burnpsy Posted September 11, 2010 Report Share Posted September 11, 2010 [size="4"][u][b]Cycle of Destruction (40)[/b][/u][/size] [size="3"][u][b]Monsters (23)[/b][/u][/size] 1x Armageddon Knight 1x Blackwing – Gale the Whirlwind 1x Dark Armed Dragon 3x Dark Grepher 3x Darklord Zerato 3x Dimensional Alchemist 1x Morphing Jar 1x Mystic Tomato 3x Phantom of Chaos 1x Plaguespreader Zombie 1x Sangan 1x Sky Scourge Norleras 3x The Dark Creator [size="3"][u][b]Spells (11)[/b][/u][/size] 1x Allure of Darkness 1x Cold Wave 2x D.D.R. – Different Dimension Reincarnation 1x Dark Hole 2x Gold Sarcophagus 1x Monster Reborn 3x Trade-In [size="3"][u][b]Traps (6)[/b][/u][/size] 2x Bottomless Trap Hole 1x Call of the Haunted 1x Mirror Force 1x Solemn Warning 1x Torrential Tribute Link to comment Share on other sites More sharing options...
Buttercup Posted September 11, 2010 Report Share Posted September 11, 2010 -2 Dark Horus -2 MST +1 Dark Creator +1 Phantom of Chaos +1 Dark Grepher +1 Giant Trunade Gold Sarco could be nice. Link to comment Share on other sites More sharing options...
burnpsy Posted September 11, 2010 Author Report Share Posted September 11, 2010 I think I need to fit in more LIGHT stuff. There are only 4 LIGHT monsters and there's not so much as an attempt to search them out. Link to comment Share on other sites More sharing options...
Buttercup Posted September 11, 2010 Report Share Posted September 11, 2010 -1 Warning -2 Book +2 Cyber Dragon +1 Gold Sarcophagus Link to comment Share on other sites More sharing options...
burnpsy Posted September 11, 2010 Author Report Share Posted September 11, 2010 [quote name='Ser Warjacksworth' timestamp='1284232819' post='4617738'] -1 Warning -2 Book +2 Cyber Dragon +1 Gold Sarcophagus [/quote] ...Fair enough. But that's a lot of monsters... Link to comment Share on other sites More sharing options...
Buttercup Posted September 11, 2010 Report Share Posted September 11, 2010 Norleas variants always have a high monster count to help topdecking. Link to comment Share on other sites More sharing options...
burnpsy Posted September 11, 2010 Author Report Share Posted September 11, 2010 Tested it. Too many dead draws. Alchemist and PoC are horrible early-game draws, and TDC is bad to draw when I don't have a way to dump it. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 11, 2010 Report Share Posted September 11, 2010 Instead of focusing this on field-clearance, why not focus it on abusing RfP while getting +X from it? Dark Nephthys, Dark Creator, Phantom of Chaos, etc. all remove stuff to activate their effects, so why not focus on getting stuff removed to abuse later? I'm not saying it'll be good, but it may be a step in the right direction. Link to comment Share on other sites More sharing options...
burnpsy Posted September 12, 2010 Author Report Share Posted September 12, 2010 Messed with it. Here's the new and FAR more consistent build. In said build, the following have not yet proven their worth so far: Armageddon Knight D.D. Scout Plane Dark Nephthys The only problem is empty hands, before or after the Norleras nuke. Link to comment Share on other sites More sharing options...
Buttercup Posted September 12, 2010 Report Share Posted September 12, 2010 Morphing Jar is silly with a high monster count. -3 scout plane -1 Nepthys -1 Morphing Jar -1 Gale +2 Cyber Dragon +1 Summoner Monk +1 Gorz +2 Chaos Sorcerer Link to comment Share on other sites More sharing options...
burnpsy Posted September 12, 2010 Author Report Share Posted September 12, 2010 [quote name='Ser Warjacksworth' timestamp='1284279204' post='4619916'] Morphing Jar is silly with a high monster count. -3 scout plane -1 Nepthys -1 Morphing Jar -1 Gale +2 Cyber Dragon +1 Summoner Monk +1 Gorz +2 Chaos Sorcerer [/quote] ...I disagree with some of these changes you're presenting. Gale and Morphing Jar have been some of THE MOST USEFUL CARDS IN THE DECK. Gale gives access to Armor Master (which is a pretty darn nice opening), and Morphing Jar allows me to do a mass dump, and fixes the constantly empty hands I have (I get empty hands even before the nuke happens). Quite often, I don't end up discarding anything with Morphing Jar. Also, 5 LIGHTS isn't enough for Sorcerer. That was annoying to find out, but it's true. Sorcerer dead drew a lot. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 12, 2010 Report Share Posted September 12, 2010 How much do you remove in this deck? Because you have a surprising lack of RftDD if you remove a whole bunch. Anyways: -2 Armageddon Knight -3 Scout Plane -1 Nephthys +2 Chaos Sorcerer +2 Cyber Dragon +2 LIGHT monsters I can't think of any other LIGHT monsters though... with +4 Lights it's 7 LIGHT monsters to work with, or you could do +3 Cyber Valley instead of Chaos because you are already at 44 cards, or maybe Mystic Tomato? Searches 6 targets in the deck, or Sangan, searches 10 cards of the deck, PoC being one of them. Maybe: -2 Armageddon -3 Scout Plane +1 Sangan gets you to 40 even Link to comment Share on other sites More sharing options...
burnpsy Posted September 12, 2010 Author Report Share Posted September 12, 2010 Made some changes. There's a good reason why I don't use RftDD. A lot of the stuff I RFP turn out to be Nomis. Link to comment Share on other sites More sharing options...
TylerWaugh54 Posted September 13, 2010 Report Share Posted September 13, 2010 why do you use phantom of chaos if it doesnt do amage. why do you use phantom of chaos if it doesnt do amage. Link to comment Share on other sites More sharing options...
burnpsy Posted September 13, 2010 Author Report Share Posted September 13, 2010 [quote name='TylerWaugh54' timestamp='1284345397' post='4622858'] why do you use phantom of chaos if it doesnt do amage. why do you use phantom of chaos if it doesnt do amage. [/quote] ...I gave you the benefit of the doubt and assumed you were just a n00b, but this makes me more inclined to think you're a troll account. Link to comment Share on other sites More sharing options...
burnpsy Posted September 13, 2010 Author Report Share Posted September 13, 2010 BUMP Link to comment Share on other sites More sharing options...
BDKMRV Posted September 13, 2010 Report Share Posted September 13, 2010 Do you really need that many high level monsters? Link to comment Share on other sites More sharing options...
burnpsy Posted September 13, 2010 Author Report Share Posted September 13, 2010 The levels on those guys don't really matter... All of them get into play by manipulation or not at all, usually with PoC or DDR. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 14, 2010 Report Share Posted September 14, 2010 How's it testing now? Link to comment Share on other sites More sharing options...
burnpsy Posted September 14, 2010 Author Report Share Posted September 14, 2010 [quote name='Dark_Armed_Zombie' timestamp='1284422863' post='4625188'] How's it testing now? [/quote] Quite well. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.