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"802" Machines


Cryohydra911

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A rudimentary set of "802" machines that I have created. All are level 4; half of them are currently Union monsters, and the other half are vanillas.
As usual, comments, personal ratings, etc. would be greatly appreciated.

[img]http://img801.imageshack.us/img801/716/254322.jpg[/img]
[img]http://img651.imageshack.us/img651/6707/254322o.jpg[/img]
[img]http://img814.imageshack.us/img814/716/254322.jpg[/img]
[img]http://img823.imageshack.us/img823/9941/254322p.jpg[/img]



Both [i]Union[/i] cards read:
[b]Once per turn, during your Main Phase, if you control this card on the field, you can equip it to
any monsters with "- 802" in their names as an Equip card, OR unequip the Union equipment and
Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect,
increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped
with 1 Union Monster at a time. If the equipped monster would be destroyed as a result of battle, destroy this card instead.)[/b]
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[quote name='yu-cards-yo' timestamp='1283524148' post='4595012']
I like the idea, but the lure in the effect ones is way to small to read
[/quote]
Umm, if you didn't notice, there is a bunch of text for the two effect monsters' lore at the bottom of the post, showing their effect. Since they're both Union monsters, they have the same effect, word for word.
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[quote name='rochster' timestamp='1283583613' post='4598093']
nice card, but i think you should make one of the unions have a different ability, like this: the equipped monster gains atk and def equal to its level x150.
[/quote]
That's an idea. I'll add that to the next Union monster, which may very well be an "802" monster.
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