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[♥] Bello Hero Molto


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[center]First Ritual Monster For The Bello Heroes!

[b][color="#FF0000"]Warning: Ancient Room of Symbols of Runes is an older card I made![/color][/b]

These cards (not ARoSoR) are also in my Bello Hero thread!

[img]http://img834.imageshack.us/img834/1567/142021e.jpg[/img]
[i]This card can only be Ritual Summoned with the Ritual Spell Card "Offering to the Bellos". When this card is Ritual Summoned, reveal a number of "Bello Hero" monsters in your hand. This card gains an additional attack for each "Bello Hero" revealed by this effect. When this card destroys a monster, send the top card of your opponent's Deck to the Graveyard.[/i]

[img]http://img819.imageshack.us/img819/4096/142021da.jpg[/img]
[i]This card is used to Ritual Summon "Bello Hero Molto". You must also reveal monsters whose Levels equal a total of 6 or more. Monsters revealed by this effect remain revealed while in your hand, until the End Phase. While "Ancient Room of Symbols of Runes" is face-up on the field, this card is treated as a Continuous Spell Card. While this card is face-up on the field, you can only control 1 "Bello Hero Molto". While you control "Bello Hero Molto", each time a card is sent from the top of your opponent's Deck to the Graveyard, other "Bello Hero" monsters you control gain 300 ATK, until the End Phase. Each time a "Bello Hero" monster in your hand is revealed, "Bello Hero Molto" gains 400 ATK, until the End Phase.[/i]

[spoiler=Ancient Room of Symbols of Runes]
[img]http://img163.imageshack.us/img163/6365/142021k.jpg[/img]
[i]Ritual Spell Cards cannot be negated or destroyed during the turn you activate them. If you control 3 or more Ritual Spell Cards, this card cannot be destroyed. Once per turn, you can remove 1 Spell Card from your Graveyard from play to add 1 Ritual Spell Card to your Deck and shuffle it. Then you can discard 1 card from your hand to draw 1 card.[/i]
[/spoiler][/center]
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Okay to start with, Why do you allways have awsome music in your siggy? @_@ I love every song ive seen you put in your sig. Heck that song reminds me of my ex... Speaking of which i should call her...
[i][color="#FF00FF"]Bello Hero Molto[/color][/i]
Name: Sounds cool, dose it mean somthing?
Picture: Awsome Sauce~
Effect: Very good.
OCG good
Balanced
[i][color="#48D1CC"]Offerings to the Bellos[/color][/i]
Name: Good
Pic: Great, Actually looks like it fits with the monster
Effect: Its not just a generic ritual yay! Its great
OCG looks good
Bala-Wait can a Ritual spell be unbalanced o_O
[i][color="#000080"]Ancient Room of Symbols of Runes [/color][/i]
Name: Good Sounds spooky :D
Pic: Pretty good
Effect: very original i like it
OCG looks good.
9.5/10 and a rep for the Truely lovely C.C.

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[color=blue][b]Bello Hero Molto[/b][/color]

[b]OCG / Common Sense:[/b]
OCG is flawless. No errors whatsoever.

[b]Effect / Originality:[/b]
Nice how you can like, reveal 4 Bello's so this can repeatedly attack, and for each monster ran over your opponent has to send the top card of their Deck to the Graveyard. What I like about this card is there is no cap on how many turns it can run monsters repeatedly, making this attack repeatedly as long as it can stay on the field. Somewhat original, the concept that is.

[b]Usefulness / Balance:[/b]
I would use it. Great for running over monsters and milling while your at it. But like I said before, milling can be beneficial for your opponent, especially when it's only 1 card. But then again, milling 1 card can also hurt your opponent as well. The card is also well balanced, the stats are as great as it is, any higher it can be a tad OP'd.

[b]Ratings:[/b]
OCG / Common Sense: 2/2
Effect / Originality: 3.7/4
Usefulness / Balance: 3.9/4
[b]Overall: 9.6/10[/b]

[color=blue][b]Offerings to the Bellos[/b][/color]

[b]OCG / Common Sense:[/b]
OCG is flawless. No errors whatsoever.

[b]Effect / Originality:[/b]
Has the basic Ritual effect...WITH A TWIST! No other than the monsters need to get revealed, which is superbly helpful if you reveal a high Level Bello. It can easily make your Bellos beatsticks, even by the simplest 300 ATK. It can even make them slightly bigger by 400 ATK instead. These effects triggering when something basic happens during the duel; mill or revealing. This works well with the card below (which I will not rate for some made up reason).

[b]Usefulness / Balance:[/b]
Useful for beatdown. Can really overpower your opponent. First they have to worry about getting milled to death, and now they have to face a bunch of monsters that can become beaters at the simplest times of the duel? It's a lot to handle if you ask me. It seems just a bit OP'd to me though.

[b]Ratings:[/b]
OCG / Common Sense: 2/2
Effect / Originality: 3.9/4
Usefulness / Balance: 3.8/4
[b]Overall: 9.7/10[/b]
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