John A. Zoidberg Posted September 5, 2010 Report Share Posted September 5, 2010 [center] [spoiler=Traps] [spoiler=Unloaded Cannon][img]http://img828.imageshack.us/img828/4440/227682z.jpg[/img] [spoiler=Lore]Once per turn, you can send 1 monster you control to the Graveyard to place 1 Load Counter (max. 4) on this card. When this card has 4 Load Counters on it, you can remove them all to inflict 2200 Points of Damage. When this card is sent to the Graveyard, decrease your Life Points by 1000 to Special Summon 1 monster send to the Graveyard by this cards effect.[/spoiler][/spoiler][/spoiler] [spoiler=Spells] [spoiler=The Tomes of Divinity][img]http://img26.imageshack.us/img26/8981/227682p.jpg[/img] [spoiler=Lore]Once per turn, you can change this card to an Equip Spell, a Continuous Spell, or a Field Spell. Activate 1 of the following effects depending on the type of Spell: Equip: The monster equipped with this card cannot attack. If the monster equipped with this card is attacked, toss a coin. If the result is heads, the attack is redirected to a monster on your opponents field. If the result is tails, you opponents monster can attack directly. If the monster equipped with this card is destroyed, this card is not destroyed. Continuous: Ever time a player takes battle damage, the other player discards a card from their hand. Field: All monsters on the field are unaffected by Spells or Traps. Every time a Spell or Trap card is activated that targets a monster, all monsters on your field gain 100 ATK.[/spoiler][/spoiler][/spoiler] [/center] OCG fixes and ideas are welcome. Link to comment Share on other sites More sharing options...
Buttercup Posted September 5, 2010 Report Share Posted September 5, 2010 Tomes of Divinity's Field Effect is like Cold Wave on crack. BROKEEEEEEEEEEN. 2/10 because this card should never EVER be printed. Link to comment Share on other sites More sharing options...
John A. Zoidberg Posted September 5, 2010 Author Report Share Posted September 5, 2010 [quote name='Ser Warjacksworth' timestamp='1283713884' post='4603410'] Tomes of Divinity's Field Effect is like Cold Wave on crack. BROKEEEEEEEEEEN. 2/10 because this card should never EVER be printed. [/quote] The thing is, you have a 50/50 chance in almost all of the effects, and you take as much as your opponent does if you DON'T get it correct. You have absolutely no advantage in that card. It's entirely based on luck and hope, so if anything, it's underpowered. And you only rated 1 card, and it's kinda hard to miss the other >.> Link to comment Share on other sites More sharing options...
Buttercup Posted September 5, 2010 Report Share Posted September 5, 2010 Field Spell Effect. Not Equip. Apart from a weakness to Dust Tornadoes and MSTs, you play it and basically all your opponent's relevant defense dies. Sabers would love this card soooooooo much. Link to comment Share on other sites More sharing options...
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