Zeaux Posted September 1, 2010 Report Share Posted September 1, 2010 [center][img]http://uploaddeimagens.com.br/imagem/ver/Possessed-Duiwel-Synchro-cpia.jpg[/img][/center] [center]1 DARK Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can send cards from the top of your Deck to the Graveyard equal to the Level of the Tuner monster used to Synchro Summon this card. Return all Spell and Trap Cards and Special Summon all monsters sent to the Graveyard by this effect. [/center] Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 1, 2010 Report Share Posted September 1, 2010 Are the Spell and Trap Discarded or put onto the Graveyard? Link to comment Share on other sites More sharing options...
Zeaux Posted September 1, 2010 Author Report Share Posted September 1, 2010 They are sent from the Deck to the Graveyard, not discarded. I wanted to make something like this: Return all Spell and Trap Cards sent to the Graveyard by this effect to your hand and Special Summon all monsters sent to the Graveyard by this effect. But this seems weird... And I just noticed that I forgot to say that the S/T returns to your hand. XD Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Report Share Posted September 1, 2010 o.o i'm thinking this card may be OP. OCG is fine w/ you adding the hand bit I mean it's synchro summoned and it makes it seem like you mill but in reality you just Special Summon monsters that would have been milled, i mean not even the S/T are milled but added to your hand. Since your Possessed monsters are adverse in being sent to the grave, these would be key in DaD and Darkness Falls. You can SS Dark Counterparts through this card w/ this card and even other, stronger cards that arent even DARK. This card would be a seen in tons of decks =(. You can also pull off Synchro Swarms w/ this card. Maybe a few restrictions / limits ?? Link to comment Share on other sites More sharing options...
Zeaux Posted September 1, 2010 Author Report Share Posted September 1, 2010 I know it is OP, I was just having trouble with the OCG, so I posted and maybe someone could correct it to me. '-' I was planning to remove from play the monsters SS by this card and reducing its ATK. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Report Share Posted September 1, 2010 Both could work. Your OCG is perfectly fine o.o >> I'd straight use Emissary from Pandemonium w/ this >> Emissary then Emergancy Teleport for a Mind Protector >> Link to comment Share on other sites More sharing options...
Zeaux Posted September 1, 2010 Author Report Share Posted September 1, 2010 Seriously? It looks so weird to me, idk why. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Report Share Posted September 1, 2010 Yea :3 it's fine Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 1, 2010 Report Share Posted September 1, 2010 Correct OCG When this card is Synchro Summon pick up card from the top of your Deck equal to the Level of a Tuner monster used as a Synchro Material monster for the Synchro Summon of this card. Special Summon all the monster picked up this way and put the rest of the cards in your hand. Broken card is Broken Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Report Share Posted September 1, 2010 That sounds better actually >> since your not really milling so no need for a mill effect but correction on correction =P "When this card is Synchro Summon pick up card from the top of your Deck equal to the Level of [b]the Tuner monster used to Synchro Summon this card.[/b] Special Summon all [b]monsters[/b] picked up [b]by this effect[/b] and [b]add[/b] the rest of the [b]picked up[/b] cards [b]to[/b] your hand." Link to comment Share on other sites More sharing options...
Zeaux Posted September 1, 2010 Author Report Share Posted September 1, 2010 Aaaaaah, I need help on balancing them. D: Maybe don't add the Spell and Trap Cards, just Special Summon Level 6 or lower monsters, remove them from play during the End Phase and reduce this card's ATK to 2000? Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted September 1, 2010 Report Share Posted September 1, 2010 [quote name='.Kan' timestamp='1283384840' post='4590479'] Aaaaaah, I need help on balancing them. D: Maybe don't add the Spell and Trap Cards[b]Or you can go original and have the user select a certain number of them to their hand.[/b] , just Special Summon Level 6 or lower monsters, remove them from play during the End Phase[b]Sounds good. If you want it to SS all that sounds ok but maybe restrict them from attacking or effect. But 6 or lower sounds more balanced[/b] and reduce this card's ATK to 2000[b]Only if the user decideds to trigger that effect[/b]? [/quote] Bam D: Link to comment Share on other sites More sharing options...
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