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modern technology *updated*


Phantom M.C.

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A new mini-set I decided to start on, the "Modern Tech", somewhat of an opposite to the ancient gears. Will probably only make 5 or 6 cards.[/center][center]Useful and Constructive Feedback is appreciated. Enjoy :D

[spoiler=Monster Shredder]
Yes, that is the Soviet Union flag in the background.
[img]http://img688.imageshack.us/img688/2879/245354e.jpg[/img]
[b][i][u]Lore:
This card cannot be Normal Summoned or Set. You can Special Summon this card by removing from play 1 "Modern Tech" monster from your hand. If this card attacks, your opponent must pay any costs for monsters he/she controls, ignoring any conditions (if he/she cannot pay, the monster(s) are destroyed), but the effects are not activated. Also, continuous monster effects are negated until the end of the Damage Step.
[/u][/i][/b]
Confused?
ex. your opponent has stardust, this card attacks, your opponent must pay the cost for stardust's effect, which in this case is tributing stardust, BUT stardust's negation effect is not activated. [/spoiler]

[spoiler=Other 2 Counterparts]
Basically the Trap and Spell counterparts of "Monster Smasher", but still different
These 3 monsters are the base of this set, exciting stuff will come later.
[spoiler=Trap Smasher]
Its some kind of a Hazardous Waster Cyborg.
[img]http://img191.imageshack.us/img191/9639/245354n.jpg[/img]
Lore:
[u][i][b]This card cannot be Normal Summoned or Set. You can Special Summon this card by removing from play 1 "Modern Tech" monster from your hand. If this card attacks, your opponent must activate any Trap Cards he/she controls, ignoring any conditions. Your opponent must pay for any costs for the activated Traps, but the effects are not activated, then flip the activated Trap Cards back face-down. Also, Continuous Trap effects are negated until the end of the Damage Step. During the end of the Damage Step, destroy all Continuous Traps cards on the field.[/b][/i][/u] [/spoiler][/spoiler]

More to come
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I think the concept of this card is awesome. It's well thought out and reminds me of something Soviet Russia would want to do to capitalists. No matter how much you pay for your effects, they don't work. In Soviet Russia, monster effect activates YOU!

However, it should be noted that Stardust couldn't activate anyway if this card attacked because it only responds to a destruction effect. But you could still force people to pay for Psychic Commander, I guess.

All in all it's very sinister, but really, the continuous effect negation would probably be much more practical than the first effect.
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[quote name='Lord Smeagle' timestamp='1284334838' post='4622401']
I think the concept of this card is awesome. It's well thought out and reminds me of something Soviet Russia would want to do to capitalists. No matter how much you pay for your effects, they don't work. In Soviet Russia, monster effect activates YOU!

However, it should be noted that Stardust couldn't activate anyway if this card attacked because it only responds to a destruction effect. But you could still force people to pay for Psychic Commander, I guess.

All in all it's very sinister, but really, the continuous effect negation would probably be much more practical than the first effect.
[/quote]

back to editing then >_< i designed it so the cost is payed ignoring any conditions, guess i didn't make myself clear. + rep

[quote name='bobcus' timestamp='1284331128' post='4622186']
I think it is a cool card but the effect is confusing and i would not of got it if it was not explained 8/10
[/quote]

i'm glad i explained :) thx for the rate

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good card, i think i posted on your idea when you announced it via the board on the left o the forums. Did not turn out like transformers. I think that mabye you should make it remove 2 "Modern Tech" monsters from your hand so it isnt as op'd in my opinion. Also I think you should continue making more cards. 8/10.
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[quote name='BlindMonkey' timestamp='1284591806' post='4630222']
This card is rather abusable against a Psychic Deck, and I'm not sure if the effect would apply to the Koa'ki Meiru's?

Anyway, the Picture is rather fitting and the second effect is balanced enough. I don't like the 'removing to summon' effect, though.

9/10 from the Monkeh.
[/quote]

thx monkeh ;D, the remove to summon is just to make it balanced

[quote name='KeithTehFire' timestamp='1284592058' post='4630229']
Interesting, I expected different (such as cards based on actual modern technology) but I am impressed. This is OP'd all the way though 7.7/10
[/quote]

actually if you read the intro, this is the opposite of ancient gears, so it has nothing in common with actual modern technology
and plz explain how it is op, just saying "its op" doesn't help >_<

[quote name='grassman131' timestamp='1284593533' post='4630277']
good card, i think i posted on your idea when you announced it via the board on the left o the forums. Did not turn out like transformers. I think that mabye you should make it remove 2 "Modern Tech" monsters from your hand so it isnt as op'd in my opinion. Also I think you should continue making more cards. 8/10.
[/quote]

there really won't be that many "modern tech" monsters, probably only 5 or 6, and some of them will be in the extra deck, so 1 is actually enough



expect a new card sometime soon
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[quote name='BlindMonkey' timestamp='1284632356' post='4631248']
Heh... Galy... One is 'Shredder' and the other is 'Smasher'. Is it on purpose or you got confused or something?
[/quote]

on purpose ;D, i'm trying literal non-fancy names for this set, BUT they've got awesome pics to compensate

anyways, i'll need 2 more comments from different people before i add a new card
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