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Lord of Phantomtasms


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Ok, after seeing someone's Phantom Beast banner (forget who),

I decided to make a Phantom Beast deck. Do not judge before

your read it, it runs really smooth and has a decent force

behind it. I'm testing it on Gameking and it wins a lot.

 

[align=center]Monsters

2x Manticore of Darkness

2x Phantom Beast Rock-Lizard

3x Phantom Beast Wild-Horn

3x Phantom Beast Thunder-Pegasus

3x Nimble Momonga

3x Phantom Beast Cross-Wing

2x Gene-Warped Warwolf

2x Winged Rhynos

Spells

3x Foolish Burial

1x Smashing Ground

1x Swords of Revealing Light

1x Brain Control

1x Fissure

1x Shrink

1x Heavy Storm

1x MST

1x Lightning Vortex

Traps

3x Sakuretsu Armor

3x Security Orb

1x Bottomless Trap Hole

1x Mirror Force

1x Torrential Tribute

Do not tell me to take out all of the Secutiy Orbs or

Foolish Burials. Orb works good in this deck, putting

monsters into Defense so Wild-Horn can attack and

trample them with his effect, and Foolish is there for

Thunder-Pegasus, Cross-Wing and Manticore. It

works especially good on Manticore if I have a bad

hand and want to summon somebody strong.

I might take out 1 Orb for a Pot of Avarice if I

get around too it, right now I have to log off.[/align]

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Ok, after seeing someone's Phantom Beast banner (forget who),

I decided to make a Phantom Beast deck. Do not judge before

your read it, it runs really smooth and has a decent force

behind it. I'm testing it on Gameking and it wins a lot.

 

[align=center]Monsters

2x Manticore of Darkness

2x Phantom Beast Rock-Lizard

3x Phantom Beast Wild-Horn

3x Phantom Beast Thunder-Pegasus

3x Nimble Momonga

3x Phantom Beast Cross-Wing

2x Gene-Warped Warwolf

2x Winged Rhynos

Spells

3x Foolish Burial

1x Smashing Ground

1x Swords of Revealing Light

1x Brain Control

1x Fissure

1x Shrink

1x Heavy Storm

1x MST

1x Lightning Vortex

Traps

3x Sakuretsu Armor

3x Security Orb

1x Bottomless Trap Hole

1x Mirror Force

1x Torrential Tribute

Do not tell me to take out all of the Secutiy Orbs or

Foolish Burials. Orb works good in this deck, putting

monsters into Defense so Wild-Horn can attack and

trample them with his effect, and Foolish is there for

Thunder-Pegasus, Cross-Wing and Manticore. It

works especially good on Manticore if I have a bad

hand and want to summon somebody strong.

I might take out 1 Orb for a Pot of Avarice if I

get around too it, right now I have to log off.[/align]

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Well said, when I got my GLAS box, I was hoping for an Orb, but no dice.

 

On topic: Now with good cards like Orb to support the "seemingly abandoned" Phantom Beasts, this looks like a pretty good deck to start out with, although with a lot of monsters, you may need an Avarice somewhere in there, maybe 2, and I'm still stumped on Bottomless, they're not always what decks need, but, eh.

 

That's the best I can think of right now to help this one.

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Well said, when I got my GLAS box, I was hoping for an Orb, but no dice.

 

On topic: Now with good cards like Orb to support the "seemingly abandoned" Phantom Beasts, this looks like a pretty good deck to start out with, although with a lot of monsters, you may need an Avarice somewhere in there, maybe 2, and I'm still stumped on Bottomless, they're not always what decks need, but, eh.

 

That's the best I can think of right now to help this one.

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-1 Bottomless Trap Hole ( only realy good when you have three in your deck)

-1 swords of revealing light ( the defence of thunder peg is good enough)

+ 2 wild nature release ( increase the attacking force)

-1 Fissure ( in my opinion its not very usfull smashing is better or shield crush )

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