Archwing Posted September 15, 2010 Report Share Posted September 15, 2010 You might ask "Why is archwing pumping out so many cards right now?" Well its not just cause i want to be on yankees top ten, i dont expect to get anywere close to that, all the people on the list are WAYYYYY better than me the real reason is all my friends are sick/busy so im stuck at home D': So i thought i might as well start actually posting my ideas, Expect more cards..... I showed this pic off awhile ago and said i wasnt going to use it but noone else really used it so now i changed my mind. Its not that great but it works >_> [img]http://img826.imageshack.us/img826/4820/121928q.jpg[/img] [color="#800080"][u]"Jinzo" + one or more Thunder-Type monsters When this card is Summoned destroy all Face-up Trap cards on the field. As long as this card remains Face-up on the field trap cards cannot be activated. For every Thunder-Type monster used to Fusion Summon this card place 1 Overload counter on this card (Max 3). This card gains 200 ATK for every Overload counter on it. If this card is destroyed as a result of battle inflict damage to your opponent equal to the amount of Overload counters on this card x400.[/u][/color] Link to comment Share on other sites More sharing options...
~Shin~ Posted September 15, 2010 Report Share Posted September 15, 2010 Batteryman + this card = 3200 ATK & 1500 damage. Nice card but the easy summon may make it OP. 6/10. Link to comment Share on other sites More sharing options...
Archwing Posted September 15, 2010 Author Report Share Posted September 15, 2010 Hmmmmm True..... Wait..... People actually use batteryman decks? >_> Link to comment Share on other sites More sharing options...
jenofresh Posted September 15, 2010 Report Share Posted September 15, 2010 [quote name='Archwing' timestamp='1284592509' post='4630244'] Hmmmmm True..... Wait..... People actually use batteryman decks? >_> [/quote] With this card, they'd start doing so. Especially since Fusion doesn't need both cards to be on the field. You could have 2 batterymen, 2 Jinzo, an 2 Polys in your hand and bam, Enter the rapez Or take your pick really. If you had a full thunder field, poly on your field, and Jinzo and 5 thunders in your hand, that turns Jinzo into an auto 5k of damage if destroyed while having 4600 Link to comment Share on other sites More sharing options...
Archwing Posted September 15, 2010 Author Report Share Posted September 15, 2010 [quote]With this card, they'd start doing so. Especially since Fusion doesn't need both cards to be on the field. You could have 2 batterymen, 2 Jinzo, an 2 Polys in your hand and bam, Enter the rapez Or take your pick really. If you had a full thunder field, poly on your field, and Jinzo and 5 thunders in your hand, that turns Jinzo into an auto 5k of damage if destroyed while having 4600 [/quote] .... >_> i think i should go put a limit for the amout of counters...... Link to comment Share on other sites More sharing options...
LRPXD Posted September 16, 2010 Report Share Posted September 16, 2010 Name: LOL Pic: Squished but the pic really fits the card OCG: Dont know if the fusion requirements r supposed 2 look like that and I think your supposed to a maximum amout of counters like put 1 Overload Counter on this card (max 2.), other than that dont't c much mistakes Effect: Like Jinzo on steroids! I like it mayb op'd considering the ATK boost like most people said just put a limit on the counter like I said to make it kinda balance. Overall: 8.7/10 Link to comment Share on other sites More sharing options...
Archwing Posted September 16, 2010 Author Report Share Posted September 16, 2010 Limited it to 3 counters and decreased the damage to 400 per counter~ Link to comment Share on other sites More sharing options...
LRPXD Posted September 16, 2010 Report Share Posted September 16, 2010 9/10 now Link to comment Share on other sites More sharing options...
Archwing Posted September 16, 2010 Author Report Share Posted September 16, 2010 Last Bump, well techinicly first bump too O>O but i have plans for this....so yah... last bump Link to comment Share on other sites More sharing options...
Inferno I20 Posted September 16, 2010 Report Share Posted September 16, 2010 i always imagined an overloaded Jinzo to mill decks since you know "overload" get it? he has a pretty ok effect but i dont really like him since he only has an ATK increase or inflicting damage but thats about it Link to comment Share on other sites More sharing options...
Archwing Posted September 16, 2010 Author Report Share Posted September 16, 2010 [quote]i always imagined an overloaded Jinzo to mill decks since you know "overload" get it? he has a pretty ok effect but i dont really like him since he only has an ATK increase or inflicting damage but thats about it [/quote] I didnt think about that first part.... Im not a big fan of jinzo so i was mostly going with what i thought would happen if you pumped a machine man with a bunch of energy Thanks for the rate Link to comment Share on other sites More sharing options...
Inferno I20 Posted September 16, 2010 Report Share Posted September 16, 2010 No problem i do get how you got to his effect but it just looks weird, well to me. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted September 16, 2010 Report Share Posted September 16, 2010 [quote name='Archwing' timestamp='1284592509' post='4630244'] Hmmmmm True..... Wait..... People actually use batteryman decks? >_> [/quote] I do, and I win all the time. OTK, mostly. Link to comment Share on other sites More sharing options...
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