arkel Posted August 31, 2010 Report Share Posted August 31, 2010 [b]6[/b] Tragoedia Gorz the Emissary of Darkness 3 Battle Fader Morphing Jar [b]4[/b] 2 Poison of the Old Man 2 Chain Strike [b]30[/b] 3 Jar of Greed 3 Legacy of Yata-Garasu 3 Reckless Greed 3 Accumulated Fortune 3 Just Desserts 3 Good Goblin Housekeeping 3 Dimension Wall 3 Secret Barrel 2 Fairy Wind 2 Magic Cylinder 2 Ojama Trio [b]40[/b] Link to comment Share on other sites More sharing options...
ssccynx Posted August 31, 2010 Report Share Posted August 31, 2010 this looks crazy, have you used it yet? Link to comment Share on other sites More sharing options...
arkel Posted August 31, 2010 Author Report Share Posted August 31, 2010 [quote name='ssccynx' timestamp='1283279952' post='4585333'] this looks crazy, have you used it yet? [/quote] yeah it's working out really well. Link to comment Share on other sites More sharing options...
evilfusion Posted August 31, 2010 Report Share Posted August 31, 2010 I like this deck. I did a few small tests, but I think Reckless Greed is too much draw power, with an unnecessary condition of skipping future draws. Also, Royal Decree, if you dont have a Fairy Wind set at the time, will screw the deck over pretty well. Maybe remove the Reckless for different cards, such as MST? Link to comment Share on other sites More sharing options...
arkel Posted September 1, 2010 Author Report Share Posted September 1, 2010 You obviously son't know how chain burn works. The deck will lose without 3 reckless. Link to comment Share on other sites More sharing options...
evilfusion Posted September 1, 2010 Report Share Posted September 1, 2010 You are correct; I don't know how Chain Burn works. However, it hardly seems like a "difficult" concept. I can see how most plays are meant to go, and tested the deck without the Reckless. It may just have been because I pulled off a double GGH + Fairy Wind combo that my hand size was so immense in some of those games, so maybe Reckless is better in multiples and worth the draw phase loss. If Reckless is so crucial, then remove the Jar of Greeds or something. I really feel the vulnerability to Royal Decree is too great to ignore, and that you have plenty of draw power so some of it is expendable. Unless you have Fairy Wind set at the time of Decree's activation, 3/4 of your deck becomes useless, and what's left isn't enough to drag you out of the pit. I really feel MST or even Emergency Provisions would help you dodge Decree. Link to comment Share on other sites More sharing options...
Fraz Posted September 1, 2010 Report Share Posted September 1, 2010 Its weird... I keep making these sort of posts but never actually get round to playing the decks Link to comment Share on other sites More sharing options...
Mister Sir Posted September 1, 2010 Report Share Posted September 1, 2010 Why Tragoedia? I'm curious. Link to comment Share on other sites More sharing options...
arkel Posted September 1, 2010 Author Report Share Posted September 1, 2010 @evil: I admit that Decree cripples the deck. However, the only deck to main Decree is Herald, but I auto-lose to Herald anyway game 1. @Fraz: Do you like 3 Jar, Legacy, Fortune or should I bring it down to 2? Honestly I really like them at 3 but you know this better than I do. @Lux: Battle stopper, plus your hand gets reeeeaaaallllyyyyy big. Link to comment Share on other sites More sharing options...
Fraz Posted September 1, 2010 Report Share Posted September 1, 2010 I like playing 2 of each because it increases chances of drawing into cards with different names for the chains. Link to comment Share on other sites More sharing options...
El Majishan Posted September 2, 2010 Report Share Posted September 2, 2010 How does chain burn work? I never saw it in action. Link to comment Share on other sites More sharing options...
Fraz Posted September 2, 2010 Report Share Posted September 2, 2010 [quote name='Mark of the Bloo-D Rose' timestamp='1283393157' post='4591143'] How does chain burn work? I never saw it in action. [/quote] Play lots of burn cards in succession along with draw cards to draw into more burn cards. By playing lots in succession you make chain strike really really big. Link to comment Share on other sites More sharing options...
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