The Dark Knight Posted August 31, 2010 Report Share Posted August 31, 2010 So to help me have something "extra" to look forward to during school, I'll be posting 5 cards a day of my Dark Calling pack. So enjoy and rate. Thanks! {C - common / R - rare / S - super rare / U - ultra rare / SE - secret rare} __________ (DCG-EN001) [S] Time-Traveling Copycat DARK|*1|Spellcaster/Effect|0/0 When this card is Normal Summoned, Flip Summoned, or Special Summoned, select 1 monster that was face-up on the field during the previous turn. This card's ATK and DEF become equal to the selected monster's original ATK and DEF. __________ (DCG-EN002) [C] Anti-Wing, The Hunter LIGHT|*3|Warrior/Effect|1700/1200 This card is unaffected by the effects of "Blackwing" monster effects. This card is not destroyed in battle when this card battles with a "Blackwing." (Damage calculation is applied normally) By tributing this face-up card, destroy all cards on the field with "Blackwing" in the card name. __________ (DCG-EN002) [C] Anti-Slime, The Snake EARTH|*4|Reptile/Effect|1600/1600 This card is unaffected by the effects of monsters with "Toad" or "Frog" in the card name. This card is not destroyed in battle when this card battles with a monster with "Toad" or "Frog" in the card name. (Damage calculation is applied normally) By tributing this face-up card, destroy all cards on the field with "Toad" or "Frog" in the card name. __________ (DCG-EN003) [R] Exact Roll |Spell/Normal| This card can only be activated at the start of your Standby Phase. Declare a number between 1-6. Until your next turn, the result of all dice rolls will be the declared number. __________ (DCG-EN004) [C] Trials... |Trap/Normal| When this card is activated, select 1 face-up monster on your opponent's side of the field. As long as this card is in your Graveyard, the selected monster, and all monsters of the same name cannot declare an attack. Pay 500 LP during each of your Standby Phases or remove this card from play. __________ (DCG-EN005) [S] ...and Tribulations |Spell/Normal| When this card is activated, select 1 face-down card on your opponent's side of the field. That card is flipped face-up and added to your opponent's hand. Select 1 random card in your opponent's hand. If it is the selected card, you no longer have to pay costs for cards as long as this card remains in your Graveyard. If it is not the selected card, you have to pay double the costs for cards as long as this card remains in your Graveyard. __________ (DCG-EN006) [R] Skeletal Copycat DARK|*1|Zombie/Effect|0/0 When this card is Special Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF. If this card was Special Summoned from the Graveyard, double the new ATK of this card. _________ (DCG-EN007) [R] Anti-Serum |Spell/Quickplay| Declare 1 Attribute and 1 Type. Destroy all monsters on the field with the declared Attribute and Type. As long as this card is in your Graveyard, no monsters with the declared Attribute and Type can be summoned. Discard 1 card from your hand during each of your Standby Phases or remove this card from play. _________ (DCG-EN008) [C] A Child Is Born |Spell/Quickplay| Select and remove from play, 1 face-up monster on your side of the field. Special Summon 1 "Child Token". This "Child Token" has the same Attibute, Type, Level, ATK, and DEF as the selected monster. _________ (DCG-EN009) [R] Paladin Apprentice DARK|*4|Spellcaster/Effect|1200/1500 As long as this card remains face-up on the field, increase the ATK of all your Warrior-Type monsters by 800. _________ (DCG-EN010) [U] Ability Copycat DARK|*1|Spellcaster/Effect|0/0 When this card is Normal Summoned, Flip Summoned, or Special Summoned, select 1 monster your opponent controls. This card gains the effect(s) of the selected monster. Link to comment
The Dark Knight Posted September 1, 2010 Author Report Share Posted September 1, 2010 _________ (DCG-EN011) [C] Council Swordsman LIGHT|*2|Warrior/Tuner|1100/400 If you have at least 1 Spellcaster-Type monster on your side of the field, and your opponent controls at least 1 monster, this card can be Special Summoned from your hand. _________ (DCG-EN012) [R] Go Forward 2 Spaces |Spell/Normal| Discard 1 monster from your hand. Both players may Special Summon 1 monster from their hand equal to the level of the discarded monster. If a player has no monster in their hand of the same level, they can Special Summon 1 monster of the same level from their deck by showing their opponent their hand. _________ (DCG-EN013) [S] Enraged Copycat DARK|*1|Spellcaster/Effect|0/0 When this card is Normal Summoned, Flip Summoned, or Special Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF. During the turn that this card was summoned, this card's ATK and DEF are doubled until the end of the turn. During your opponent's next Standby Phase, halve this card's ATK and DEF. _________ (DCG-EN014) [S] Anti-Blade |Spell/Equip| When this card is activated, declare 1 Attribute and 1 Type. When a monster equipped with this card battles with a monster with the declared Attribute and Type, it is immediately destroyed without applying damage. As long as this card remains face-up on the field, the equipped monster is not affected by the effects of monsters with the declared Attribute and Type. This card is unaffected by the effects of Spells. _________ (DCG-EN015) [C] Sinister Dragon of the Village DARK|*4|Dragon/Effect|1400/1400 When this card inflicts Battle Damage to your opponent, you can select 1 random card in your opponent's hand and remove it from play until their next End Phase. _________ (DCG-EN016) [U] Last Rites |Spell/Continuous| When a monster is destroyed as a result of battle, Special Summon it in face-up Attack Position on its owner's side of the field. Monsters summoned this way cannot declare an attack. _________ (DCG-EN017) [C] Dragon Slayer EARTH|*4|Warrior/Effect|1900/1600 When this card battles with a Dragon-Type monster, destroy the monster immediately with this card's effect without applying damage calculation. _________ (DCG-EN018) [U] Double Doorway |Spell/Normal| Select 2 monsters in your deck and have your opponent randomly select 1. The selected monster is Special Summoned to your side of the field and the other is removed from play. Both players take damage equal to the removed from play monster's DEF. _________ (DCG-EN019) [R] Hyper Copycat DARK|*1|Spellcaster/Effect|0/0 When a monster is Normal Summoned, Flip Summoned, or Special Summoned, this card's ATK and DEF become equal to the summoned monster's original ATK and DEF. _________ (DCG-EN020) [S] Anti-Warlord EARTH|*5|Warrior/Effect|2300/1600 When this card is Tribute Summoned, destroy 1 monster on your opponent's side of the field. As long as this card remains face-up on the field, neither player may summon a monster with the same Attribute and Type as the destroyed monster. Link to comment
The Dark Knight Posted September 3, 2010 Author Report Share Posted September 3, 2010 [quote name='Alex ' timestamp='1283440220' post='4592134'] Nice Cards [/quote] Thanks! ________ (DCG-EN021) [C] Anti-Fog |Spell/Field| As long as you control 1 face-up "Anti-" monster, the effects of all monsters in your opponent's hand, field, and Graveyard are negated. Pay 1000 LP during each of your Standby Phases, or destroy this card. _________ (DCG-EN022) [C] Blunderbuss |Spell/Equip| If your opponent controls a "Blackwing" card, the equipped monster can attack directly. __________ (DCG-EN023) [S] Hide and Seek Loser EARTH|*2|Warrior/Effect|200/200 While this card is in either player's hand, it must remain shown. __________ (DCG-EN024) [R] Sonic Speed Swan WIND|*2|Winged-Beast/Effect|1000/300 When this card is added to your hand from your deck, except during your Draw Phase, Special Summon this card in face-up Attack Position. If your opponent only controls monsters in face-up Attack Position, this card can attack directly. When this card inflicts battle damage to your opponent by attacking directly, select 1 face-up, Attack Position monster on your opponent's side of the field and make its ATK 0 until the End Phase. __________ (DCG-EN025) [C] Wind Turbine |Spell/Normal| Discard 1 card. Add 2 LV2 or lower, WIND-Attribute monsters from your deck to your hand. __________ (DCG-EN026) [U] Big Spender |Spell/Normal| Pay 2000 LP. Add 1 card from your deck to your hand. __________ (DCG-EN027) [R] Disgruntled Celtic Guardian EARTH|*4|Warrior/Effect|1400/1200 This card is not destroyed by battle when this card battles with a monster with an ATK of 1900 or less. (Damage calculation is applied normally) __________ (DCG-EN028) [S] Bamboozled Celtic Guardian EARTH|*4|Warrior/Effect|1400/1200 This card cannot be destroyed by battle. (Damage calculation is applied normally) This card cannot declare an attack. __________ (DCG-EN029) [C] Frustrated Celtic Guardian EARTH|*4|Warrior/Effect|1400/1200 When this card is declared the target of an attack, this card is immediately destroyed, without calculating damage. This card can attack twice during the Battle Phase. __________ (DCG-EN030) [C] Regretful Wishes |Spell/Normal| You can only activate this card if 2 or more of your cards were sent to the Graveyard during your opponent's last turn. Add 1 card that was sent to the Graveyard last turn to your hand. Link to comment
The Dark Knight Posted September 5, 2010 Author Report Share Posted September 5, 2010 (DCG-EN031) [C] Ancient Pathway To Riches |Trap/Normal| Activate only when your opponent Special Summons an Effect Monster with 1500 ATK or less. Draw 2 cards. __________ (DCG-EN032) [S] Fatal Error |Trap/Normal| Activate when your opponent activates a Spell, Trap, or Monster Effect that would negate a Spell, Trap, or Monster Effect. Negate and destroy the card. __________ (DCG-EN033) [U] Mirror Protector DARK|*5|Fiend/Effect|1800/0 You can have this card lose 300 ATK to negate the activation of a Trap and destroy it. __________ (DCG-EN034) [C] A Darker Force |Spell/Normal| Tribute 1 face-up DARK monster on the field. Special Summon 1 DARK monster in face-up Attack Position on the owner of the tributed monster's side of the field. __________ (DCG-EN035) [S] Spellcaster Spirit - Coitag DARK|*8|Spellcaster/Synchro/Effect|2700/2400 ~1 Spellcaster-Type Tuner + 1 or more non-Tuner monsters~ When this card is Synchro Summoned, you can add up to 3 Spellcaster-Type monsters from your Graveyard to your deck, shuffle your deck and draw 2 cards. Once per turn, if you draw a Spell card, you can show it to your opponent to draw another card from your deck. ___________ (DCG-EN036) [S] Warrior Spirit - Equios EARTH|*8|Warrior/Synchro/Effect|2700/2400 ~1 Warrior-Type Tuner + 1 or more non-Tuner monsters~ When this card is Synchro Summoned, you can add up to 3 Warrior-Type monsters from your Graveyard to your deck, shuffle your deck and draw 2 cards. Once per turn, if you draw an effect monster card, you can show it to your opponent to draw another card from your deck. __________ (DCG-EN037) [R] Hero's Horn |Spell/Equip| This card can only be equipped to a face-up Warrior-Type monster on your side of the field. The equipped monster cannot declare an attack. Once per turn, during your Main Phase, as long as this card remains face-up on the field, you can Special Summon 1 Warrior-Type monster from your hand with a level equal to or less than the equipped monster. __________ (DCG-EN038) [C] Bragging Rights |Spell/Normal| Activate when you have a monster on your side of the field that has the highest ATK on the field. Until the end of your next turn, that monster is unaffected by Spell cards. __________ (DCG-EN039) [C] New, Or Just Stupid? |Trap/Normal| Activate when your opponent declares an attack on a monster that has a higher ATK than the attacking monster. Negate the attack and destroy the attacking monster. __________ (DCG-EN040) [S] Anti-Arm Wrestler EARTH|*4|Warrior/Tuner|1500/1700 This card is unaffected by the effects of monsters. Link to comment
The Dark Knight Posted September 7, 2010 Author Report Share Posted September 7, 2010 (DCG-EN041) [U] Token Solidification |Spell/Quickplay| All tokens on the field can be used for tribute summons. __________ (DCG-EN042) [C] Mirror Shot |Spell/Normal| You may only activate this card while you control 3 or more face-up "Copycat" monsters. Destroy all monsters on your opponent's side of the field. __________ (DCG-EN043) [SE] Paladin of the Dark Dragon DARK|*8|Dragon/Fusion/Effect|3000/2600 ~1 Warrior-Type monster + 1 Spellcaster-Type monster + 1 DARK Attribute, Dragon-Type monster~ This card can only be Special Summoned by Fusion Summon with the above Fusion Material Monsters. This card's summon cannot be negated. This card is also treated as a Warrior and Spellcaster-Type monster. By removing from play 1 Dragon-Type monster in your Graveyard, negate the effect of an Effect Monster and destroy that monster. By removing from play 1 Spellcaster-Type monster in your Graveyard, negate the effect of an Spell Card and destroy that card. By removing from play 1 Warrior-Type monster in your Graveyard, negate the effect of a Trap Card and destroy that card. __________ (DCG-EN044) [S] Claw Dragon - Yurias DARK|*5|Machine/Effect|1800/1200 This card gains 400 ATK and DEF for each Dragon-Type monster in your Graveyard. __________ (DCG-EN045) [S] Claw Dragon -Sairuy LIGHT|*5|Dragon/Effect|1800/1200 This card gains 400 ATK and DEF for each Machine-Type monster in your Graveyard. __________ (DCG-EN046) [C] Spider Walker - Gorioun EARTH|*7|Machine|2100/3400 This doomsday machine is a powerful weapon that has long since escaped its creator. __________ (DCG-EN047) [R] Soul Collector - Vubonhe DARK|*8|Fiend/Effect|2600/2100 This card cannot be targeted by effects that destroy cards. While this card is face-up on the field, you can Fusion Summon by removing the Fusion Material Monsters listed on a Fusion Monster, from your field or hand, from play. ___________ (DCG-EN048) [U] Endless Soul Weapon - Barahak DARK|*10|Machine/Effect|0/0 While this card is face-up on the field, your opponent cannot activate Spell or Trap Cards. ___________ (DCG-EN049) [U] Invincible Soul Harvester - Vubayusaon DARK|*12|Fiend/Fusion/Effect|3000/3000 ~"Claw Dragon - Yurias" + "Claw Dragon - Sairuy" + "Spider Walker - Gorioun" + "Endless Soul Weapon - Barahak" + "Soul Collector - Vubonhe"~ This card can only be Special Summoned by Fusion Summon with the above Fusion Material Monsters. This card cannot be destroyed by battle and is unaffected by the effects of Spell, Trap, and Monster Cards, except "De-Fusion". When this card destroys a monster as a result of battle, this card gains 1000 ATK. This monster can only declare an attack on face-up, Attack Position monsters. ___________ (DCG-EN050) [C] Pot of Charity |Spell/Normal| Your opponent draws 2 cards. Link to comment
The Dark Knight Posted September 9, 2010 Author Report Share Posted September 9, 2010 (DCG-EN051) [C] Warrior In Sheep's Clothing EARTH|*2|Warrior/Tuner/400/900 When this card is destroyed as a result of battle, Special Summon it to the side of the field opposite the controller of this card. ____________ (DCG-EN052) [C] Dragon of Undefined Spectacle LIGHT|*7|Dragon/Effect|0/0 By discarding this card from your hand, you may add 1 Dragon-Type monster from your deck to your hand. You may not Special Summon the turn you activate this effect. ____________ (DCG-EN053) [R] Copycat Magic |Spell/Normal| Select 1 monster on your side of the field and 1 monster on your opponent's side of the field. Make the ATK and DEF of your monster equal to the ATK and DEF of your opponent's monster. _____________ (DCG-EN054) [S] Token Reproduction Device EARTH|*6|Machine/Effect|0/2000 This card cannot be Special Summoned or Set. When this card is Normal Summoned, switch it to face-up Defense Position and Special Summon 2 "Liquid Tokens" (WATER|*1|Aqua|0/0) to your side of the field in Defense Position. When a "Liquid Token" is destroyed as a result of battle, you can pay 500 LP to Special Summon up to 2 "Liquid Tokens." During each of your Standby Phases, send the top 3 cards from your deck to the Graveyard or else this card is destroyed. When this card is destroyed as a result of battle, destroy all "Liquid Tokens" on the field. ______________ (DCG-EN055) [C] Oban - Defender of the Sword EARTH|*4|Warrior/Effect|1600/1500 Remove from play 1 Warrior-Type monster in your Graveyard to negate an attack on this card. Link to comment
The Dark Knight Posted September 9, 2010 Author Report Share Posted September 9, 2010 (DCG-EN051) [C] Warrior In Sheep's Clothing EARTH|*2|Warrior/Tuner/400/900 When this card is destroyed as a result of battle, Special Summon it to the side of the field opposite the controller of this card. ____________ (DCG-EN052) [C] Dragon of Undefined Spectacle LIGHT|*7|Dragon/Effect|0/0 By discarding this card from your hand, you may add 1 Dragon-Type monster from your deck to your hand. You may not Special Summon the turn you activate this effect. ____________ (DCG-EN053) [R] Copycat Magic |Spell/Normal| Select 1 monster on your side of the field and 1 monster on your opponent's side of the field. Make the ATK and DEF of your monster equal to the ATK and DEF of your opponent's monster. _____________ (DCG-EN054) [S] Token Reproduction Device EARTH|*6|Machine/Effect|0/2000 This card cannot be Special Summoned or Set. When this card is Normal Summoned, switch it to face-up Defense Position and Special Summon 2 "Liquid Tokens" (WATER|*1|Aqua|0/0) to your side of the field in Defense Position. When a "Liquid Token" is destroyed as a result of battle, you can pay 500 LP to Special Summon up to 2 "Liquid Tokens." During each of your Standby Phases, send the top 3 cards from your deck to the Graveyard or else this card is destroyed. When this card is destroyed as a result of battle, destroy all "Liquid Tokens" on the field. ______________ (DCG-EN055) [C] Oban - Defender of the Sword EARTH|*4|Warrior/Effect|1600/1500 Remove from play 1 Warrior-Type monster in your Graveyard to negate an attack on this card. Link to comment
The Dark Knight Posted September 9, 2010 Author Report Share Posted September 9, 2010 (DCG-EN051) [C] Warrior In Sheep's Clothing EARTH|*2|Warrior/Tuner/400/900 When this card is destroyed as a result of battle, Special Summon it to the side of the field opposite the controller of this card. ____________ (DCG-EN052) [C] Dragon of Undefined Spectacle LIGHT|*7|Dragon/Effect|0/0 By discarding this card from your hand, you may add 1 Dragon-Type monster from your deck to your hand. You may not Special Summon the turn you activate this effect. ____________ (DCG-EN053) [R] Copycat Magic |Spell/Normal| Select 1 monster on your side of the field and 1 monster on your opponent's side of the field. Make the ATK and DEF of your monster equal to the ATK and DEF of your opponent's monster. _____________ (DCG-EN054) [S] Token Reproduction Device EARTH|*6|Machine/Effect|0/2000 This card cannot be Special Summoned or Set. When this card is Normal Summoned, switch it to face-up Defense Position and Special Summon 2 "Liquid Tokens" (WATER|*1|Aqua|0/0) to your side of the field in Defense Position. When a "Liquid Token" is destroyed as a result of battle, you can pay 500 LP to Special Summon up to 2 "Liquid Tokens." During each of your Standby Phases, send the top 3 cards from your deck to the Graveyard or else this card is destroyed. When this card is destroyed as a result of battle, destroy all "Liquid Tokens" on the field. ______________ (DCG-EN055) [C] Oban - Defender of the Sword EARTH|*4|Warrior/Effect|1600/1500 Remove from play 1 Warrior-Type monster in your Graveyard to negate an attack on this card. ______________ (DCG-EN056) [C] Agor - Defender of the Bow WIND|*4|Warrior/Effect|1400/1300 This card can attack directly. _______________ (DCG-EN057) [C] Sanjit - Defender of the Staff LIGHT|*4|Warrior/Effect|1800/1900 If you control no monsters and your opponent controls at least 1 monster, you may Special Summon this card from your hand. You cannot Normal Summon during the same turn you activate this card's effect. ______________ (DCG-EN058) [C] Lightning Reflexes |Spell/Quickplay| Negate the attack of an opponent's monster. You then may select 1 monster on your side of the field. During your opponent's Battle Phase, until the end of that turn, the selected monster must declare an attack on an opponent's monster. _____________ (DCG-EN059) [R] Anti-Summon |Trap/Continuous| As long as this card is face-up on the field, neither player can summon a monster. _____________ (DCG-EN060) [S] Extreme Punishment |Spell/Normal| Discard all cards in your hand. Select 1 face-up card on the field. Select 1 word in that face-up card's name. Check both player's decks, hands, field and Graveyard and remove from play all monsters with that word in their card name. Link to comment
The Dark Knight Posted September 12, 2010 Author Report Share Posted September 12, 2010 (DCG-EN061) [C] Swamp Demon WATER|*6|Fiend/Synchro/Effect|1800/1500 ~1 Tuner monster + 1 or more non-Tuner monsters~ This card gains 800 ATK and DEF if a "Lava Demon" is face-up on your side of the field. ______________ (DCG-EN062) [R] Lava Demon FIRE|*5|Fiend/Synchro/Effect|1500/1800 ~1 Tuner monster + 1 or more non-Tuner monsters~ This card gains 1500 ATK and DEF if a "Swamp Demon" is face-up on your side of the field. ______________ (DCG-EN063) [S] Steam Demon - Orinth WIND|*7|Fiend/Fusion/Effect|2000/2000 ~"Lava Demon" + "Swamp Demon"~ This card is not destroyed in battle. Each time this monster is involved in a battle, at the end of the Damage Step, increase this card's ATK and DEF by 500. ______________ (DCG-EN064) [C] Cut-Throat |Spell/Normal| Select and remove from play 1 monster. As long as this card remains in your Graveyard, that monster remains removed from play. ______________ (DCG-EN065) [R] Graveyard Synthesis |Spell/Normal| Remove from play, from your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) ______________ (DCG-EN066) [C] Enraged Feral Imp DARK|*4|Fiend/Effect|1300/1400 This card can be added to your hand from your deck by discarding 3 cards from your hand. This card can declare an attack on the first turn of the duel. ______________ (DCG-EN067) [C] Anti-Matter |Trap/Normal| When your opponent Flip Summons or Sets a monster, you can activate this card. Until the end of your opponent's turn, take control of the monster. _____________ (DCG-EN068) [U] Anti-Defense |Trap/Continuous| When this card is activated declare 1 Type and 1 Attribute. Monsters with the declared Type and Attribute cannot declare an attack. You can send this card to the Graveyard at any time. _____________ (DCG-EN069) [R] Divine Obliteration |Spell/Normal| Tribute 3 monsters on your side of the field. Destroy all cards on your opponent's side of the field. You cannot activate this card if you have 2 or more Spell or Trap cards on your side of the field. _____________ (DCG-EN070) [S] Orgoth the Relentless EARTH|*7|Warrior/Effect|2500/2000 When this card destroys a monster as a result of battle, increase this card's ATK and DEF by 250. During each of your Standby Phases, increase this card's ATK by 500. Link to comment
The Dark Knight Posted September 13, 2010 Author Report Share Posted September 13, 2010 (DCG-EN071) [R] Bad Square |Trap/Normal| Activate only during your opponent's Draw Phase. Your opponent must show you the drawn card. If it is a Spell or Trap card, it is added to your opponent's hand and your opponent's turn ends. If it is a Monster card, it is sent to the Graveyard. ____________ (DCG-EN072) [U] Final Battle |Spell/Normal| Destroy all cards on the field. Each player Special Summons a monster from their hand or Graveyard, ignoring summoning conditions. During this turn, you cannot play any other cards and you must attack your opponent's monster. All battle damage inflicted during this turn is doubled. ____________ (DCG-EN073) [R] Ancient Phantom DARK|*8|Fiend/Effect|0/0 Increase this card's ATK and DEF by 500 for each Fiend-Type monster in your Graveyard. ___________ (DCG-EN074) [U] Pot of Insanity |Spell/Normal| Draw 5 cards from your deck. This card stays on the field for 5 of your Standby Phases. During each of your Standby Phases, discard 1 card from your hand. ___________ (DCG-EN075) [C] Conversion Code |Spell/Normal| Discard 1 Machine-Type monster from your hand. Take control of 1 of your opponent's monsters until the End Phase. ___________ (DCG-EN076) [R] Medication |Spell/Normal| Discard 1 card. Add 1 "Doctor" or "Nurse" monster from your deck to your hand. ___________ (DCG-EN077) [S] Doctor of Patience LIGHT|*5|Spellcaster/Effect|1700/2200 When this card is tribute summoned, you can select 1 face-up card and 1 face-down card on the field and remove them from play. ___________ (DCG-EN078) [U] Doctor of Surgery DARK|*7|Spellcaster/Effect|2300/1950 When this card destroys a monster as a result of battle, you can pay LP equal to half the ATK (if the monster was in Attack Position) or half the DEF (if the monster was in Defense Position) of the destroyed monster's original ATK or DEF to Special Summon it to your side of the field in the same position. ___________ (DCG-EN079) [U] Doctor of Vengeance EARTH|*3|Spellcaster/Tuner|400/600 When this card is sent to the Graveyard as a result of battle, you can remove this card in your Graveyard from play, to Special Summon 1 "Doctor" monster from your hand. ____________ (DCG-EN080) Demon Nurse DARK|*4|Spellcaster/Effect|0/0 This card cannot be Normal Summoned or Flip Summoned. This card can only be Special Summoned by removing 3 "Doctor" monsters in your Graveyard from play. During each of your Standby Phases, select and destroy 1 card on the field. Link to comment
The Dark Knight Posted September 17, 2010 Author Report Share Posted September 17, 2010 (DCG-EN081) [U] Meta-Ultimate Obliteration |Spell/Normal| This card cannot be negated. You can only activate this card when your opponent has 3 or more monsters and 3 or more Spell and Trap cards on their side of the field. Destroy all cards on the field. ____________ (DCG-EN082) [R] Eye For An Eye |Trap/Normal| Destroy a number of cards on your side of the field. Your opponent then selects and destroys the same number of cards on their side of the field. ____________ (DCG-EN083) [R] United Warriors |Spell/Normal| Activate this only when "Oban - Defender of the Sword", "Agor - Defender of the Bow", and "Sanjit - Defender of the Staff" are face-up on your side of the field. Destroy all monsters or all Spell and Trap cards on your opponent's side of the field. Last cards of the pack. Hope some people liked them. Link to comment
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