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Avenger-DAD -Move to your deck-


.Leo

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Monsters -17-:
Infernity Avenger [3]
Goblin Zombie [3]
Pyramid Turtle [3]
Mystic Tomato [3]
Sangan [1]
Zombie Master [1]
Mezuki [1]
Plaguespreader Zombie [1]
Dark Armed Dragon [1]

Spell Cards -12-:
Book of Moon [2]
Mystical Space Typhoon [2]
Enemy Controller [2]
Allure of Darkness [1]
Dark Hole [1]
Monster Reborn [1]
Giant Trunade [1]
Cold Wave [1]
Infernity Launcher [1]

Trap Cards -11-:
Infernity Inferno [2]
Bottomless Trap Hole [2]
Solemn Warning [2]
Mirror Force [1]
Starlight Road [1]
Torrential Tribute [1]
Solemn Judgment [1]
Mind Crush [1]

I am testing Into the Void to see if it can help at times.
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Wrong forum section?
But anyway, looks like a bunch of different themes all slapped together in a single package. What stood out the most to me were the 3 infernity inferno's and the 3 infernity avengers. I dont think that is enough targets for the card to get the most out of it, and 3 avengers is overkill in my opinion. Is the deck playing well, because it looks pretty inconsistent.....
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[quote name='Superdoopertrooper' timestamp='1283168054' post='4581510']
Wrong forum section?
But anyway, looks like a bunch of different themes all slapped together in a single package. What stood out the most to me were the 3 infernity inferno's and the 3 infernity avengers. I dont think that is enough targets for the card to get the most out of it, and 3 avengers is overkill in my opinion. Is the deck playing well, because it looks pretty inconsistent.....
[/quote]

You have no idea what Avenger DAD is do you.
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[quote name='LeoMence' timestamp='1283178296' post='4581762']
You have no idea what Avenger DAD is do you.
[/quote]
I do, but I think - 1 Avenger. 2 Will suffice, because you dont really want to increase your chance of drawing one and 2 really isn't detrimental at all. Then you can also -1 or even -2 infernity inferno. Drawing one of these after the avengers are gone is a recipe for disaster. 1 or 2 of these is fine, 3 is the death penalty.
Standard play: Gold sarc, search inferno, activate it, send avengers to grave, ram a tomato into something, special summon level eater from deck, special summon avengers, Synch for catastor, special summon level eater again, synch for mist wurm. Something like that.
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In addition to mallies, grepher could be nice. Discard Malli to SS, then dump a dark (like level eater or something you want in the grave) to send an avenger from the deck to grave. Grepher also rapidly chews up your hand so your avengers effects can work. Mallie will never be a dud draw or dead in your hand either, coz ur running zombie master. Another amazing card you could add is necroface. Its a zombie, so easily brought out, and when summoned will add all your removed cards back to deck. Then you can use malli AGAIN as well as put plague and mezuki back in the deck for recylcing.
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[quote name='Zenharu' timestamp='1283185680' post='4581986']
I think Manjoume is regretting posting this on YCM in the first place lolI've found that Pyramid at 3 is overkill. Considering Goblin Zombie is the money maker after Avenger, 2 Pyramid would suffice.
[/quote]

[quote name='Manjoume Thunder' timestamp='1283168445' post='4581522']
:mellow:
[/quote]

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