Engetsu Posted September 14, 2010 Report Share Posted September 14, 2010 I just tested this Deck not long ago. It's decent, but it could be better.. I know some cards in here aren't necessarily needed, but idk which cards to replace them with. inb4urdoinitwrong [b] Monsters [20] [/b]Cyber Dragon x3 Cyber Dragon Zwei x3 Cyber Larva x3 Cyber Valley x3 Shining Angel x3 Honest x2 Elemental Hero Prisma x2 Sangan [b]Spells [13] [/b]Gold Sarcophagus x2 Power Bond x2 Future Fusion Overload Fusion Super Polymerization Limiter Removal Monster Reborn Dark Hole Giant Trunade Magical Mallet Burial from a Different Dimension [b]Traps [7] [/b]DNA Surgery x2 Trap Stun x2 Return from a Different Dimension Mirror Force Solemn Judgment Link to comment Share on other sites More sharing options...
Buttercup Posted September 14, 2010 Report Share Posted September 14, 2010 -1 Mallet -2 Power Bond -1 Burial +1 DNA Surgery +1 Machine Duplication +2 Cyber Eltanin Link to comment Share on other sites More sharing options...
jabber2033 Posted September 14, 2010 Report Share Posted September 14, 2010 -3 Cyber Larva (bad) +3 The Light - Hex-Sealed Fusion (can't be used with Power Bond, but can use it's effect to get out Cyber Twin/End) -2 DNA Surgery (Really does nothing for you here) -1 Trap Stun +2 Bottomless Trap Hole (staple) +1 Torrential Tribute (staple) -1 Magical Mallet (Why? You have nothing that really needs to be in the deck) -1 Super Polymerization (Why?) +2 Mystical Space Typhoon (You need the Spell/Trap removal) Also consider Shining Angel. It can search a good majority of stuff. Link to comment Share on other sites More sharing options...
Engetsu Posted September 14, 2010 Author Report Share Posted September 14, 2010 [quote name='Ser Warjacksworth' timestamp='1284493860' post='4626943'] -1 Mallet -2 Power Bond -1 Burial +1 DNA Surgery +1 Machine Duplication +2 Cyber Eltanin [/quote] I don't like Cyber Eltanin, so no thanks. Machine Duplication is rather meh, so I don't know. A third DNA Surgery isn't really needed since this Deck doesn't heavily rely on it. Thanks for taking the time to post anyways. [quote name='jabber2033' timestamp='1284496812' post='4627121'] -3 Cyber Larva (bad) +3 The Light - Hex-Sealed Fusion (can't be used with Power Bond, but can use it's effect to get out Cyber Twin/End) -2 DNA Surgery (Really does nothing for you here) -1 Trap Stun +2 Bottomless Trap Hole (staple) +1 Torrential Tribute (staple) -1 Magical Mallet (Why? You have nothing that really needs to be in the deck) -1 Super Polymerization (Why?) +2 Mystical Space Typhoon (You need the Spell/Trap removal) Also consider Shining Angel. It can search a good majority of stuff. [/quote] I rather like Cyber Larva since it's a fairly good Deck thinner imo, but I'll neg it and see how Light Hex works out for me. I rather keep a second Trap Stun just in case, and I negged 2 DNA's for Bottomless. Magicial Mallet was there because my Deck lacked a Draw Engine (outside of Cyber Valley) and Super Polymerization was a filler. I'll neg both for 2 MST's. I already had 3 Shining Angels in my Deck lol. [b]Edit[/b]: Deck total ended up being 39 with the changes, so I added Torrential Tribute like you suggested. Link to comment Share on other sites More sharing options...
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