the Def is lower then the equipped monsters ATK inflict the difference as battle damage to your opponent.[/spoiler][spoiler=SDT-EN-09][img]http://img820.imageshack.us/img820/3248/180888g.jpg[/img]
This card can only be Ritual Summoned by the effect of "Shadow Symbol". This monster cannot be the target of card effects.[/spoiler][spoiler=SDT-EN-10][img]http://img191.imageshack.us/img191/6470/180888f.jpg[/img]
This card is used to Ritual Summon "Shadow Dweller - Crux". You must offer monster(s) whose Level Stars equal 8 or more from the field or your hand as a Tribute.[/spoiler][spoiler=SDT-EN-11][img]http://img833.imageshack.us/img833/7905/180888.jpg[/img]
This card is also treated as a Winged Beast. All monsters on the field lose 500 ATK except DARK monsters.[/spoiler][spoiler=SDT-EN-12][img]http://img838.imageshack.us/img838/545/180888a.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 face up DARK monsters. This card cannot be destroyed by battle. Once per turn, you can destroy one card your opponent controls. During your End Phase show your opponent a DARK from your hand or destroy this card.[/spoiler][spoiler=SDT-EN-13][img]http://img683.imageshack.us/img683/7861/180888o.jpg[/img]
This card cannot be destroyed by battle. If this card is sent to the graveyard, you can pay 1000 Life Points to shuffle it into the Deck aswell as Special Summon 1 lvl 4 or lower DARK monster from the Graveyard.[/spoiler][spoiler=SDT-EN-14][img]http://img191.imageshack.us/img191/7905/180888.jpg[/img]
Remove from play 1 LIGHT and 1 DARK monster from your Graveyard. All monsters on your opponent's field are destroyed. You cannot summon the turn this card is activated.[/spoiler][spoiler=SDT-EN-15][img]http://img836.imageshack.us/img836/7905/180888.jpg[/img]
Shadow Dweller - Hrendai, The Dark Emporer + Shadow Dweller - Ryuko
This card can only be Special Summoned from your Extra Deck by sending the above cards you control to the graveyard. This card is unaffected by Trap and Spell cards. All damage this cards controller takes is halved.[/spoiler][spoiler=SDT-EN-16][img]http://img715.imageshack.us/img715/7905/180888.jpg[/img]
You can only equip this card to a Beast-Type monster. The equipped monster gains 300 ATK for each face-up Beast-Type monster you control. If the equipped monster would be destroyed, you candestroy this card instead. When this card is sent to the Graveyard remove from play 2 Beast-Type monsters and shuffle this card into the deck. If you cannot destroy all Spell and Trap cards you control.[/spoiler][spoiler=SDT-EN-17(Vanilla)][img]http://img801.imageshack.us/img801/7905/180888.jpg[/img]
She was shunned as a child by her fellow tribe members for her mother being an elf. As she grew older a hatred for her tribe began to grow. Eventually this hatred consumed her and sent her into a frenzy. She slaughtered the members of her tribe, including her father for being the cause of all her pain and suffering through the years. A few days after slaughtering her tribe she arrived in the village of Kyrod. In this village she found her mother and murdered her in her sleep. She is now seen carrying her mother's head where ever she is.[/spoiler][spoiler=SDT-EN-18][img]http://img707.imageshack.us/img707/3924/180888k.jpg[/img]
This card is used to Ritual Summon "Shadow Dweller - Shadow Commander". You must also offer monster(s) whose Star Levels equal 8 or more from the field or your hand as a Tribute.[/spoiler][spoiler=SDT-EN-19][img]http://img841.imageshack.us/img841/2402/180888v.jpg[/img]
All monsters on the field and in both player's Graveyard are DARK, as long as this card remains on the field. Both players take 300 damage for each DARK monster in thier Graveyard, during each player's End Phase.[/spoiler][spoiler=SDT-EN-20][img]http://img823.imageshack.us/img823/7905/180888.jpg[/img]
1 Tuner + 1 Zombie-type Non-Tuner + 1 Warrior-type Non-Tuner
This card is also treated as a Zombie-Type monster. When this card is Synchro Summoned, all cards that are removed from play are returned to their owner's Graveyard. When this card destroys a monster, remove it from play, and Inflict 100 Damage to your opponent's Life Points x100 the destroyed monster's Level. During each of your End Phases, reveal 1 Warrior-type monster and 1 Zombie-type monster from your hand or destroy this card.[/spoiler][spoiler=SDT-EN-21][img]http://img840.imageshack.us/img840/7905/180888.jpg[/img]
This card cannot be destroyed by card effects. Once per turn, you can Tribute 1 level 4 or lower WATER monster you control, to inflict 200 damage to your opponent's Life Points, for each Spell and Trap card they control.[/spoiler][spoiler=SDT-EN-22][img]http://img822.imageshack.us/img822/7905/180888.jpg[/img]
This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. This card is treated as a Tuner monster. When this card is Normal Summoned, destroy 1 Spell or Trap card on the field. When this card is returned to your hand, place 1 "Guard Counter" on an Equip card you control. If that card would be destroyed, remove the "Guard Counter" instead.[/spoiler][spoiler=SDT-EN-23][img]http://img826.imageshack.us/img826/7905/180888.jpg[/img]
This card can only be Ritual Summoned by the card "In The Dark". When this card is Summoned, all face up monsters are changed to defence position (except this card). This monster cannot be destroyed by battle.[/spoiler][spoiler=SDT-EN-24(Vanilla)][img]http://img203.imageshack.us/img203/7905/180888.jpg[/img]
This beast is everywhere and nowhere. His body is able to transform into dust like particles and reform where ever he may wish.[/spoiler][spoiler=SDT-EN-25][img]http://img638.imageshack.us/img638/7567/180888n.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot not be Special Summoned except by removing from play 2 DARK monsters in your Graveyard. This card gains 300 ATK for each DARK monster in either player's Graveyard. Each time a DARK monster(s) is sent to the Graveyard, inflict 400 points of damage to your opponent's Life Points.[/spoiler][spoiler=SDT-EN-26][img]http://img837.imageshack.us/img837/7905/180888.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot not be Special Summoned except by having exactly 5 Zombie type monsters in your Graveyard. This card gains 300 ATK for every Zombie in either players Graveyard. Inflict 300 damge to both players each time a Zombie is sent to the Graveyard.[/spoiler][spoiler=SDT-EN-27][img]http://img138.imageshack.us/img138/7905/180888.jpg[/img]
Activate when your opponent selects a FIRE monster you control as an attack target. Negate the attack. Destroy the FIRE monster and inflict the destroyed cards ATK to your opponent's life points. [/spoiler][spoiler=SDT-EN-28][img]http://img821.imageshack.us/img821/9358/180888t.jpg[/img]
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: If a card is sent to the graveyard, inflict 300 Points of damage to your opponent.[/spoiler][spoiler=SDT-EN-29][img]http://img821.imageshack.us/img821/7572/180888w.jpg[/img]
This card can only be activated during your opponent's Battle Phase. Negate the attack of 1 monster and Inflict damage equal to the monsters original Def to your opponent. The Battle Phase is then ended.[/spoiler][spoiler=SDT-EN-30][img]http://img641.imageshack.us/img641/7905/180888.jpg[/img]
This card cannot be Special Summoned. If this card destroys a monster it can attack again, as long as your opponent controls another monster. If you attack with this card no other monsters you control may attack.[/spoiler][spoiler=SDT-EN-31][img]http://img831.imageshack.us/img831/3924/180888k.jpg[/img]
Increase the ATK of DARK monsters on your side of the field by 300, during your Battle Phase. When this card is sent to the Graveyard, Special Summon 1 level 4 or lower DARK monster from your deck in attack position.[/spoiler][spoiler=SDT-EN-32][img]http://img715.imageshack.us/img715/2402/180888v.jpg[/img]
This card is treated as an equip card. When this card is activated equip it to a face-up monster you control. Then select one monster your opponent controls. As long as the selected monster remains on the field, the equipped monster cannot be selected as an attack target. If the selected monster is removed from the field, destroy this card.[/spoiler][spoiler=SDT-EN-33][img]http://img690.imageshack.us/img690/7905/180888.jpg[/img]
Increase the ATK of all monsters on your side the field by 1000, until end of turn. Decrease the DEF of all monsters on the field by 100 times there level, until end of turn.[/spoiler][spoiler=SDT-EN-34][img]http://img819.imageshack.us/img819/7905/180888.jpg[/img]
Well you control a face up "Shadow Dweller - Shadow Commander" your opponent cannot select this card as an attack target. Once per turn, flip the top card of your deck face-up, based on the cards type apply the correct effect: Spell - Activate it; Trap - Send it to the Graveyard; Normal monster - Destroy this card and send the flipped card to the Graveyard. Effect Monster - Shuffle your deck, when you draw the face-up monster, Special Summon it in face-up attack position(ignoring summoning conditions).[/spoiler][spoiler=SDT-EN-35][img]http://img838.imageshack.us/img838/2402/180888v.jpg[/img]
During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned, give control of it to your opponent. This card is the only monster this cards controller's opponent can attack. When this card is returned to the owner's hand, destroy all cards on the field.[/spoiler][spoiler=SDT-EN-36][img]http://img844.imageshack.us/img844/5676/180888c.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summoned, except by removing a synchro monster in your opponent's Graveyard from play. While this card is face-up on the field, all synchro monster's effects are negated and cannot attack. Each time this card destroys a synchro monster, increase this cards ATK by 500. When this card is sent to the Graveyard, destroy all Spell and Trap Cards on your side of the field (excluding Field Spells).[/spoiler][spoiler=SDT-EN-37][img]http://img829.imageshack.us/img829/8973/180888j.jpg[/img]
This card is used to Ritual Summon "Phador, the Satanic Demon". You must also offer Fiend/FIRE-Type monsters whose Star Levels equal 8 or more from the field or your hand as a Tribute. You can remove from play this card while its in your Graveyard. If this card is removed from play by its own effect, Fiend/FIRE-Type monsters you control gain 500 ATK.[/spoiler][spoiler=SDT-EN-38][img]http://img823.imageshack.us/img823/5619/180888e.jpg[/img]
This card can only be Ritual Summoned by the card "Summoning of a Demon". When this card is Special Summoned, destroy all face-up Plant-Type monsters. This card gains 200 ATK for each monster destroyed by this cards effect. While this card is face-up on the field, Plant-Type monsters cannot be Summoned.[/spoiler][spoiler=SDT-EN-39][img]http://img685.imageshack.us/img685/7905/180888.jpg[/img]
1 WATER-Type Tuner + 1 Fiend-Type Non-Tuner
When this card is Synchro Summoned successfully, select up to 2 monster card zones and up to 3 Spell and Trap card zones (cannot select occupied card zones). The selected card zones cannot be used while this card remains face-up on the field. While face-up on the field, treat this cards name as "Umi". During each Standby Phase, decrease your Life Points by 100 times the number of card zones selected with this cards effect.[/spoiler][spoiler=SDT-EN-40][img]http://img829.imageshack.us/img829/1221/180888i.jpg[/img]
This card is also treated as a WATER monster. When a DARK monster (except this card) you control battles, you take no battle damage. This card cannot be the target of Spell or Trap Cards your opponent controls. If this card is in defense position, you cannot declare an attack. If you control more monsters then your opponent, change this card to defense position.[/spoiler][spoiler=SDT-N-41][img]http://img821.imageshack.us/img821/4403/180888li.jpg[/img]
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 card on your side of the field to the owner's hand and remove from play 1 card in your opponent's hand.[/spoiler][spoiler=SDT-EN-42][img]http://img121.imageshack.us/img121/7905/180888.jpg[/img]
This card is also treated as a Beast-Type monster. Once per turn, you can tribute 1 WIND/Fiend-Type monster you control to return all Spell and Trap Cards on the field to the owner's hand. When this card is used for the Synchro Summon of a Fiend-Type monster, destroy 1 card on your opponent's side of the field.[/spoiler][spoiler=SDT-EN-43][img]http://img688.imageshack.us/img688/7905/180888.jpg[/img]
1 FIRE Tuner + 1 FIRE Fiend-Type monster
When this card is Summoned, Inflict 500 points of damage to your opponent's Life Points. If this card declares an attack on an attack position monster, inflict damage equal to the original ATK to your opponent's Life Points. If this card declares an attack on a face-up defense position monster, inflict damage equal to its original DEF to your Life Points. Once per turn, tribute 1 Fiend-Type monster to inflict damage to both player's Life points equal to its ATK.[/spoiler][spoiler=SDT-EN-44(N/A)][/spoiler][spoiler=SDT-EN-45(N/A)][/spoiler][spoiler=SDT-EN-46(N/A)][/spoiler][spoiler=SDT-EN-47(N/A)][/spoiler][spoiler=SDT-EN-48(N/A)][/spoiler][spoiler=SDT-EN-49(N/A)][/spoiler][spoiler=SDT-EN-50(N/A)][/spoiler][/spoiler]

more added, also if you can help me make pack with Zarg on it it would be most appreciated
Link to comment
Share on other sites

[quote name='δαίμονας' timestamp='1283314639' post='4587742']
I'm not rating every single card because I don't like to do stuff in bulk.
But theses are pretty good.
I can't really think of a number yet, though.
When you finish it, PM me.
I'll give you a good rating ;D
[/quote]
i will, thx
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...