♥Łövëły-Ċħän♥ Posted August 31, 2010 Report Share Posted August 31, 2010 [center]Bello Heroes. All female, all power. This set is one of Deck Burn. Theres not much else to say D:!!! Oh! Bello means Beautiful in italian. The names of each is also Italian so I'll be providing translations. [b][size="4"][color="#FF0000"]Warning! New Card Grammar![/color][/b][/size] [b]The New Card Grammar is Banish. This Grammar was Generated from Liam. Banish: Remove from play.[/b] [b][u][size="3"]Updates[/size][/b][/u] [b][♥]Bello Hero Capretto[/b] Added to Monster Cards Section [b][♥]Bello Hero Neve[/b] Added to Extra Deck Section [b][♥]Transition to a Bello[/b] Added to Trap Cards Section [b][♥]Bello Crush Chariot[/b] Added to Spell Cards Section [b][♥]Bello Hero Molto[/b] Added to Monster Cards Section [b][♥]Offerings to the Bellos[/b] Added to Spell Cards Section [hr] [Spoiler=Monster Cards Section] [img]http://img827.imageshack.us/img827/1567/142021e.jpg[/img] [i]Once per turn, you can reveal 1 "Bello Hero" in your hand to send the top card of your opponent's Deck to the Graveyard. During your Battle Phase, you can select 1 random card in your opponent's hand. Look at the selected card. Activate 1 of the following effects depending on the Card Type: ---Monster Card: Destroy 1 card on the field. ---Spell Card: Discard 1 cards from your hand. ---Trap Card: Your opponent draws 1 card.[/i] [img]http://img820.imageshack.us/img820/3981/142021y.jpg[/img] [i]If a monster that battles this card would be destroyed by that battle, you can reveal 1 "Bello Hero" monster in your hand instead. If a monster that battles this card is not destroyed by that battle, send the top 2 cards from your opponent's Deck to the Graveyard.[/i] [img]http://img829.imageshack.us/img829/1145/142021rs.jpg[/img] [i]Reveal 1 "Bello Hero" monster in your hand to send the top card of your opponent's Deck to the Graveyard. This card cannot attack during that turn. When this card is destroyed by battle, Special Summon 1 Level 4 or lower "Bello Hero" monster from your hand.[/i] [img]http://img839.imageshack.us/img839/5818/142021l.jpg[/img] [i]During the turn you revealed a "Bello Hero" monster in your hand, this card's ATK becomes 2900. When this card destroys a monster by battle, switch this card to Defense Position. When this card is destroyed, reveal a number of "Bello Hero" monsters in your hand to send that number of cards from the top of your opponent's Deck to the Graveyard.[/i] [img]http://img202.imageshack.us/img202/3272/142021.jpg[/img] [i]Each time a "Bello Hero" monster in your hand is revealed, place 1 Bello Counter on this card (max. 4). When a "Bello Hero" monster you control would be destroyed by a card effect, you can remove 1 Bello Counter from this card instead. You can Release this card to send a number of cards from the top of your opponent's Deck to the Graveyard equal to teh number of Bello Counters on this card.[/i] [img]http://img163.imageshack.us/img163/2228/142021d.jpg[/img] [i]When this card is Normal Summoned, send a number of cards equal to the number of "Bello Hero" you control from the top of your opponent's Deck to the Graveyard. When this card in your hand is revealed by the effect of a "Bello Hero" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster.[/i] [img]http://img713.imageshack.us/img713/7388/142021f.jpg[/img] [i]Once time only, you can reveal 1 "Bello" card in your hand to have your opponent Banish the top card of their Deck. You can Special Summon this card from your hand during the turn you Special Summon a "Bello Hero" monster.[/i] [img]http://img819.imageshack.us/img819/1567/142021e.jpg[/img] [i]This card can only be Ritual Summoned with the Ritual Spell Card "Offering to the Bellos". When this card is Ritual Summoned, reveal a number of "Bello Hero" monsters in your hand. This card gains an additional attack for each "Bello Hero" revealed by this effect. When this card destroys a monster, send the top card of your opponent's Deck to the Graveyard.[/i] [/spoiler] [Spoiler=Spell Cards Section] [img]http://img835.imageshack.us/img835/1567/142021e.jpg[/img] [i]Once per turn, reveal 1 "Bello Hero" monster in your hand. During this turn, when a "Bello Hero" monster you control inflicts Battle Damage, send the top card of your opponent's Deck to the Graveyard for each multiple of 500 damage taken.[/i] [img]http://img820.imageshack.us/img820/7620/142021h.jpg[/img] [i]Equip this card to a "Bello Hero" monster. That monster gains 800 ATK. The equipped monster must attack first during each of your Battle Phases. When the selected monster destroys a monster, send the top card of your opponent's Deck to the Graveyard.[/i] [img]http://img375.imageshack.us/img375/3272/142021.jpg[/img] [i]Activate when this card when you Special Summon a "Bello Hero" monster. You can reveal up to 3 "Bello Hero" monsters in your hand. Your opponent sends cards from the top of their Deck to the Graveyard equal to the number of "Bello Hero" monsters revealed.[/i] [img]http://img651.imageshack.us/img651/5530/142021n.jpg[/img] [i]Reveal 1 "Bello Hero" monster in your hand. Destroy 1 Spell or Trap Card on the field. You can Banish this card in your hand to Special Summon 1 "Bello Hero" monster in your hand that was revealed this turn. That monster is destroyed during the End Phase.[/i] [img]http://img691.imageshack.us/img691/3272/142021.jpg[/img] [i]This card is used to Ritual Summon "Bello Hero Molto". You must also reveal monsters whose Levels equal a total of 6 or more. Monsters revealed by this effect remain revealed while in your hand, until the End Phase. While "Ancient Room of Symbols of Runes" is face-up on the field, this card is treated as a Continuous Spell Card. While this card is face-up on the field, you can only control 1 "Bello Hero Molto". While you control "Bello Hero Molto", each time a card is sent from the top of your opponent's Deck to the Graveyard, other "Bello Hero" monsters you control gain 300 ATK, until the End Phase. Each time a "Bello Hero" monster in your hand is revealed, "Bello Hero Molto" gains 400 ATK, until the End Phase.[/i] [/spoiler] [Spoiler=Trap Cards Section] [img]http://img801.imageshack.us/img801/1145/142021rs.jpg[/img] [i]Activate this card when a Spellcaster-Type "Bello Hero" monster you control is destroyed by a card effect. Special Summon 1 Spellcaster-Type "Bello Hero" monster from your hand that was revealed this turn.[/i] [img]http://img816.imageshack.us/img816/2408/142021i.jpg[/img] [i]If your opponent controls 3 or more monsters than you, target monster gains 400 ATK for each monster your opponent controls. Target monster is unaffected by Spell and Trap Cards. During the End Phase of the this turn, target monster is destroyed.[/i] [img]http://img838.imageshack.us/img838/3981/142021y.jpg[/img] [i]Select 1 card in your hand. Show your opponent. That card's name is treated as "Bello Hero Trasformi".[/i] [/spoiler] [Spoiler=Extra Deck Section] [img]http://img841.imageshack.us/img841/5818/142021l.jpg[/img] [i]"Bello Hero Strega" + "Bello Hero Rabbia" When this card is Fusion Summoned, reveal 1 "Bello Hero" monster in your hand. Your opponent sends a number of cards from the top of their Deck to the Graveyard equal to the Level of the revealed monster. When this card destroys a monster by battle, that monster is Banished.[/i] [img]http://img839.imageshack.us/img839/4605/142021j.jpg[/img] [i]1 DARK Tuner + 1 non-Tuner monster When this card is Synchro Summoned, send the top 3 cards of your opponent's Deck to their Graveyard. Once per turn, if a card in your hand is revealed that card remains revealed in your hand until the End Phase. While this card is face-up on the field "Bello Hero" monsters you control gain 300 ATK.[/i] [/spoiler] [Spoiler=Translation] [b]Strega[/b] - [i]Witch[/i] [b]La Macchina[/b] - [i]The Machine[/i] [b]Tiratore[/b] - [i]Shooter[/i] [b]Gelo[/b] - [i]Frost[/i] [b]Mistero[/b] - [i]Mystery[/i] [b]Rabbia[/b] - [i]Anger[/i] [b]Giullare[/b] - [i]Jester[/i] [b]Capretto[/b] - [i]Kid[/b] [b]Neve[/b] - [i]Snow[/i] [b]Trasformi[/b] - [i]Transform[/i] [b]Molto[/b] - [i]Precious[/i] [/spoiler][/center] Link to comment Share on other sites More sharing options...
.GhostRyder Posted August 31, 2010 Report Share Posted August 31, 2010 [b][size="2"]I <3 what you done with the first card. Very Original. Me wants to see more XD[/size][/b] Link to comment Share on other sites More sharing options...
Nightmare Moon Posted August 31, 2010 Report Share Posted August 31, 2010 I'm liking this set, Ashley. ^^ Girl Power!!~ Nice. 10/10 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 31, 2010 Author Report Share Posted August 31, 2010 @ Ghost: lol lucky you ^^ New Card Added @ Grand: x3 Thanks lol Link to comment Share on other sites More sharing options...
.GhostRyder Posted August 31, 2010 Report Share Posted August 31, 2010 [b][size="2"]I like the whole Burn type deck theme[/size][/b] Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 31, 2010 Author Report Share Posted August 31, 2010 Thanks ^^ Updated Link to comment Share on other sites More sharing options...
Nightmare Moon Posted August 31, 2010 Report Share Posted August 31, 2010 Hey Ashley, what does "La Macchina" mean? Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted August 31, 2010 Report Share Posted August 31, 2010 [color=blue][b]Bello Hero Strega[/b][/color] [b]OCG / Common Sense:[/b] cards = card (The effect when the revealed card is a Spell Card) [b]Effect / Originality:[/b] Now lets see what this card can do...to start off, at the cost of revealing a Bello in your hand, you can send the top card of your opponent's Deck to the Graveyard. Now this simple effect right here can be a +1 or a -1 for you. Most likely if your opponent mills a monster, they can use that to their benefit. If a Spell or Trap, they will most likely get a -1. Now this second effect is kinda unique, with it happening during the Battle Phase. This card can become a +1 or -1, but either way a +1 for you, mainly because you get to freely see a card in your opponents hand. This gives you the chance to pop a free card on the field, or give you a -1, like discarding a card, which is possible to put into good use, or give your opponent a free draw, which is most likely a +1 for them. [b]Usefulness / Balance:[/b] This card is quite useful. Only the first effect links it to the archetype, so the second effect can be easily splashed and used in other Decks. What kind of Decks? Well I have no idea. The balance on this card is...kinda confusing. Mainly because you get to freely look at 1 card in your opponents hand at no cost. But then again, you have only a 1/3 or 2/3 chance of getting that certain card Type revealed. The card also works at a decent-ish beater. [b]Ratings:[/b] OCG / Common Sense: 1.9/2 Effect / Originality: 3.5/4 Usefulness / Balance: 3.7/4 [b]Overall: 9.4/10[/b] [color=blue][b]Bello Hero La Macchina[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Kinda odd not destroying your opponents monsters by battle at the cost of revealing a Bello in your hand. But then again, you see if you do so, you can still inflict some decent battle damage to your opponent, and make the mill 2 cards. Decent originality this card has. [b]Usefulness / Balance:[/b] This card isn't as flexible as the above, but still makes a great beater with simple milling tactics it can pull off at the cost of revealing a Bello. I'm starting to get what there main strategy and whatnot is. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.8/4 Usefulness / Balance: 3.6/4 [b]Overall: 9.4/10[/b] [color=blue][b]Bello Hero Tiratore[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Simple. Reveal a Bello, mill a card. As a drawback, this card cannot attack, which most likely won't be a drawback with only 1300 ATK. Nice how when it gets ran over, (which most likely can be pulled off when Set), you get a free Level 4 or lower Bello from your hand. [b]Usefulness / Balance:[/b] This card...seems OP'd. Because if I'm not mistaken, when you reveal a card, it goes back to it's original state as not facing your opponent, correct? But with this card, wouldn't you be able to reveal the same Bello again and again and again? This card can be somewhat splashable, just run 3 of these in any mill Deck and use the copies as this card's fodder. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3/4 Usefulness / Balance: 3/4 [b]Overall: 8/10[/b] [color=blue][b]Fearless Reverie[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Has simple mill tactics. Make some beater inflict battle damage, then your opponent mills 1 for every 500 they took during that battle. What I don't like is, it says monster, not monster(s) meaning only if 1 monster attacks this turn this triggers, correct? [b]Usefulness / Balance:[/b] Useful and simple. Works great with direct damage, seeing they count as battle damage as well. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.8/4 Usefulness / Balance: 3/4 [b]Overall: 8.8/10[/b] Will give a review on the archetype as a whole later on, or when maybe 2 more cards are added. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 31, 2010 Author Report Share Posted August 31, 2010 :3 <3 Anbu Thanks anbu :3 fixing first and last cards. I'm going to be adding in some more support for the whole Revealing deal. Also i cant really think of a way to edit Shooter to get rid of that OPness ): But thanks a ton for that!! Updated too Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 1, 2010 Report Share Posted September 1, 2010 [quote name='♥Łövëły Ċ.Ċ♥' timestamp='1283296051' post='4586423'] :3 <3 Anbu Thanks anbu :3 fixing first and last cards. I'm going to be adding in some more support for the whole Revealing deal. Also i cant really think of a way to edit Shooter to get rid of that OPness ): [b]Um...restrict it's effect to I don't know...once per turn? xD[/b] But thanks a ton for that!! Updated too [/quote] [size=5][color=red][b]OH GAWD, EVERY TIME I REFRESH YOU POST UP NEW CARDS, TO MUCH FOR ME TO HANDLE!!! D: EXPECT ME TO UPDATE THIS AFAP (AS FAST AS POSSIBLE) XD[/b][/color][/size] [color=blue][b]Bello Hero Gelo[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] This card can become a 2900 beater most of the time during your turn, but what does this make of during your opponents? A mere 2000. And as a Level 7, that is quite poor. I'd at least make it 2300-2400 at the most, that way it can handle a decent amount of monsters. I think it kinda sucks it has that drawback that most high ATK monsters have, making it switch to Defense Position when it runs over a monster. To make it worthwhile, I'd suggest maybe adding a piercing effect? Nice milling effect though at the end. Imagine having a whole hand of like 4 Bello's xD That last effect seems the most original from this card. [b]Usefulness / Balance:[/b] Personally, I have no idea if I would run this or not with a Deck based off of this archetype. There are some sweet up's, but then some crappy downs for this card's effect. With all of this though, I guess this card barely is balanced, but IMO, can be just a tad UP'd on the battle field. When it gets destroyed is where it's at. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.5/4 Usefulness / Balance: 3.5/4 [b]Overall: 9/10[/b] [color=blue][b]Bello Hero Mistero[/b][/color] [b]OCG / Common Sense:[/b] Release = Tribute teh = the (Lol xD) [b]Effect / Originality:[/b] Oh look Counters. Now lets see what purpose these Counters serve. Looks like this can easily reach 4 Bello Counters, especially makes a good combo with Bello Hero Gelo. This card is pretty much the protector of them through effects, but through battle, this can easily get ran over. That last effect is simple mill, at most 4, which is just almost as much as the classic Needle Worm can mill. Original effect, somewhat original concept. [b]Usefulness / Balance:[/b] Quite the useful card for the archetype. I would run 2-3 of this. Purely because of the amount of cards it can mill and with the simple protection of your Bello monsters. But once again, it says monster, not monster(s), which means it's specific. Which I kinda hate about it. The card as a whole though is balanced. [b]Ratings:[/b] OCG / Common Sense: 1.8/2 Effect / Originality: 3.7/4 Usefulness / Balance: 3.9/4 [b]Overall: 9.5/10[/b] [color=blue][b]A Bello Spell[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] To start off, the name could use some work xP Now the effect. With only 2 Bello's made so far, I guess this card is decent with only when a Spellcaster-Type Bello is destroyed. Because then, at no cost, you get a free Spellcaster-Type Bello in return that was revealed this turn. [b]Usefulness / Balance:[/b] This card may be somewhat specific, but has the potential to be useful, depending on the amount of Spellcaster Bellos your running. But to be honest, this card is situational. You need a Spellcaster-Type Bello destroyed and a Spellcaster-Type Bello in your hand. Okay, not that situational, but it is to me xP The card that IMO might balance it, or possibly make the card UP'd, is that you can Special Summon only a Spellcaster-Type Bello that was revealed this turn. IMO, you should take this part out. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3/4 Usefulness / Balance: 2.8/4 [b]Overall: 7.8/10[/b] [color=blue][b]Bello Hero Rabbia[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Has a simple, yet helpful milling effect when Normal Summoned, even if it's the only Bello you would control at the moment. It also has on the other side, easy presence to getting onto the field when it's revealed by the effect of another Bello, giving you the chance to Special Summon it. [b]Usefulness / Balance:[/b] Seems to be the most splashable out of all of the monsters so far, seeing you can use this in a different mill Deck for just a simple mill 1 for your opponent. That last drawback not being able for it to be used as Synchro Material, automatically hints me that the archetype will have Tuners and Synchros...hopefully. The card is well balanced, but you think with it's name being anger, it would have some sort of aggressive effect. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.7/4 Usefulness / Balance: 3.6/4 [b]Overall: 9.3/10[/b] [color=blue][b]Bello Rebellion[/b][/color] [b]OCG / Common Sense:[/b] OCG seems...odd. Try this on for size. [quote]If your opponent has 3 or more monsters than you, select 1 "Bello" monster you control. The selected monster gains 400 ATK for each monster your opponent controls, and is unaffected by Spell and Trap Cards. Destroy the selected monster during the End Phase of this turn.[/quote] Reason why the OCG seemed odd is that you used 'target' a lot where it was not needed. [b]Effect / Originality:[/b] Quite the hard requirement. Seeing even if you only had 1 monster, your opponent would need 4 for you to use this. But oh gawd, this card can make a monster you control beast. With the scenario in my last sentence, this would make your monster if I am correct, 1600 ATK stronger, and invincible through Spell and Traps, excluding this one of course. [b]Usefulness / Balance:[/b] Doesn't fit the mill tactics of the archetype, but you know what I saw to this card. Quick-Play Spell. Make it that. NOW. This would be so much better as a Quick-Play. I'd reduce the 3 or more to 2 or more though, mainly because 3 or more would most likely only work against swarm Decks like Blackwings. Otherwise, reduce the ATK gain to possibly a 200 per monster. [b]Ratings:[/b] OCG / Common Sense: 3/4 Effect / Originality: 3.5/4 Usefulness / Balance: 3.5/4 [b]Overall: 8/10[/b] [color=blue][b]Bello Catalyst[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Sweet 800 ATK boost for your Bellos. Being able to attack first can sometimes be a +1 or -1, depending on the battle field. What I like about that last effect, it doesn't say 'by battle', which means even if it destroys a monster through it's effect your opponent has to mill 1. I'd keep that last part the way it is if you made it by mistake. [b]Usefulness / Balance:[/b] 800 ATK boost seems too much, but then I question it with that second, I guess you can say drawback. The card has an on / off relationship with me, telling me it's either balanced or slighty OP'd, or possibly even on the verge of reaching the OP'd side. But hey, that's what Semi-Limiting and whatnot are for. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.8/4 Usefulness / Balance: 3.7/4 [b]Overall: 9.7/10[/b] [color=blue][b]Bello Flash[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Easy requirements is easy. Gives you the opportunity to make your opponent mill up to 3 cards, which can also benefit with that other Bello Trap Card, A Bello Spell. I guess this is original, with a hit of not being well, original as well. [b]Usefulness / Balance:[/b] Simple. Somewhat Balanced. Usable in the archetype. Balanced. Okay, balanced is questionable. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.8/4 Usefulness / Balance: 3.7/4 [b]Overall: 9.7/10[/b] [color=blue][b]Bello Hero Giullare[/b][/color] [b]OCG / Common Sense:[/b] Banished is now my new favorite new card grammar. Saves tons of space, and is much better then hearing 'remove(d) from play'. For example. "I activate Chaos Sorcerer's effect, and he [b][u]BANISHES[/u][/b] your monster from play! BWAHAHAHA!!!" Sounds much more...evil? xD [b]Effect / Originality:[/b] Oh look the first Fusion of the group. Right off the bat when Fusion Summoned, you can make your opponent mill massive amounts of cards. Just reveal a Level 4, BOOM mill 4. With a stable 2800 ATK, can easily banish your opponents monsters (I love saying 'banish' now xD). Original...ish effect. [b]Usefulness / Balance:[/b] It is very useful. Has major milling capabilities, which is balanced. And the power of banishing monsters with 2800 ATK has a bit of Anti-Meta in it, not letting your opponent use that monster from the Graveyard and whatnot, I mean come on, not much cards return cards from the banished zone, and even if there is a few, they most likely aren't used that much. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.8/4 Usefulness / Balance: 3.8/4 [b]Overall: 9.6/10[/b] Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Author Report Share Posted September 1, 2010 Hmm :3 looks like i got work to do ^^ thanks a ton Anbu :3 I'll make edits tomorrow though lol i have more x3 Lol yea I took the ocg for that from Rising Energy I was thinking this would go good w/ Rabbia. So Reduce to 2 and 200? Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 1, 2010 Report Share Posted September 1, 2010 [quote name='♥Łövëły Ċ.Ċ♥' timestamp='1283304215' post='4587046'] Hmm :3 looks like i got work to do ^^ thanks a ton Anbu :3 [b]I serve to please.[/b] I'll make edits tomorrow though lol i have more x3 [b]Don't post so many at much though tomorrow xP Just like...1 xD That literally was the longest CnC I gave in 1 post.[/b] Lol yea I took the ocg for that from Rising Energy I was thinking this would go good w/ Rabbia. [b]Rising Energy...how the hell can people miss this card?!?!? IMO it has an epic effect xP[/b] So Reduce to 2 and 200? [b]For Bello Rebellion? I'd do 2 or more then either 200 or 300...or possibly meet in the middle, 250.[/b] [/quote] [color=blue][b]Bello Hero Archetype Review[/b][/color] My oh my I haven't done an Archetype Review in awhile. Now lets see. To start off, mill is a great concept. Konami failed with trying to give Iron Chains a mill and burn concept, there best cards possibly Iron Chain Snake and Iron Chain Dragon, oh look they look like the only ones that can actually mill in the archetype as well. Konami did a tad better with those milling worms / insects. Warm Worm, Shield Worm, and lets not forget Needle Worm. The archetype though, is quite good. Lots of hidden combos in here. I like the little bits of Trivia in here. For example, all of them being female (okay, not Trivia), all of them having 0 DEF (which just makes Recurring Nightmare a great card for the Deck), all / most of them having some sort of effect revolving around revealing other Bellos, which means you need a decent amount of Bellos in your hand for this to work, and having some of the names in Italian is quite a nice touch as well. The archetype has nice milling tactics in many different ways, with a bunch of different little combos the archetype can pull off as well. The problem is, with all this milling, this puts great use for your opponent if they have cards such as Magical Explosion, Dark Armed Dragon and whatnot. One time, I was using this crazy milling Deck, and my opponent had about 4 cards in their Deck left. They were running Machina Gadgets. More then 15+ monsters in his Graveyard. My opponent top decked a damn Overload Fusion, got out a Chimeratech Fortress Dragon with over 15000 ATK. I had nothing to counter it with ;_; Now back to the archetype. It's quite well. A few ups and downs with the archetype, but what's good is that it has the capabilities to work with cards such as Needle Worm, Gravekeeper's Servant and whatnot. This has the possibilities / capabilities to be Tier 1 and as low as Tier 2, mainly because most people in the current Meta can easily put mill to their advantage. Overall, archetype as a whole gets a 10/10 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Author Report Share Posted September 1, 2010 =P! Sweet! (Lol no idea what Tiers are but lol thanks!!) Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 1, 2010 Report Share Posted September 1, 2010 [quote name='♥Łövëły Ċ.Ċ♥' timestamp='1283306442' post='4587182'] =P! Sweet! (Lol no idea what Tiers are but lol thanks!!) [/quote] Well, I believe there's no Tier Page on the Wikia but I'm willing to take the time and tell you. I'm not the best at explaining things, so I apologize if I make a few mistakes somewhere in my explanation on them. There are 3 (somewhat official) Tiers. Tier 1, Tier 2, and Tier 3. Then, there is the Tier of 1.5. Of course, this is in between Tier 1 and Tier 2. Here's an explanation of each Tier. This is how I look at it though. [b]Tier 1[/b] - Decks / Archetypes that are used most commonly in the current format - Decks / Archetypes that are somewhat aggressive and somewhat easy to handle - Tier 1 Decks / Archetypes are the Meta of the format most of the time - Examples would be XXX-Sabers, Infernity, Gladiator Beasts, Machina Gadgets [b]Tier 1.5[/b] - Decks / Archetypes that are optional to use in the format - Decks / Archetypes that don't hold up that well as Tier 1, but do better than Tier 2 - Decks / Archetypes that have the potential to become Tier 1 - Examples would be Anti Meta, Blackwings, Naturia(?), Scraps(?) [b]Tier 2[/b] - Decks / Archetypes that are not used that much in the format - Decks / Archetypes that may be good, but likely don't have the potential to become Tier 1(.5) - Examples Would be Lightsworn Varieties, Zombie Varieties, Disaster Dragon(?) [b]Tier 3[/b] - Decks / Archetypes that are somewhat rarely used in the format - Decks / Archetypes that may be good, but for some reason are not used - Examples would be Absolute Zero, Counter Fairies [b]Anything Below Tier 3[/b] - Have no potential to become Tier 3 and up - Had something key of them hit by the ban list, thus dead - Examples would be some Rescue Cat Varieties, some Decks that used the Destiny Draw Engine Link to comment Share on other sites More sharing options...
John A. Zoidberg Posted September 1, 2010 Report Share Posted September 1, 2010 All of the above, 10/10 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Author Report Share Posted September 1, 2010 ^^ lol thanks both!! Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 1, 2010 Report Share Posted September 1, 2010 [color=blue][b]Bello Hero Capretto[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] This effect I don't know if I love or hate. Seeing it's a one time only effect, you wonder if banishing the top card of your opponent's Deck is worthy of being a one time only kind of effect. It also has simple swarming abilities to follow up from a Special Summon you have done earlier, instant Synchro much? [b]Usefulness / Balance:[/b] It is useful, and for a Tuner, I guess it's balance since it's main effect is a one time only effect. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.9/4 Usefulness / Balance: 4/4 [b]Overall: 9.9/10[/b] [color=blue][b]Bello Hero Neve[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. [b]Effect / Originality:[/b] Oh look a Synchro. Right off the bat, BOOM mill 3 for your opponent. This card has I guess what you can call a drawback, making you not being able to abuse the revealing of the Bello's in your hand...that much. Last effect makes all your Bellos go up a decent 300 for their ATK, making this a decent 2500 ATK beater. It's pretty much Iron Chain Dragon though, with the possibility of the same ATK stat and can mill 3, except the mill 3 is only when it's Synchro Summoned. [b]Usefulness / Balance:[/b] This card is just (semi-)generic. In some cases would or would not be used over Iron Chain Dragon in the Extra Deck, most likely will not though. The card is balanced, but it feels like it's lacking something to make people want to use it over Iron Chain Dragon. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.4/4 Usefulness / Balance: 3.5/4 [b]Overall: 9.1/10[/b] [color=blue][b]Transition to a Bello[/b][/color] I need to know what is "Bello Hero Transformi" before I give this full CnC, for now, I'll get back to it. [color=blue][b]Bello Crush Chariot[/b][/color] [b]OCG / Common Sense:[/b] OCG is flawless. No errors whatsoever. Btw, you accidentally posted Capretto here too. [b]Effect / Originality:[/b] It's Mystical Space Typhoon for Bellos! Has simple swarming abilities for a free Bello for the turn, at the simple cost of banishing this from your hand. Another drawback / requirement is that the Bello had to be revealed during that turn. Half and half on it's originality, seeing the first effect is pretty much Mystical Space Typhoon. [b]Usefulness / Balance:[/b] That first effect would really well if this card would be a Quick-Play. The card is useful (and balanced) for a quick Summon from the hand for the turn or if it's just for a little bit of removal of a shady looking Spell or Trap Card. [b]Ratings:[/b] OCG / Common Sense: 2/2 Effect / Originality: 3.5/4 Usefulness / Balance: 3.8/4 [b]Overall: 9.3/10[/b] Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Author Report Share Posted September 1, 2010 Thanks ! For the Transition Trasformi isn't really anything. It's just a name that the selected card will be treated as so it can be abused by effects that require revealing a Bello Hero Link to comment Share on other sites More sharing options...
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