chaosreaper Posted September 9, 2010 Report Share Posted September 9, 2010 here it is. i want to add MR and CoTH, but im not sure what to drop (and before anyone says it, i am NOT dropping core blast, maximus or ghoulungulate). i also have some other stuff i want to do to it but im not sure exactly what i should drop... more crusader, proto and maybe annother ghoulungulate..... Monsters - 20 Koa'ki Meiru Maximus Koa'ki Meiru Valafar Koa'ki Meiru Rooklord Koa'ki Meiru Ghoulungulate Koa'ki Meiru Powerhand Koa'ki Meiru Powerhand Koa'ki Meiru Guardian Koa'ki Meiru Guardian Koa'ki Meiru Guardian Koa'ki Meiru Sandman Koa'ki Meiru Sandman Koa'ki Meiru Crusader Koa'ki Meiru Ice Koa'ki Meiru Prototype Koa'ki Meiru Boulder Koa'ki Meiru Boulder Koa'ki Meiru Boulder Koa'ki Meiru Speeder Koa'ki Meiru Hydro Barrier Koa'ki Meiru Hydro Barrier Spells - 12 Iron Core of Koa'ki Meiru Iron Core of Koa'ki Meiru Iron Core of Koa'ki Meiru Iron Core Armor Iron Core Armor Iron Core Armor Core Blaster Koa'ki Meiru Initialize! Mystical Space Typhoon Iron Core Immediate Disposal Urgent Synthesis Lightning Vortex Traps - 8 Core Blast Core Blast Iron Core Luster Koa'ki Meiru Shield Reckoned Power Automatic Laser Sakuretsu Armor Trap hole thinking of making it a skilldrain Koa'ki deck. but what to neg for the 2/3 skill drain..... Link to comment Share on other sites More sharing options...
chaosreaper Posted September 10, 2010 Author Report Share Posted September 10, 2010 *bump* any comments or reccomendations would be nice. Link to comment Share on other sites More sharing options...
Black W Mage Posted September 10, 2010 Report Share Posted September 10, 2010 [quote name='chaosreaper' timestamp='1284046239' post='4611085'] here it is. i want to add MR and CoTH, but im not sure what to drop (and before anyone says it, i am NOT dropping core blast, maximus or ghoulungulate). i also have some other stuff i want to do to it but im not sure exactly what i should drop... more crusader, proto and maybe annother ghoulungulate..... Monsters - 20 Koa'ki Meiru Maximus Koa'ki Meiru Valafar Koa'ki Meiru Rooklord Koa'ki Meiru Ghoulungulate Koa'ki Meiru Powerhand Koa'ki Meiru Powerhand Koa'ki Meiru Guardian Koa'ki Meiru Guardian Koa'ki Meiru Guardian Koa'ki Meiru Sandman Koa'ki Meiru Sandman Koa'ki Meiru Crusader Koa'ki Meiru Ice Koa'ki Meiru Prototype Koa'ki Meiru Boulder Koa'ki Meiru Boulder Koa'ki Meiru Boulder Koa'ki Meiru Speeder Koa'ki Meiru Hydro Barrier Koa'ki Meiru Hydro Barrier Spells - 12 Iron Core of Koa'ki Meiru Iron Core of Koa'ki Meiru Iron Core of Koa'ki Meiru Iron Core Armor Iron Core Armor Iron Core Armor Core Blaster Koa'ki Meiru Initialize! Mystical Space Typhoon Iron Core Immediate Disposal Urgent Synthesis Lightning Vortex Traps - 8 Core Blast Core Blast Iron Core Luster Koa'ki Meiru Shield Reckoned Power Automatic Laser Sakuretsu Armor Trap hole thinking of making it a skilldrain Koa'ki deck. but what to neg for the 2/3 skill drain..... [/quote] take out trap hole, sakuretsu armour, Automatic Laser, and Ice. Link to comment Share on other sites More sharing options...
chaosreaper Posted September 14, 2010 Author Report Share Posted September 14, 2010 got annother sandman today, dropped for ice. skill drain doesnt stop the reveal/drop or i die so not gonna bother with that...hmmmmm theres the spaces for coth and mr. woohoo. built. thanks red w mage Link to comment Share on other sites More sharing options...
touzaikokon Posted September 14, 2010 Report Share Posted September 14, 2010 wrong deck is built wrong. It's called Urnight. Get a playset of it. While you're at it, get some Crusaders as well, since you can use it for the Beast-Warrior-Type reveal, and because it grabs you cards from the GY. You should max out on Sandman and Prototype, and as for the rest, they're not important. Also, if you can manage, find some Core Transport Unit. They're a b**** to find, but you'll need them. I'd think of more advice, but I'm busy. You should also make your decklist in a less annoying and repetitive fashion. Link to comment Share on other sites More sharing options...
chaosreaper Posted September 14, 2010 Author Report Share Posted September 14, 2010 im guessing transport is a holy grail of a card for these but 2 thiings - 1) i already said i want more crusader, and 2) im saving to get some stuff for college atm, so they will have to wait. Link to comment Share on other sites More sharing options...
touzaikokon Posted September 16, 2010 Report Share Posted September 16, 2010 [quote name='chaosreaper' timestamp='1284496268' post='4627095'] im guessing transport is a holy grail of a card for these but 2 thiings - 1) i already said i want more crusader, and 2) im saving to get some stuff for college atm, so they will have to wait. [/quote] Core Transport lets you dump cards for Iron Cores. That's crucial here. But really, the holy grail is Urnight. He lets you toobox into almost any monster you could need. If nothing else, grab Urnkight. I understand that you're saving for college; I'm in college myself. But a playset of Urnight should only set you back around $12-15 if you find the right deals. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 16, 2010 Report Share Posted September 16, 2010 Just so you know, Skill Drain will not stop their reveal/discard cost during the end phase so if that's why you were planing on running it then it wouldn't work. Anyways, here's a list of cards you don't need: Core Armor Core Blaster Ice Hydro Barrier Auto Laser Trap Hole Sak Armor Valafar Powerhand Speeder Ghoulungulate (not needed, but I can understand wanting to keep it) KM Initialize! Immediate Disposal (replace with Transport Unit) touzaikokon knows what he's talking about, he can steer you in the right direction. Link to comment Share on other sites More sharing options...
chaosreaper Posted September 16, 2010 Author Report Share Posted September 16, 2010 thanks for all the feed back guys, will change it as soon as i can. Link to comment Share on other sites More sharing options...
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