Freeman The Master Posted September 5, 2010 Report Share Posted September 5, 2010 -Monsters- = 22 Amazoness Tiger x3 Amazoness Queen x3 Amazoness Paladin x2 Amazoness Swords Woman x2 Amazoness Trainee x3 Amazoness Fighter Amazoness Chain Master x2 Amazoness Sage x2 Amazoness Blowpiper Amazoness Scouts x2 -Magic- = 19 Amazoness Spellcaster x3 Amazoness Village x3 Amazoness Fighting Spirit Monster Reborn Mystical Space Typhoon x2 Burden of the Mighty Giant Trunade Dark Hole The Warrior Retuning Alive x3 Reinforcement of the Army x3 -Trap- = 9 Queen Pawn x2 Dramatic Rescue x2 Amazoness Shamanism Amazoness Archers Amazoness Willpower Threatening Roar x2 Link to comment Share on other sites More sharing options...
aznhobo Posted September 5, 2010 Report Share Posted September 5, 2010 50 cards really? Link to comment Share on other sites More sharing options...
Freeman The Master Posted September 5, 2010 Author Report Share Posted September 5, 2010 [quote name='aznhobo' timestamp='1283711713' post='4603262'] 50 cards really? [/quote] If you have nothing constructive to say about this deck then do say anything at all. IE if your going to post, give me a suggestion on how to make the deck better not bash it. For being ten cards over then 40. Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted September 5, 2010 Report Share Posted September 5, 2010 [quote name='Freeman43' timestamp='1283711063' post='4603228'] -Monsters- = 22 Amazoness Tiger x3 Amazoness Queen x3 Amazoness Paladin x2 [b][color="#FF0000"]neg[/color][/b] Amazoness Swords Woman x2 Amazoness Trainee x3 Amazoness Fighter [b][color="#FF0000"]neg[/color][/b] Amazoness Chain Master x2 [b][color="#FF0000"]neg[/color][/b] Amazoness Sage x2 Amazoness Blowpiper [b][color="#FF0000"]neg[/color][/b] Amazoness Scouts x2 -Magic- = 19 Amazoness Spellcaster x3 [b][color="#FF0000"]neg[/color][/b] Amazoness Village x3 Amazoness Fighting Spirit [b][color="#FF0000"]neg[/color][/b] Monster Reborn Mystical Space Typhoon x2 Burden of the Mighty [b][color="#FF0000"]Take out Amazoness Spellcaster and add two more if you want to run Burden.[/color][/b] Giant Trunade Dark Hole The Warrior Retuning Alive x3 Reinforcement of the Army x3 [b][color="#FF0000"]It's limited[/color][/b] -Trap- = 9 Queen Pawn x2 [color="#FF0000"][b]neg[/b][/color] Dramatic Rescue x2 [color="#FF0000"][b]neg[/b][/color] Amazoness Shamanism [color="#FF0000"][b]neg[/b][/color] Amazoness Archers [color="#FF0000"][b]neg[/b][/color] Amazoness Willpower [color="#FF0000"][b]neg[/b][/color] Threatening Roar x2 [/quote] Take out the cards with neg next to them except for Reinforcements.. take out two of them because it's limited to 1. Spellcaster needs to go as well. Add in two burdens. One isn't going to cut it. I would add in some Trap Stuns or Royal Decrees. Running into D-Prisons is a pain in the ass. Also add in Warrior Lady of the Wasteland/Giant Rat they are a must in Amazoness decks and it will speed up your deck a little bit. I hope I helped some. Link to comment Share on other sites More sharing options...
Freeman The Master Posted September 5, 2010 Author Report Share Posted September 5, 2010 Well I put a Burden in there because I only had one at the moment, but never really got used, so.... But as for the traps explain why should i remove them and what should i replace them with? Link to comment Share on other sites More sharing options...
LuffyLaxer Posted September 5, 2010 Report Share Posted September 5, 2010 Maybe, Instead of burdens, You could use Solidarity. Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted September 5, 2010 Report Share Posted September 5, 2010 [quote name='Freeman43' timestamp='1283714058' post='4603420'] Well I put a Burden in there because I only had one at the moment, but never really got used, so.... But as for the traps explain why should i remove them and what should i replace them with? [/quote] Amazonness spells/traps suck except for the field card imo. I'd replace them with Trap Stuns or Royal Decrees. If you go with Royal Decree .. don't use any other traps because they become dead draws when you have Decree on the field.. With Trap Stun you'll have more freedom because they only last one turn. Link to comment Share on other sites More sharing options...
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