Andross88 Posted September 9, 2010 Report Share Posted September 9, 2010 Vanilla Fusions kind of suck. So I remade a few to be a bit more interesting. I chose ones that were featured at some point in the anime. Advanced Black Dragon DARK/9/Dragon/Synchro/Effect/3200/2500 1 Tuner + "Red-Eyes B. Dragon" Once per turn, if you do not conduct a Battle Phase this turn, you can discard 1 card to activate 1 of the following effects: -Destroy all face-up monsters your opponent controls with less DEF than this card's ATK. -Deal damage to your opponent equal to this card's original DEF. Based on B. Skull Dragon, it's effects are versions of Inferno Fire Blast and Makiu, the Magical Mist, cards that work specifically with REBD and Summoned Skull. Advanced Jester DARK/7/Fiend/Synchro/Effect/2300/2000 1 Tuner + 1 or more non-Tuner "Toon" or "Clown" monsters When this card changes Battle Position, destroy 1 card on the field. "Toon World" you control cannot be destroyed by your opponent's card effects. Based on Bickuribox, the first effect is a combination of Crass Clown and Dream Clown's effects. And Toons just need some help. Blue-Eyes Advanced Dragon LIGHT/12/Dragon/Synchro/Effect/4500/3800 "White Stone of Legend" + "Blue-Eyes White Dragon" + 1 non-Tuner Dragon-Type monster This card's name is treated as "Blue-Eyes Ultimate Dragon" while on the field or in the Graveyard. When a "Blue-Eyes Ultimate Dragon" is Summoned to your side of the field, you can remove this card from play from your Extra Deck and up to 2 "Blue-Eyes White Dragon" cards from your Graveyard to place 1 Head Counter on the Summoned monster for each removed "Blue-Eyes White Dragon". If a monster with a Head Counter would be destroyed, remove 1 Head Counter instead. Based on BEUD, obviously. The effect references BEUD's effect the first time it was Summoned in the anime, that you had to kill all 3 heads to destroy it. Advanced Flame Swordsman FIRE/5/Warrior/Synchro/Effect/1800/1600 1 Warrior-Type Tuner + 1 or more non-Tuner FIRE monsters This card's name is treated as "Flame Swordsman" while it is face-up on the field. Once per turn, you can reduce this card's ATK by any amount to increase another face-up monster's ATK by the same amount. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Flame Swordsman" from your Extra Deck or Graveyard. Basically it's Blue Flame Swordsman, just as a Synchro. Giltia the Advanced Knight LIGHT/5/Warrior/Synchro/Effect/1900/1500 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters Once per turn, you can remove from play from your Graveyard 1 Level 4 or lower Warrior-Type monster from your Graveyard to inflict damage to your opponent equal to the removed card's ATK. Once per turn, you can discard 1 Warrior-Type monster to increase this card's ATK by 800. Based on Giltia the D. Knight. Advanced Koala EARTH/9/Beast/Synchro/Effect/4200/3700 1 Beast-Type Tuner + 1 or more non-Tuner Beast-Type monsters During either player's turn, you can Tribute this card to deal 400 damage to your opponent for each card in their hand. When this card battles your opponent's monster, destroy that monster at the end of the Damage Step. Based on Master of Oz. Advanced Horseman EARTH/6/Beast-Warrior/Synchro/Effect/2000/1700 1 Tuner + 1 or more non-Tuner Beast or Beast-Warrrior-Type monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent. The battle damage this card inflicts to your opponent is doubled. Based on Rabid Horseman, it has Enraged Battle Ox's piercing and a little more. Advanced Vehicroid EARTH/6/Machine/Synchro/Effect/2200/1600 1 Tuner + 1 or more non-Tuner "roid" monsters Once, when this card would be destroyed, it is not destroyed. When this card attacks, increase it's ATK by 500 during the Damage Step only. Based on Steam Gyroid, this card's effects mimic those of Steam Gyroid's material monsters. Advanced Time Dragon WIND/7/Dragon/Synchro/Effect/2400/2000 1 Tuner + 1 non-Tuner Spellcaster-Type monster + 1 non-Tuner Dragon-Type monster When this card is Synchro Summoned, destroy all cards your opponent controls. When this card is removed from the field, deal damage equal to this card's ATK to both players. Based on Thousand Dragon, this card features a non-coin flip, more destructive version of Time Wizard's effect. Advanced Thunder Dragon LIGHT/7/Thunder/Synchro/Effect/2800/2100 1 Tuner + 1 or more non-Tuner Thunder-Type monster When this card is Synchro Summoned, you can remove from play 2 "Thunder Dragon" cards from your hand or Graveyard to draw 2 cards. Based on Twin-Headed Thunder Dragon. Thunder Dragon is all about card advantage, and so is this card. Link to comment
Kwame120 Posted September 9, 2010 Report Share Posted September 9, 2010 I like them. Alot. I like how most of the effect's are in reference to releated card's, or very inventive, like Blue-Eyes Advanced Dragon. I only think Advanced Black Dragon's second effect is a bit overpowering. But I love 'em! Link to comment
Andross88 Posted September 10, 2010 Author Report Share Posted September 10, 2010 Perhaps if I added a discard cost (for both of it's effects) it would be balanced. It is a crazy card, but also hard to pull out. EDIT: I was just thinking about Advanced Flame Swordsman, and I realized how many good FIRE Tuners there are. Which do you think is easier to pull out, Warrior Tuner and Fire Non-Tuner, or Fire Tuner and Warrior Non-Tuner? Link to comment
yessen Posted September 13, 2010 Report Share Posted September 13, 2010 I LIKE THE CARDS Link to comment
Andross88 Posted September 14, 2010 Author Report Share Posted September 14, 2010 Thanks! Anyone have any thoughts or suggestions? Perhaps I should do Fusionist/Rare Fish. How good would those cards have to be to be worth it? Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.